Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Account Bound
This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle.
Int + 25
Max HP + 20%
Max SP + 20%
SP Recovery + 25%
Mdef + 10
Increased Movement Speed.
This item cannot be upgraded.
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Rental Item
Int + 25
Max HP + 20%
Max SP + 20%
SP Recovery + 25%
Mdef + 10
Increased Movement Speed.
This item cannot be upgraded.
POW, CON+5.
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Every 2 refine level, ATK +20, HIT +8.
Every 3 refine level, Melee/ranged physical damage increased by 7%.
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When refined to +7 or higher, ATK +10%.
When refined to +9 or higher, reduces after cast delay by 10%.
When refined to +11 or higher, increases perfect hit by 15%.
When refined to +12 or higher, increases physical damage to all races enemies by 15%.
When refined to +13 or higher, reduces fixed casting time by 0.5 seconds.
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Set Bonus:
Snake Queen Crown [1]
Evil Snake Lord Card
Increases perfect hit by 40%.
POW, CON +5.
Every Helmet 3 refine level, increases melee and ranged physical damage by 8%
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Set Bonus:
Snake Queen Crown [1]
Evil Nymph Card
POW, CON +3.
Every Helmet 3 refine level, increases melee and ranged physical damage by 4%
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Set Bonus:
Snake Queen Crown [1]
Cloud Hermit Card
Increases long-range physical damage by 15%.
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Set Bonus:
Snake Queen Crown [1]
Hermit Plant Card
increases melee physical damage by 15%.
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Location: Upper
Armor lv: 1
Required Lv: 130
MaxHP + 3%
MaxSP + 3%
Enables Gloria Lv1.
Reduce after cast delay by 8% per No Limits skill level learned.
Increase physical damage to all size monsters by 5% per 1 Warg Ride skill level learned.
When Aimed Bolt Lv 10
Increase critical damage by 25%
Removes weapon size penalty.
When Electric Shocker Lv 5
All stats + 10
Reduces SP consumption of Camouflage by 20 SP.
When refined to +7 or higher
MaxHP increased by an additional 7%
MaxSP increased by an additional 7%
Increase ranged damage dealt by 5%.
When refined to +9 or higher
MaxHP increased by an additional 10%
MaxSP increased by an additional 10%
Increase ranged damage dealt by an additional 5%.
Manteau crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP + 2500, MaxSP + 500.
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MaxHP + 200 and MaxSP + 50 per 2 refine rate.
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If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
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If refine rate is 9 or higher, POW +3.
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Set Bonus:
Snow Flower Manteau[1]
Snow Flower Boots[1]
increases critical damage by 15%.
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Set Bonus:
Snow Flower Manteau[1]
Snow Flower Shoes[1]
reduces variable casting time by 15%.
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Armor crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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Atk +130.
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Atk +15 per 2 refine rate.
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If refine rate is 7 or higher, ASPD +15%.
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If refine rate is 9 or higher, P.Atk +2.
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Set Bonus:
Snow Flower Armor[1]
Snow Flower Manteau[1]
Atk +50.
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Set Bonus:
Snow Flower Armor[1]
Snow Flower Muffler[1]
reduces global cooldown by 10%.
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Boots crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP +8%, MaxSP + 4%.
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MaxSP +1% per 2 refine rate.
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If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%.
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If refine rate is 9 or higher, P.Atk +2.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Armor[1]
Atk +7%.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Robe[1]
ASPD +7%.
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Muffler crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP + 2000, MaxSP + 1000.
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MaxHP + 150 and MaxSP + 100 per 2 refine rate.
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If refine rate is 7 or higher, reduces variable casting time by 7%.
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If refine rate is 9 or higher, SPL +3.
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Set Bonus:
Snow Flower Muffler[1]
Snow Flower Boots[1]
increases long ranged physical damage by 7%.
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Set Bonus:
Snow Flower Muffler[1]
Snow Flower Shoes[1]
increases all property magical damage by 15%.
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Robe crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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Matk +130.
