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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Equipment in Renewal

Page 23 of 306
Amazing Grace

Amazing Grace [1]

#450291 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Prayer to the Lord saved me from many difficulties. The grace of the Lord will be with me on this path ahead. ------------------------ ASPD + 10%. ------------------------ For every level of Oratio learned, INT + 3 , MATK + 15. ------------------------ For every level of Clearance learned, Increase magic damage against all race enemies by 14%. ------------------------ For total level of Lauda Agnus and Lauda Ramus learned, Increase rate of outgoing recovery skills by 3%. Increase rate of incoming recovery skills and items by 3%. ------------------------ When refined to +5 or higher, Increase damage of Judex and Adoramus by 50%. ------------------------ When refined to +7 or higher, Increase damage of Judex and Adoramus by additional 50%. ------------------------ When refined to +10 or higher, Increase Holy proprety magic damage by 15%. Armor can't be destroyed in battle. ------------------------ Def : 100
Full item details & effects
Amistr Beret

Amistr Beret [1]

#19308 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Beret modeled after Amistr's ears. ATK + 10 and MATK + 10 per 2 refine rate. If refine rate is 7 or higher, reduce variable casting time by 10%. If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%. If refine rate is 11 or higher, MATK + 3%, ATK + 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Holy Stick, MATK + 10 and increase Adoramus damage by 30% every 2 refine rate of Holy Stick. When equipped with Wondrous Foxtail Staff, increase neutral property magic damage by 5% every 2 refine rate of Wondrous Foxtail Staff. When equipped with Twin Edge of Naght Sieger [Blue], increase Cart Cannon damage by 10% every 2 refine rate of Twin Edge of Naght Sieger [Blue].
Full item details & effects
Amulet of Genesis Stone

Amulet of Genesis Stone [1]

#490337 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An artifact once worn by the royal family during the Trial of the Gods. A fragment of a star is embedded in it, amplifying the power of the holder. ------------------------ ASPD + 15%. ------------------------ ATK + 20%, MATK + 20%. ------------------------ Reduce After Cast Delay by 15%. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ For every 1 Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5. ------------------------ When performing physical or magic attack, there's a chance to remove the cooldown of Elvira Candy. ------------------------ Def : 0
Full item details & effects
Ancient Admiral Helm

Ancient Admiral Helm [1]

#18637 · Armor · Headgear (Top + Mid)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A helmet used by the generals of the kingdom that used to command the ancient continent. With this helmet, the general's ancient warcry will embolden your step. Position: Upper, Middle Str + 2 Vit + 1 If upgrade level is +8 or higher, Increased Movement Speed.
Full item details & effects
Ancient Civil Man

Ancient Civil Man

#18701 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A helm known as ancient civil servant wore. It symbolizes great wisdom. INT + 3, DEX + 2, LUK + 1. When equipped weapon is book type, decreases 3% of casting time. Refine unavailable. Location : Upper Weight : 50
Full item details & effects
Ancient Gold Ornament

Ancient Gold Ornament [1]

#18570 · Armor · Headgear (Top)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A Beautiful Golden accessory with ancient magic. It changes its power depending on the owner's class. If base Lv. 150, All Stats +2. If Swordman, Merchant, Thief class, ATK + 8% If Mage or Acolyte, MATK + 8%, increase 7% of heal amount, If Archer, DEX +3, increase long distance physical attack power 10%. Location : Upper
Full item details & effects
Ancient Hero Boots

Ancient Hero Boots [1]

#22171 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Boots said to have been worn by ancient heroes. It resonates with armament of an ancient hero. Max HP + 500 Max SP + 50 Max HP + 2% per upgrade 3 upgrade levels of the item. Max SP + 1% per upgrade 3 upgrade levels of the item. If upgrade level is +9 or higher, reduces the fixed casting time of skills by 0.3 seconds. If upgrade level is +12 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. If upgrade level is +14 or higher, reduces the global delay of skills by 5%.
Full item details & effects
Ancient Magic

Ancient Magic [2]

#1573 · Book · Weapon
ATK
30
MATK
140
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
A book with a Very impressive phrase,'There is no royal road to learning.' on its cover. 'Practice makes perfect. If you keep trying, you'll be an expert before you know it'. Property: Neutral Set Bonus Ancient Magic [2] Librarian Glove [1] Pocket Watch or Pocket Watch [1] Int + 5 Max HP + 700 Aspd + 5% Set Bonus Ancient Magic [2] Mage Coat or Mage Coat [1] Int + 4 Max SP + 10% Mdef + 8
Full item details & effects
Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Ancient Morocc Noble Jewelry

Ancient Morocc Noble Jewelry [1]

#410254 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old decorated headgear that was once used by nobles in Ancient Morocc. There might be a curse embedded in it. Think twice before wearing this beautiful jewelry. ------------------------ ATK + 40, MATK + 40. ------------------------ For every 8 base STR, ATK + 5. ------------------------ For every 8 base AGI, ATK + 3. ------------------------ For every 8 base VIT, ATK + 2, MATK + 2. ------------------------ For every 8 base INT, MATK + 5. ------------------------ For every 8 base DEX, ATK + 2, MATK + 2. ------------------------ For every 8 base LUK, MATK + 3. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Marduk Card Reduce After Cast Delay by 8%. Increase physical and magical damage against all property enemies by 12%. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Pharaoh Card Enable to detect Hiding and Cloaking enemies, Reduce After Cast Delay by 15%. Increase physical and magical damage against all property enemies by 25%. ------------------------ Def : 0 Location : Middle
Full item details & effects
Ancient Prontera Book

Ancient Prontera Book [1]

#460092 · Armor · Shield
DEF
70
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magic book that was once used during the old Prontera era. You can feel a faint magic energy flow in it. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 2. ------------------------ For every 3 refine level, MATK + 30. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, reduce Variable Casting Time by 30%. ------------------------ When refined to +14 or higher, there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack. ------------------------ Set Bonus: Ancient Prontera Book [1] White Lady Card INT + 30, SPL + 30. Increase magic damage against all property enemies by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 15%, MSP + 15%. [Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%. [Grade B] Increase Genesis Ray damage by 100%. [Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray. ------------------------ Def : 70
Full item details & effects
Ancient Ranger Shoes

Ancient Ranger Shoes [1]

#470329 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A pair of greaves said to have been worn by ancient rangers. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, CON + 3. ------------------------ For every 3 refine level, MHP + 3%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, All Basic Status + 7, increase Movement Speed. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, increase long-range physical damage by 30%. ------------------------ When refined to +14 or higher, reduce Aimed Bolt Variable Casting Time by 100%, reduce Aimed Bolt cooldown by 1 second, increase Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Goblin Archer Card ATK + 75. Increase Aimed Bolt damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Kobold Archer Card ATK + 75. Increase Arrow Storm damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Angry Moonlight Flower Card ATK + 100, CON + 20. Reduce physical damage taken from Medium and Large enemies by 15%. For every 2 refine level of Shoes, increase long-range physical damage by 6%. When equipped by Archer classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduces Fixed Casting Time by 0.7 seconds. [Grade C] Increases physical damage to all sizes enemies by 20%. [Grade B] All talent stat +10. [Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Def : 50
Full item details & effects
Ancient Rift Ornament

Ancient Rift Ornament [1]

#19033 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hairpiece that emits a strange energy obtained from infinite space. ------------------------ MHP + 1000. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 2 Location : Upper
Full item details & effects
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