Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
ATK + 2%.
------------------------
If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
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Location : Earring
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Location : Pendant
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Location : Shoes
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Set Bonus:
Full Tempest Shadow Armor
Full Tempest Shadow Shoes
MATK + 2%.
------------------------
When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
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Location : Armor
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Set Bonus:
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
MATK + 2%.
------------------------
When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
------------------------
Location : Earring
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Location : Pendant
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Location : Shoes
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
A circlet which has the austere and beauty of the stars.
Mdef +5
For every refine level, MaxHP +10 and MaxSP +10.
For every 2 refines, increases resistance to Earth, Fire and Water attacks by 1%
Account Bound
Location : Upper
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location : Earring
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal.
Position: Middle
Crit + 3
Increases critical damage on targets by 3%.
Reduces damage taken from Arrow Storm and Gates of Hell by 10%.
Reduces critical damage on targets by an additional 2% for every 10 base Dex.
Additional Crit + 1, ATK and MATK + 2 for every 10 base Luk.
Additional Crit + 5 and increases critical damage on targets by an additional 10%, if the users base Luk is 108 or higher.
Additional Crit + 10, increases critical damage on targets by an additional 17% and reduces damage taken from Arrow Storm and Gates of Hell by an additional 30%, if the users base Luk is 120 or higher.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%, if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%, if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks, if the users base Luk is 120 or higher.
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
These shoes were worn by a man who made a living out of tending to fauna. They contain the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Plant race monsters by 5%.
Increases the experience given from Plant race monsters by an additional 1% per upgrade level of the item.
These shoes were worn by a man who made a living out of taking care of gardens. These shoes contains the man's many years of experience.
Increases the experience given from Plant race monsters by 5%.
Increases the experience given from Plant race monsters by an additional 1% per upgrade level of the item.
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Position: Upper
Luk + 5
Mdef + 3
Hit + 10
Reduces the global delay of skills by 5%.
Reduces damage taken from All property attacks by 5%.
If upgrade level is +7 or higher,
Adds a chance of gaining Mastela Fruit when a monster is killed; Adds an additional 1% chance per upgrade level of the item.
MDEF +15.
For every 2 refine level, ATK and MATK + 8.
------------------------
For every 4 refine level, EXP gained from monster + 3%.
------------------------
When refined to +7 or higher,
ATK + 4%, MATK + 4%.
------------------------
When refined to +9 or higher,
Increases melee/ranged physical damage by 7%,
increase all property magical damage by 7%.
------------------------
When refined to +13 or higher,
ignore defense and magical defense of normal monster by 10%.
------------------------
When equipped by a 'Dancer, Monk, Rogue, or Assassin' class,
all refinement bonus effect above is doubled.
------------------------
Def : 10
Climbing up the door of the world.
A hat filled with the power of the dark army.
That power destroys and drives the world crazy.
Agi + 5, Int + 5
Def + 3, MDEF + 10.
Increase physical and magical damage against all property monsters by 10%.
When refined to +7 or higher,
increase physical and magical damage against all property type monsters by additional 15%.
reduce fixed casting time by 50%.
When refined to +9 or higher,
ASPD +15%.
reduce fixed casting time by additional 70%.
When equipped with Fenrir Card,
Int + 30, Dex + 30
reduce fixed casting time of Tetra Vortex by 100%.
Location: Upper Weight: 10
One of the collection lists of rare equipment collector Kachua.
It's said that the wizard of Geffen used it in the past, but it's known to have disappeared.
It seems to be matched with the equipment provided by the Geffen Magic Tournament in the past.
Reduces variable casting time by 10%.
MATK + 10 per 2 refine rate.
MATK + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
MATK + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional MATK + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
One of the hidden treasures of Geffenia , the forgotten continent.
Whoever obtains this will become the ruler of absolute zero.
------------------------
Magic damage to all size enemy + 10%.
------------------------
Every 3 Base level,
Increase Storm Gust damage by 2%.
------------------------
When learned Comet Lv 5,
Reduce SP Consumption of Jack Frost by 35,
Reduce Fix cast time of Jack Frost 100%.
When learned Jack Frost Lv 5,
Increase Comet damage by 50%,
Reduce SP Consumption of Comet by 100.
When learned Stasis Lv 5,
Increase Jack Frost and Frost Misty damage by 50%.
When learned Recognize Spell Lv 5,
Reduce After Cast Delay by 30%.
------------------------
Def : 2
MDef : 10
One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
Int + 1
Mdef + 2
If the user's base Int is 120 or higher,
Max HP + 800
MATK + 10
Set Bonus
La'cryma Stick [2]
Geffenia Water Book [1]
Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
A delectable frozen treat served with a cherry on top.
Position: Upper
Max HP + 300
Enables Level 1 Frost Diver.
If upgrade level is +7 or higher,
Enables Level 5 Frost Diver.
A magnificent crown created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
Position: Upper
ATK + 2
Mdef + 5
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
A magnificent Diadem created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
MATK +2%,
If refined to 7 or higher,
Mdef +7, MATK +8%, and Increase resistance to Wind Property by 5%
Location : Upper
A pair of colored contact lenses that make the wearers eyes appear like those of the Gemini-S58.
Position: Middle
Required Jobs: All Jobs
Reduces damage taken from Genesis Ray and Psychic Wave by 30%.
Increases resistance to Silence and Stun by 10%.
If the users base Agi is 90 or higher,
Increases resistance to Silence and Stun by an additional 30%.
a hairband made with gold string
decrease magic damage 5% from evel monster type
increase registance 5% from evel monster type
MDEF + 3.
location : upper Weight : 20
Req Lev : 10
Weapon that brings out the potential abilities of the wearer.
Increase holy property magic damage by 3%.
When refined to +7 or higher, increase holy property magic damage by additional 3%.
When refined to +9 or higher, increase holy property magic damage by additional 4%.
SET BONUS
Genesis Shadow Weapon
Genesis Shadow Pendant
Genesis Shadow Earrings
Increase damage of Genesis Ray as a percentage equivalent to sum of refine rate.
SET BONUS
Genesis Shadow Weapon
Royalguard Shadow Shield
Ignores magical defense of all race except players by 40%, ignores additional defense equivalent to sum of refine rate of Genesis Shadow Weapon and Royalguard Shadow Shield.
Location: Weapon Weight: 0
Fezzes are neat! For the traveling adventurer with time on his or her hands.
DEX + 2.
When refine Lv is 8, add DEX + 1.
When refine Lv is 10, add DEX + 2.
Location : Upper