Shoes of Sea God Egir.
Can't be destroyed.
MHP + 500, MSP + 50.
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Set Bonus
Egir Shoes
Egir Helm"
Critical +10 to fish-type monster.
Critical +1 to fish-type enemies per refine of shoes.
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Def : 13
Newly crafted armor based on Egir's armor.
Can't be destroyed.
MHP + 10%, MSP + 5%.
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If refine rate is 9 or higher, additional MaxHP + 5% and MaxSP + 2%.
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Set Bonus
Aegirnion Armor
Aegirnion Helm"
Reduces physical and magical damage taken fish and demihuman race monsters by 10%.
Reduces physical and magical damage taken fish and demihuman race monsters by additional 1% per refine rate of armor.
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Def : 80
A newly crafted helmet based on Egir's.
Can't be destroyed.
ATK + 7%, MATK + 7%.
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If refine rate is 9 or higher, ATK + 40, MATK + 40.
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Set Bonus
Aegirnion Helm
Aegirnion Armor"
Aegirnion Manteau
Aegirnion Shoes
additional ATK + 5% and MATK + 5%,
Increases EXP gained from killing fish and demihuman race monsters by 20%.
Increases physical and magical damage against fish and demihuman race monsters by 50%.
Reduces damage taken from water and wind property by 25%.
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Location : Upper
Def : 10
Newly crafted shoes based on Egir's manteau.
MHP + 10%, MSP + 5%.
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If refine rate is 9 or higher, reduces variable casting time by 10%.
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Set Bonus
Aegirnion Manteau
Aegirnion Helm"
increases physical and magical damage against fish and demihuman race monsters by 10%.
Increases physical and magical damage against fish and demihuman race monsters by additional % per refine rate of garment.
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Def : 40
A newly crafted ring based on Aegir's ring.
MATK + 30, increases all property magical damage by 5%.
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Set Bonus
Aegirnion Ring
Aegirnion Helm"
Aegirnion Armor"
Aegirnion Manteau"
Aegirnion Shoes"
Increases all property magical damage by additional 5%.
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Def : 10
Newly crafted shoes based on Egir's shoes.
MHP + 10%, MSP + 5%.
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If refine rate is 9 or higher, increases ASPD by 10%.
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Set Bonus
Aegirnion Shoes
Aegirnion Helm"
Increases physical and magical damage against water and wind property enemies by 10%.
Increases physical and magical damage against water and wind property enemies by additional 1% per refine rate of shoes.
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Def : 35
A shield that protects its wielder from falsehood.
CRI +5.
Reduces physical and magic damage received from Normal enemies by 10%.
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When refined to +7 or higher,
ASPD +2.
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When refined to +9 or higher,
Petitio skill cooldown -0.2 seconds.
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When refined to +11 or higher,
After Cast Delay -5%.
Critical Damage +10%.
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Def: 40
With the built-in defense function, it is a terrifying shoulder pad that automatically defends itself by performing 360-degree search and tracking. Who made it is a secret.
Reduce incoming physical damage from normal monsters by 5%.
Increase resistance against neutral property attack by 2% per 1 refine rate.
When refined to +7 or higher, MaxHP + 20% , MaxSP + 20%, casting cannot be cancelled.
When refined to +9 or higher, can cast Spell Breaker lv5.
When Spell Breaker lv5, reduce variable casting by 15%.
Staff made of Gold.
It is said that it was made by a Great Wizard in the past.
It seems to resonate with Ancient Hero Boots.
MATK +200
Cannot be destroyed in battle.
Every 2 Refine level MATK +10
Every 3 Refine levels 12% increase to Earth Strain skill damage
When Refine level is 9, Variable Casting decreased by 10%
When Refine level is 11, cooltime of Earth Strain skill is lowered by 1s
When equipped together with Ancient Hero Boots and using magical attacks, with a fixed rate (3%) for 7s INT +20, MATK +15%
Weapon Lv : 4
Required Lv : 100
Required Job: Warlock Jobs
A fluffy afro-style wig. Wearing it makes you want to party like it's 1999.
Add a 30% chance of auto casting First Aid on the user when receiving Physical Damage.
Increase resistance to Neutral Property attacks by 1%.
Location : Upper & Middle
A high class robe worn by ranking officials.
Property: Neutral
MATK + 5%
Enables Level 1 Spell Breaker.
If the users base level is 120 or higher,
Additional MATK + 4%.
If the users base level is 140 or higher,
Additional MATK + 5%.
Set Bonus
Agenda Robe [1]
Ancient Cape
Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe.
The users casting cannot be interrupted outside of WoE.
Set Bonus
Agenda Robe [1]
Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
Set Bonus
Agenda Robe [1]
Rental Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
A katar that has been a favorite of assassins that don't miss the target in any imminent situation. It was said that their luck was used to focus on the target.
Property: Neutral
Hit + 1 for every 2 base Luk.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Flee + 1 for every 10 base Agi.
If the user's base Agi is 110 or higher, Perfect Dodge + 1.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Flee + 1 for every 10 base Agi.
If the user's base Agi is 110 or higher, Perfect Dodge + 1.
Formal wear was worn by the priest who revered Odin's agility.
It's imbued with a blessing that enhances the wearer's agility.
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MaxHP +10%, MaxSP +10%
ASPD +10%
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For every 2 refine levels, Increases long ranged physical damage by 3%.
For every 3 refine levels, AGI +5.
For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%.
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Set Bonus
Soutane of Agility
Clergy's Manteau
Clergy's Boots
AGI +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Agility, Clergy's Manteau, and Clergy's Boots is 27 or higher.
Increases long ranged physical damage +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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Ritualistic clothing that appears to repel insects.
Property: Neutral
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Insect race enemies by 5%.
Reduces damage taken from Insect race enemies by an additional 1% per upgrade level of the item.
A katar with a sharp edge.
Critical damage +5%
ATK +4 for every upgrade level
+9 Effect: Physical damage +15% on enemies of all sizes
+11 Effect: Indestructible, ATK +7%
An auger-shaped spear that is designed for striking the weak points of an enemy.
Property: Neutral
Increases physical damage on Demi-Human race targets by 10%.
Increases physical damage on Human Player race targets by 10%.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Adds a 3% chance of casting Level 5 Pierce on the target when performing a physical attack.