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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Level 5 Staff” in Renewal

Page 3 of 7
Glacier Wand

Glacier Wand

#550069 · One-Handed Staff · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
130
Buy value
0 z
Sell value
0 z
A wand crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ Indestructible in battle MATK +230 ------------------------
Full item details & effects
Glorious Arc Wand

Glorious Arc Wand

#1640 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. If upgrade level is +9 or higher, MATK + 5% Reduces the variable casting time of skills by 5%. Reduces the fixed casting time of skills by 5%.
Full item details & effects
Glorious Cure Wand

Glorious Cure Wand

#1641 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Reduces the fixed casting time of skills by 10%. Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Bless. Increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Heal on the target when using Heal. If upgrade level is +10 or higher, Increases the recovery rate of recovery skills by an additional 10%.
Full item details & effects
Glorious Destruction Staff

Glorious Destruction Staff

#2002 · Two-Handed Staff · Weapon (Two-Handed)
ATK
70
MATK
210
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral MATK + 1% per upgrade level of the item. Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Destruction. If upgrade level is +9 or higher, Adds a 20% chance of casting Level 10 Safety Wall on the user when using Lord of Vermillion, Meteor Storm or Storm Gust.
Full item details & effects
Golden Rod Orb

Golden Rod Orb

#2859 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A golden crystal ball imbued with the power of the wind. Int + 1 Mdef + 2 Reduces damage taken from Wind property attacks by 15%. Adds a chance of casting Level 3 Jupitel Thunder on the attacker when receiving a physical or a magical attack. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Robe

Golden Rod Robe

#15025 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An ornate golden robe imbued with the power of the wind. Property: Wind Int + 1 Mdef + 10 Reduces the variable casting time of Lord of Vermillion by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Shoes

Golden Rod Shoes

#2467 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of golden long boots imbued with the power of the wind. Max HP + 500 Mdef + 2 Reduces damage taken from Wind property attacks by 15%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Staff

Golden Rod Staff [2]

#2007 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
230
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A magic staff charged with whirling power of the wind. Property: Wind Int + 3 Increases the damage of Jupitel Thunder by 12%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Healing Staff

Healing Staff

#1625 · One-Handed Staff · Weapon
ATK
10
MATK
105
Weapon Lv.
3
Required Lv.
55
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A healing staff made out of twigs from the Yggdrasil tree. There is an engraving in an ancient language that reads, 'Health and longevity. Property: Holy Increases the recovery rate of Heal and Sanctuary by 1.5% per upgrade level of the item. Set Bonus Benevolent Guardian [1] Healing Staff Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff.
Full item details & effects
Hellfire Staff

Hellfire Staff [2]

#26138 · Two-Handed Staff · Weapon
ATK
110
MATK
180
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
Rod used by Flame Ghost. It contains fire magic. Be careful as you may get burned while using it. Indestructible in battle. INT + 5, MATK + 180. MATK + 15 per 2 refine rates. If refined to +7 or higher, increase fire, earth magical damage by 5%. If refined to +9 or higher, additionally increase fire, earth magical damage by 10%. Weapon levle : 4 Location : wizard Type, Acolyte Type, Soul Linker Type
Full item details & effects
Helm of Faith II (Warlock)

Helm of Faith II (Warlock) [1]

#400179 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Heroic Token (Elemental Master)

Heroic Token (Elemental Master) [1]

#490171 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Elemental Master. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Chilling Cane-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Lightning Land and Diamond Storm damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Lightning Land and Diamond Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Shadow Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Terra Drive and Venom Swamp damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Terra Drive and Venom Swamp damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Herosria Arc Wand

Herosria Arc Wand

#550099 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Priests that can be used in Herosria. Indestructible. MATK + 130. Increase holy attribute magic damage by 10%, Increase damage received from players by 5%. Reduce variable casting by 10%, Increase global cooldown by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Basic Rod

Herosria Basic Rod

#550106 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Novices that can be used in Herosria. Indestructible. MATK + 130. Increase fire and water attribute magic damage by 10%, decrease earth and wind attribute magic damage by 5%. Decrease global cooldown by 10%, increase variable casting by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Basic Wand

Herosria Basic Wand

#550107 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Novices that can be used in Herosria. Indestructible. MATK + 130. Increase earth and wind magic damage by 10%, Reduced fire and water magic damage by 5%. Reduced variable cast time by 10%, Increase SP consumption when using skills by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Foxtail

Herosria Foxtail

#550104 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Summoner's Puppy Pool available in Herosria. Indestructible. MATK + 130. Increase attributeless magic damage by 10%, decrease melee physical resistance by 5%. MATK + 5%, global cooldown 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Holy Wand

Herosria Holy Wand

#550098 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Priests that can be used in Herosria. Indestructible. MATK + 110. Healing amount increased by 10%, all attribute magic damage decreased by 5%. Global cooldown decreased by 10%, MATK - 3%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Link Wand

Herosria Link Wand

#550101 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of Soul Linkers that can be used in Herosria. Indestructible. MATK + 110. Healing amount increased by 10%, Melee physical resistance decreased by 5%. Global cooldown decreased by 10%, Variable casting 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Soul Stick

Herosria Soul Stick

#550100 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of Soul Linkers that can be used in Herosria. Indestructible. MATK + 130. Increase dark attribute magic damage by 10%, decrease long-range physical resistance by 5%. Decrease variable casting by 10%, increase global cooldown by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Soul Wand

Herosria Soul Wand

#550102 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of Soul Linkers that can be used in Herosria. Indestructible. MATK + 130. Increase attributeless magic damage by 10%, decrease long-range physical resistance by 5%. Decrease variable casting by 10%, decrease SP consumption by 5% when using skills. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Spell Wand

Herosria Spell Wand

#550097 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of the Sages that can be used in Herosria. Indestructible. MATK + 110. Damage received from players reduced by 10%, all attribute magic damage reduced by 5%. Global cooldown reduced by 10%, variable casting + 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Summoner Foxtail

Herosria Summoner Foxtail

#550103 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Summoner's Puppy Pool available in Herosria. Indestructible. MATK + 110. Healing amount increased by 10%, damage received from players increased by 5%. Global cooldown decreased by 10%, SP consumption when using skills increased by 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Wizardry Staff

Herosria Wizardry Staff

#640038 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Wizard's two-handed staff that can be used in Herosria. Indestructible. MATK + 200. Fire, Water attribute magic damage increased by 15%, Earth, Wind attribute magic damage decreased by 7%. Global cooldown decreased by 15%, increases the variable casting time of skills by 7% ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Wizardry Wand

Herosria Wizardry Wand

#550096 · One-Handed Staff · Weapon
ATK
100
MATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A single-handed staff of wizards that can be used in Herosria. Indestructible. MATK + 130. Increase dark/immortal attribute magic damage by 10%, decrease fire/fire attribute magic damage by 5%. MATK + 5%, decrease attack speed (increase delay after attack by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Holy Stick

Holy Stick [1]

#1631 · One-Handed Staff · Weapon
ATK
50
MATK
140
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A holy stick which is made of Rune of Odin, specialized for exorcisms. Property: Holy Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%. Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1]. Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
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