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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK +5” in Renewal

Page 35 of 38
Triple Shadow Earring

Triple Shadow Earring

#1270035 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Triple Laser increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1 ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%. ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Triple Shadow Pendant

Triple Shadow Pendant

#1270036 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities. Damage of Triple Laser increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1 ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%. ------------------------ Location: Pendant
Full item details & effects
Tristan Imperial Cape-LT

Tristan Imperial Cape-LT [1]

#480453 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Cannot be Knocked back. ------------------------ Every 2 refine level, ATK +10, CON +1, CRT +1. Every 3 refine level, Increases Long range physical damage and critical damage by 5%. ------------------------ When refined to +7 or higher, ATK +15%, ASPD +10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, CRI +20. When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Old Casket of Protection [1] Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%. When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds. ------------------------ Set Bonus: Tristan Imperial Cape-LT [1] Beelzebub Card Increases physical damage to BOSS Monsters by 30%. Enable to use Reflect Damage Lv.3. Reduces damage taken from Undead race by 50%. Increases damage taken from Ghost property by 30%. ------------------------ [Grade Bonus] [Grade D] ATK +80. [Grade C] CRI +10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce after skill delay by 7%. If refined to +13, increases physical damage to all race by 12%. ------------------------ Def: 20
Full item details & effects
Tuna

Tuna

#16016 · Mace · Weapon
ATK
180
Weapon Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item A high quality fish that is being used as a club since it is frozen solid. When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.) Has a chance to freeze its wearer at low rate. if base Lv is over Lv 100, add ATK + 20.
Full item details & effects
Twin Cannon-LT

Twin Cannon-LT

#420316 · Armor · Headgear (Lower)
Armor Lv.
2
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Reduces after skill delay by 4%, ASPD +1, reduces fixed casting time by 0.1 second. ------------------------ Set Bonus: Twin Cannon-LT Shadow Booster [1] reduces after skill delay by additional 5%, additional ASPD +1, reduces fixed casting time by additional 0.1 second, increases long range physical damage by 10%, increases melee physical damage by 10%, P.ATK +5, perfect hit +10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Twin Crown

Twin Crown [1]

#400121 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Gemini Crown Judgement Slasher and Repentance Slasher Increases Critical damage by 20%. For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus: Biolab Gemini Crown Agudo Filo Increases Cross Impact damage by 20%. Increases meele physical damage by 5% per refine rate of Agudo Filo. ------------------------ Set Bonus: Biolab Gemini Crown Ripper Cross increases long ranged physical damage by 20%. Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross. ------------------------ Def : 10 Location : Upper
Full item details & effects
Two Tone Cap

Two Tone Cap [1]

#400421 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A small and cute two-tone color cap. Anyone will look good wearing it, thanks to its cool design. ------------------------ POW + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Acidified Zone (Fire), Acidified Zone (Earth), Acidified Zone (Water), and Acidified Zone (Wind) by 1%. ------------------------ Every refine level, POW + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Ultio-OSAD

Ultio-OSAD [2]

#590044 · Mace · Weapon
ATK
150
MATK
170
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK +170. MATK +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Underworld Knife

Underworld Knife [2]

#510091 · Dagger · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A mystical dagger said to be forged in the underworld. ------------------------ ATK + 5%, CON + 2. ------------------------ Increase Flame Trap and Solid Trap damage by 5%. ------------------------ When refined to +5 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Flame Trap and Solid Trap damage by additional 5%, increase Swift Trap and Deep Blind Trap damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Unknown Dexterity Boots

Unknown Dexterity Boots [1]

#470072 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 110, MSP + 10. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance DEX + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] DEX gained from the effect is increased by additional 25. [Grade C] DEX gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Upg Huuma Shuriken

Upg Huuma Shuriken [1]

#13316 · Huuma Shuriken · Weapon (Two-Handed)
ATK
55
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Weapon lvl : 3 Applicable Job : Ninja Class
Full item details & effects
Upgrade Part - Gun Barrel

Upgrade Part - Gun Barrel [1]

#2996 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Designed to strengthen the gun barrels of Madogears for enhanced firepower, this part is easy to assemble and disassemble. ATK + 4% Hit + 10 Increases the damage of Knuckle Boost by 25%. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Valkyrie Hammer

Valkyrie Hammer [4]