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Matk +15 per 2 refine rate.
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If refine rate is 7 or higher, reduces variable casting time by 15%.
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If refine rate is 9 or higher, S.Matk +2.
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Set Bonus:
Snow Flower Robe[1]
Snow Flower Manteau[1]
ASPD +10%.
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Set Bonus:
Snow Flower Robe[1]
Snow Flower Muffler[1]
Matk +50.
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Shoes crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP +6%, MaxSP + 6%.
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MaxSP +1% per 2 refine rate.
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If refine rate is 7 or higher, increases all property magical damage by 7%.
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If refine rate is 9 or higher, S.Matk +2.
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Set Bonus:
Snow Flower Shoes[1]
Snow Flower Armor[1]
reduces variable casting time by 7%.
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Set Bonus:
Snow Flower Shoes[1]
Snow Flower Robe[1]
Matk +7%.
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Red armor with strong power.
ATK + 50.
ATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Str Boots[1] or Modified Str Boots[1],
ATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A pair of magical shoes endowed with the power of earth.
Required Jobs: All Jobs
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Earth property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sol Manteau
Sol Shoes
Max HP + 1% per upgrade level of Sol Manteau.
Max SP + 1% per upgrade level of Sol Manteau.
Increases physical damage on Earth property targets by 5%.
Set Bonus
Sol Shield
Sol Shoes
Reduces damage taken from Earth property attacks by 5%.
Reduces damage taken from Earth property attacks by an additional 2% per upgrade level of Sol Shield.
A grenade launcher that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second.
This item is indestructible in battle.
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library".
Position: Upper
MATK + 2 for every 5 base Int.
Aspd + 5
Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead.
If upgrade level is +9 or higher,
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
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Increase physical and magical damage against Illusion of Luanda monsters by 20%.
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Set Bonus:
Sparkling Stick
Illusion Tablet [2]
HIT + 30, ASPD + 1.
For every 3 refine level of weapon, increase Falling Stars and Flash Kick damage by 5%.
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Set Bonus:
Sparkling Stick
Illusion Hunter Bow [2]
Long ranged physical attack CRI + 30.
When weapon refined to +7 or higher,
Critical Damage + 10%.
Reduce Aimed Bolt cooldown by 1 second.
When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%.
When weapon refined to +11 or higher, reduce Variable Casting Time by 10%.
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Def : 0
Location : Lower
Increases magic damage against boss class enemies by +15%.
For every refine level,
MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%.
When refine level is 10 or higher, INT +15.
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Set Bonus:
Space Shoes [1]
Dark Lord Card
Enables Level 5 [Volcano].
If base level 99 or lower,
For every refine level,
When receiving physical attack, increases fire property magic damage by 5% for 15 seconds.
If base level 100 or higher,
For every refine level,
When receiving physical attack, increases fire property magic damage by 10% for 15 seconds.
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Def : 15
The crystallization of wisdom born from the Magician's Guild.
As its name suggests, it was created as the greatest masterpiece by a modern magician.
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Reduce damage taken from Doram and Human Player by 7%.
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For every 10 Base Level, increase Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%.
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For every refine level, increase magic damage against all sizes enemies by 7%.
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When refined to +7 or higher,
ASPD + 10%.
Reduce damage taken from Normal and Boss enemies by 5%.
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When refined to +9 or higher,
Reduce Fixed Casting Time of Crimson Arrow by 100%.
Cannot be destroyed in battle.
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When refined to +12 or higher, MATK + 100, SPL + 10.
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Def : 100
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it.
Position: Upper
MATK + 20 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%.
If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%.
If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
Spell Circuit [1]
Mental Stick [1]
Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon.
Set Bonus
Spell Circuit [1]
Kronos
Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon.
Set Bonus
Spell Circuit [1]
Mikatsuki [1]
Raksasa Dagger [1]
Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons.
Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
Divine devotion. When good people do good deeds, they are said to show up to help and rescue people.
Reduce damage taken from normal and boss monsters by 40%.
