Boots crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP +8%, MaxSP + 4%.
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MaxSP +1% per 2 refine rate.
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If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%.
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If refine rate is 9 or higher, P.Atk +2.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Armor[1]
Atk +7%.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Robe[1]
ASPD +7%.
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Red armor with strong power.
ATK + 50.
ATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Str Boots[1] or Modified Str Boots[1],
ATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A gatling gun that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 120 HP from the user every second.
This item is indestructible in battle.
A grenade launcher that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second.
This item is indestructible in battle.
A shotgun that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Enables Splash Attacks.
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second.
This item is indestructible in battle.
A claymore made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Claymore.
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Increases Storm Slash damage by 6% per 2 refine rate.
Increases Hack and Slasher damage by 5% per 3 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Storm Slash damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A dagger made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Edge.
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Increases Double Bowling Bash damage by 6% per 2 refine rate.
Increases Mega Sonic Blow damage by 8% per 3 refine rate.
Increases melee physical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Double Bowling Bash damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A rod made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Rod.
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Can't be destroyed.
MATK +230.
Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate.
Increases Napalm Vulcan Strike damage by 10% per 3 refine rate.
Increases all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%.
[Grade B] S.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A spear made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Spear.
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Increases Shield Shooting damage by 6% per 2 refine rate.
Increases Rapid Smiting damage by 15% per 3 refine rate.
Increases long ranged physical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Shield Shooting damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A wand made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Wand.
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Can't be destroyed.
MATK +240.
Increases Talisman of Four Bearing God damage by 6% per 2 refine rate.
Increases Talisman of Soul Stealing damage by 8% per 3 refine rate.
Increases all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Talisman of Four Bearing God damage by additional 10%.
[Grade B] S.ATK +2.
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Weapon Lv: 5
Required Lv: 220
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
Position: Upper
Decreases 5% damage from Demihuman monsters.
Decreases 5% damage from Human Player monsters.
Increases ATK + 50 for 10 seconds with low chance when physically attacked.
Cannot be upgraded.
A knuckle named after a famous gladiator, it's rumored to contain his very soul.
Property: Neutral
ATK + 1% per upgrade level of the item.
This item is indestructible in battle.
If upgrade level is +10 or higher,
Recovers all damage lost from size penalties.
Reduces variable casting time by 1% per refine rate.
ATK + 1% and MATK + 1% per 3 refine rate.
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Set Bonus:
Spell Caster Shadow Armor
Spell Caster Shadow Shoes
Reduces SP consumption of skills by 10%,
If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds.
(However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)).
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Location: Shadow Armor
Required Lv: 1
Reduces variable casting time by 1% per refine rate.
ATK + 1% and MATK + 1% per 3 refine rate.
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Set Bonus:
Spell Caster Shadow Earring
Spell Caster Shadow Pendant
Reduces SP consumption of skills by 10%.
If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds.
(However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)).
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Location: Shadow Earring
Required Lv: 1
Reduces variable casting time by 1% per refine rate.
ATK +1% and MATK +1% per 3 refine rate.
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Location: Shadow Pendant
Required Lv: 1
Reduces variable casting time by 1% per refine rate.
ATK +1% and MATK +1% per 3 refine rate.
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Location: Shadow Shoes
Required Lv: 1
Increase Spiral Shooting damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Spiral Shooting damage by additional 2%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Earring
Increase Magazine for One damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Magazine for One damage by additional 2%.
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Location : Pendant
Armor with power of quickness.
ATK + 50.
Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1],
ASPD + 1.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A squirrel hat with adorable pointed ears.
When you wear it, you'll feel like a squirrel with beautiful white fur.
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POW + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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ATK + 40%
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Every 10 Base Level, increase damage of Petitio and Effligo by 1%.
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Every refine level, POW + 1.
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Def : 10
Location : Upper
An eye patch containing the great power of an Orc, who became a hero.
Increases resistance to Stun by 30%.
If equipped with [Orc Hero Card] and Base LV is 99 or lower:
For every 10 base VIT, ATK +10 and MATK +10.
For every 10 base LUK, VIT +1 and LUK +1.
If equipped with [Orc Hero Card] and Base LV is 100 or higher:
For every 10 base VIT, ATK +15 and MATK +15.
For every 10 base LUK, VIT +1 and LUK +1.
Increase Storm Slash damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Storm Slash damage by additional 2%.
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Set Bonus:
Storm Servant Shadow Earring
Storm Servant Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
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Set Bonus:
Storm Servant Shadow Earring
Storm Servant Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
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Location : Earring
Increase Servant Weapon damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Servant Weapon damage by additional 2%.
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Location : Pendant
A stone containing the power of the storms.
Max SP + 5%
ATK + 5%
Aspd + 5%
Set Bonus
Gelerdria
Storm Stone
If Gelerdria upgrade level is +7 or higher,
Increases physical damage on boss monsters by 30%.
Increases physical damage on Water and Wind property targets by 30%.
Increases physical damage on Insect and Fish race targets by 30%.
Increases the damage of Wind Cutter by 30%.
If Gelerdria upgrade level is +9 or higher,
Increases physical damage on boss monsters by an additional 20%.
Increases physical damage on Water and Wind property targets by an additional 20%.
Increases physical damage on Insect and Fish race targets by an additional 20%.
Increases the damage of Wind Cutter by an additional 20%.
Set Bonus
Peuz's Greaves
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Greaves upgrade level is +7 or higher,
Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Greaves upgrade level is +9 or higher,
Additional Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Greaves
Peuz's Manteau
Peuz's Plate
Peuz's Seal
Storm Stone
Adds a 100% chance of buffing the user for 10 seconds when using Aura Blade; Reduces the cast delay of skills by 70%.
Set Bonus
Peuz's Manteau
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
Reduces the SP cost of Wind Cutter by 18.
If Peuz's Manteau upgrade level is +7 or higher,
Reduces damage taken from long-ranged attacks by 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Manteau upgrade level is +9 or higher,
Reduces damage taken from long-ranged attacks by an additional 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Plate
Storm Stone
Immune to Frozen.
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Plate upgrade level is +7 or higher,
Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Peuz's Plate upgrade level is +9 or higher,
Additional Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Peuz's Seal
Storm Stone
Max SP + 5%
ATK + 5%
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 4%.