#16051 · Mace · Weapon
ATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
0 z
Sell value
0 z
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs MATK + 50 Novice Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Additional Max HP + 200 per upgrade level of the item. Max SP + 400 ATK + 150 Additional MATK + 200 Hit + 10 Perfect Dodge + 1 per upgrade level of the item. Aspd + 1% per upgrade level of the item. Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Reduces the SP cost of skills by 5%. Swordman Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Max SP + 100 Merchant Bonus ATK + 100 Hit + 10 Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Priest Bonus ATK + 50 Additional MATK + 100 Aspd + 1% per upgrade level of the item. Monk Bonus Max SP + 200 Perfect Dodge + 1 per upgrade level of the item. Reduces the SP cost of skills by 5%.
Full item details & effects
Valkyrie Knife

Valkyrie Knife [4]

#28717 · Dagger · Weapon
ATK
50
MATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
50 z
Sell value
25 z
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Novice Bonus ATK + 100 MATK + 150 Max HP + 300 Max SP + 300 Reduces the SP cost of skills by 5%. This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dex - 1 for every 10 base Dex. Additional Max HP + 200. Additional Max SP + 20. Additional MATK + 15. Crit + 7 Aspd + 10% Increases critical damage on targets by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Mage Bonus For every upgrade level of Valkyrie Knife [4], Max HP + 200 Max SP + 20 If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Hunter Bonus Max HP + 200 Reduces the SP cost of skills by 5%. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dancer and Bard Bonus ATK + 100 This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Aspd + 10% Dex - 1 for every 10 base Dex. Thief Bonus Max SP + 100 MATK + 150 For every upgrade level of Valkyrie Knife [4], Increases critical damage on targets by 1%.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vecer Axe

Vecer Axe [2]

#1311 · One-Handed Axe · Weapon
ATK
140
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
150
Buy value
20 z
Sell value
10 z
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it. Property: Neutral ATK + 20, if the users base Luk is 90 or higher. Crit + 5, if the users base Dex is 90 or higher. Increases the damage of Mammonite by an additional 15%, if the users base Dex and Luk is 90 or higher. This item is indestructible in battle.
Full item details & effects
Venus Armor

Venus Armor [1]

#15365 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Venus divine power coming from it. ------------------------ For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%. ------------------------ For every 4 refine level, INT + 2, MDEF + 7. ------------------------ When refined to +12 or higher, Reduce Clearance and Silentium cooldown by 5 seconds. Reduce Crescent Elbow cooldown by 3 seconds. ------------------------ Set Bonus: Venus Feather Armor [1] Firelock Soldier Card Reduce damage taken from all race enemies (including Player) by 5%. ------------------------ Set Bonus: Venus Feather Armor [1] Lady Tanee Card ATK + 50. Increase physical and magic damage against Boss class enemies by 25%. ------------------------ Def : 0
Full item details & effects
Venus Feather Armor-LT

Venus Feather Armor-LT [1]

#450297 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK+100. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%. ------------------------ When refined to +9 or higher, ATK/MATK+10%. When refined to +11 or higher, increase physical/magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Venus Feather Armor-LT Firelock Soldier Card ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 10%. ------------------------ Set Bonus: Venus Feather Armor-LT Lady Tanee Card MaxHP+50%, ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 30%. ------------------------ [Grade Bonus] [Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1/S.MATK+1. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Vesper Gear 02

Vesper Gear 02 [1]

#28353 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An object which seems to be a part of the Vesper. It seems to function differently than the core. ATK + 5% Mdef + 3 Set Bonus Memory of Lovers Vesper Gear 02 [1] Max HP + 5% For every 20 base levels, Str + 1.
Full item details & effects
Veteran Axe

Veteran Axe [2]

#1384 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
3
Required Lv.
80
Slots
2
Weight
300
Buy value
10,000 z
Sell value
5,000 z
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans. If someone handy with metals uses this axe, it will show their incredible power. Property: Neutral ATK + 10, if Forge Axe is at maximum level. ATK + 10, if Forge Dagger is at maximum level. ATK + 10, if Forge Knuckle is at maximum level. ATK + 10, if Forge Mace is at maximum level. ATK + 10, if Forge Spear is at maximum level. ATK + 10, if Forge Knuckle is at maximum level. ATK + 10, if Forge Sword is at maximum level. ATK + 10, if Forge Two-Handed Sword is at maximum level. Adds a 5% chance of casting Level 3 Magnum Break on the target when using Hammerfall. This item is indestructible in battle.
Full item details & effects
Vicious Mind Aura

Vicious Mind Aura

#19439 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Mysterious energy surrounds you. If equipped with Fallen Warrior Manteau [1], ATK +5 for every 30 pure STR increased ASPD (Post-attack delay -3%) for every 30 pure AGI Post-skill delay -4% for every 30 pure VIT MATK +5 and Variable Cast Time -8% for every 30 pure INT Long-ranged Physical damage +1% for every 30 pure DEX Critical damage +3% for every 30 pure LUK Location: Lower Weight: 10
Full item details & effects
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