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For every refine level,
MHP and MSP +3%.
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When refined to +9 or higher,
Reduces damage taken from Holy property attacks by 25%.
(When learned Faith lv 1 or higher)
increases damage taken from Holy property attacks by 25%.
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When refined to +11 or higher,
Reduce damage taken from Neutral property attacks by 15%.
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Def : 60
Spiked Scarf
VIT + 1.
Reduces damage from Demi-Human class monsters by 1%,
Increases damage to Demi-Human class monsters by 1%.
Item Class: Headgear Defense : 1
Location : Lower Weight : 10
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Diadem
Boltgin
MATK +2%.
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin.
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Set Bonus:
Biolab Aquarius Diadem
Psychic Spear Rod
Increases Neutral and Wind property magical damage by 3%.
Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod.
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Set Bonus:
Biolab Aquarius Diadem
Dust Grave
Increases Water and Earth property magical damage by 3%.
Increases Diamond Dust damage by 3% per refine rate of Dust Grave.
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Def : 10
Location : Upper
Chung E's soul floating above your head.
Increase exp gain by 1%, item drop rate by 1% per 2 refine rates.
MaxHP + 2%, MaxSP + 2% per 4 refine rates.
When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%.
When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%.
When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds.
When transformed, MATK + 30%, Critical Damage + 30%.
Location : Upper Weight : 1
Chung E's soul floating above your head.
Increase exp gain by 1%, item drop rate by 1% per 2 refine rates.
MaxHP + 2%, MaxSP + 2% per 4 refine rates.
When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%.
When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%.
When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds.
When transformed, MATK + 30%, Critical Damage + 30%.
Location : Upper Weight : 1
A spirit literally whispering sweet nothings into your ear and out the other.
Unable to refine.
Mdef +3
Increases resistance to attacks from Demon and Angel monsters by 1%
When killing a Demon monster, there's a chance of obtaining 'Holy Water'.
When killing an Angel type emonster, there's a chance of obtaining 'Cursed Water'.
Special Effect:
If equipped in combination with the Heart Hairpin, adds an additional 9% resistance to attacks from Angel monsters.
If equipped in combination with the Crescent Hairpin, adds an additional 9% resistance to attacks from Demon monsters.
Location : Middle
MaxHP + 3%
MaxSP + 3%
Reduce after cast delay by 5%
Reduce damage taken from Doram Players, Human Players and Demi Human monsters by 5%.
When refined to +7 or higher
Additional MaxHP + 7%
Additional MaxSP + 7%
Additional Reduce after cast delay by 5%
When refined to +11 or higher
Additional MaxHP + 10%
Additional MaxSP + 10%
Additional Reduce after cast delay by 5%
When equipped with Eclipse Card, reduce damage taken from holy property attacks by additional 75%.
Reduce damage taken from holy property attacks by additional 5% for each level of Faith skill learned.
When equipped with Orc Zombie Card, reduce damage taken from undead property damage by 45%
When equipped with Marionette Card, reduce damage taken from ghost property by 45%
When equipped with Myst Card, reduce damage taken from poison property by 45%.
DEF : 12
Position: Upper
MaxHP + 20% , MaxSP + 20%
DEF +50 per every refine level.
If its refine level is 7 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 9 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].
If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available
If player learned [Tasty Shrimp Party] 5Lv, MaxHP + 30% , MaxSP + 30%
If player learned [Grooming] 5Lv, Gain immunity to the Confusion, Silence status..
Heal Amount +20% per every [Purring] level.
Armor with power of quickness.
ATK + 50.
Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1],
ASPD + 1.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Armor worn over the armor provides an additional defensive effect. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase damage of Spore Explosion by 5%.
Increase damage of Spore Explosion by additional 2% per 2 refine rates.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
Location: Armor Weight: 0
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%.
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
SET BONUS
Geneticist Shadow Weapon
Ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Spore Bomb Shadow Shield and Geneticist Shadow Weapon.
Location : Shield Weight : 0