Footwear worn over regular shoes, providing additional effects.
It can be used alone, but the effect is small.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Location : Shoes
A seal imbued with the power of spell among the star magic.
Increases all property magical damage by 7%, S.MATK + 2.
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Set Bonus:
Spell Signet of Star[1]
Nebula Robe of Spell[1]
increases all property magical damage by 5%, S.MATK + 2.
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Def : 10
This mechanical device promotes the precise and timely execution of spells.
Reduces the global delay of skills by 10%.
Reduces the SP cost of skills by 10%.
Reduces the variable casting time of skills by 10%.
Set Bonus
Supplement Part Dex [1]
Supplement Part Str
Increases the damage of Axe Boomerang by 100%.
Reduces the cooldown of Axe Boomerang by 2 seconds.
Set Bonus
Supplement Part Dex [1]
Supplement Part Str [1]
Increases the damage of Axe Boomerang by 100%.
Reduces the cooldown of Axe Boomerang by 2 seconds.
The scroll resonates with an ominous green glow in the form of an ancient spell.
Position: Lower
Required Jobs: All Jobs
Adds a 3% chance of restoring 5% of damage as HP when performing a physical attack.
Set Bonus
Tengu Crow Mask
Tengu Scroll
Increases physical damage on Small, Medium and Large size targets by 1%.
Increases long-ranged damage on targets by 1%.
If the users base Str is 108 or higher,
Increases physical damage on Small, Medium and Large size targets by an additional 2%.
Increases long-ranged damage on targets by an additional 1%.
If the users base Str is 120 or higher,
Increases physical damage on Small, Medium and Large size targets by an additional 3%.
Increases long-ranged damage on targets by an additional 1%.
Shuriken with wind property. Blinds enemies' sight with rain and wind.
MATK + 50.
Darkness and auto-spell Lightning Jolt 1Lv is activated by a low rate in close range physical attacks. (at the level learned)
Weapon lvl : 4
Applicable Job : Ninja Class
A mysterious cape with a protective spell that can convert the wearer's magic defense to physical defense.
Adds a chance of casting Level 6 Stone Skin on the user when receiving a physical attack that lasts for 2 seconds;
Def + 20%
Mdef - 20%
ASPD +2, MATK +20%.
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For every refine level, MATK +4.
For every 3 refine level, increase all property magical damage by 2%.
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When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%.
When refined +9 or higher, MATK+10%.
When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks.
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When learned Shadow Spell Lv.10.
MATK+150.
Increase magic damage against all property enemies by 10%.
When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks.
When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks.
When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%.
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Def : 40
Crystallization of lost life force that was sucked into the cursed orb.
It contains the power of desolation.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 5%.
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For every refine level,
MHP + 2%, MSP + 2%.
Reduce damage taken from Ghost property attack by 7%.
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When refined to +9 or higher,
All Basic Status + 10.
Increases physical and magic damage against all property monsters by 10%.
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When refined to +11 or higher,
Immune to Knockback.
Increases physical and magic damage against all property monsters by additional 15%.
When learned Spell Breaker Lv 5, recover 100 HP and 10 SP when defeating monsters with physical or magic attack.
Enables to use Spell Breaker Lv 5.
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When refined to +13 or higher, reduce After Cast Delay by 20%.
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Def : 38
Shuriken with water property. Snowstorm occurs when in use.
MATK + 50.
Auto-spell Snow Flake Draft 1Lv is activated by a low rate in close range physical attacks. (at the level learned)
Weapon lvl : 4
Applicable Job : Ninja Class
A hat with self ego, once used by the Great Witch. Assists your magic spells.
MDEF + 5.
Reduces 5% of skill casting change duration.
Additional 5% duration reducing for +7 enchant.
Location : Upper