A lethal knife made of a special metal that can easily cut straight into the heart of an enemy.
Property: Neutral
This item is indestructible in battle.
A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder.
Property: Neutral
Int + 4
If upgrade level is +6 or higher,
Max HP - 200
Max SP - 100
Additional Int + 1 per upgrade level of the item.
An otherwise normal ghost bandana with a red spiral insignia on the front. It demonstrates a strong connection between the wearer and the afterlife.
Position: Upper
MATK + 20
Reduces the variable casting time of skills by 4% per level of Esma known.
Reduces the SP cost of Esma and Estun by 5.
If upgrade level is +9 or higher,
Reduces the fixed casting time of skills by 7% per level of Esma known.
MATK + 180
A mechanical staff with the power to bring an end to a World.
------------------------
Reduces damage taken from players by 10%.
------------------------
Enables to use Blessing level 1.
------------------------
Each 1 refine level:
MaxHP + 2% , MaxSP + 2%,
MATK + 6%, Reduce after cast delay 1%
When refined to +5 or higher,
Reduce damage taken from longe-ranged attack by 5%.
When refined to +7 or higher,
Enables to use Blessing level equal to refine level Weapon (Max lv. 10).
When refined to +9 or higher,
Additional reduce damage taken from longe-ranged attack by 5%.
When refined to +10 or higher,
Reduce Fix cast time 70%.
------------------------
A two-handed staff designed to harness chaos magic.
------------------------
Cannot be destroyed.
------------------------
MATK + 290.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increase Soul Vulcan Strike damage by 5%.
------------------------
When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%.
------------------------
When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%.
------------------------
When refined to +10 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Ghost and Shadow property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
------------------------
The wonderful soul of the dead.
------------------------
ASPD +5%
------------------------
Reduces damage taken from players by 5%.
------------------------
INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned.
------------------------
Max HP +1500, per skill level of [Soul Harvest] learned.
------------------------
When [Soul Collection] Lv5 is learned,
Restore 150 HP and 15 SP when defeating monsters with a magic attack.
------------------------
When refined to +5 or higher,
additional ASPD +5%
------------------------
When refined to +7 or higher, additional
ASPD +10%
-5% damage from normal and boss monsters
------------------------
A ring used to symbolize the power held by Caesar of the Ancient Rome.
------------------------
All Basic Status + 1.
------------------------
Reduce After Cast Delay by 3%.
------------------------
Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
------------------------
Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
------------------------
Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
------------------------
Def : 40
A two-handed staff tainted by venomous magic, its gleam lost to corruption.
It no longer responds like other Glacier weapons, so you might need a different approach to wield it.
------------------------
Indestructible in battle.
MATK + 290.
------------------------
A one-handed staff tainted by venomous magic, its gleam lost to corruption.
It no longer responds like other Glacier weapons, so you might need a different approach to wield it.
------------------------
Indestructible in battle.
MATK + 230.
------------------------
The complete travel log of the Acolyte who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
MATK + 100, MATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
Increase Judex and Rampage Blast damage by 30%.
------------------------
When equipped by Archbishop classes,
reduce Judex Variable Casting Time by 100%.
When using Judex, there's a 35% chance to auto cast Lv.10 Judex.
Ignore magic defense of all race enemies (except player) by 50%.
------------------------
When equipped by Sura classes,
reduce Earth Shaker and Rampage Blast cooldown by 1.5 seconds.
Ignore physical defense of all race enemies (except player) by 50%.
------------------------
Set Bonus:
Document Acolyte [1]
Old Mitra [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Judex damage by 40%.
------------------------
Set Bonus:
Document Acolyte [1]
Old Blazing Soul [1]
When using Rampage Blast, auto cast Lv.1 Zen.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Rampage Blast damage by 10%.
------------------------
Def : 7
One of the magical tools said to have been left behind by the Mage of Seven Luminaries.
The tales of his feats are so extraordinary, they seem almost unreal. There's even a theory that it wasn’t just one man?but seven individuals.
-Rumor from the Mage Academy-
SPL + 3, MATK 10%.
Increases magic damage to enemies of all sizes by 15%.
------------------------
Increases resistance to players and doram by 3%.
------------------------
Intensification skill cooldown reduced by 75 seconds.
------------------------
Every 5 base level, Soul Expansion damage increase by 1%.
------------------------
Intensification skill is canceled when the item is unequipped.
------------------------
Def : 0
A box that contains 1 Classic Combat Knife 2 Week Rental
Description:
Rental Item
A military combat
knife designed for
killing humanoids.
Reduces damage from and increases tolerance to
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
Attack Strength: 129
Linker and Ninja Jobs
A staff that is made by the Eden Group. An advanced item for an experienced magic practitioner.
Character Bound
Property: Neutral
Int + 4
This item cannot be upgraded.
Gold Winged hat that is a symbol for the great Sun God. Don't ask how to walk in this hat.
STR +3, INT +2, ATK +10, MATK +10.
When refined to +7 or higher, ATK + 15, MATK + 15
When refined to +9 or higher, ATK + 15, MATK + 15
Location : Upper Middle
Awkwardly designed shoes though you can see the creator's intention to make these shoes with higher quality.
MaxHP/MaxSP +12%
Extra DEF/MDEF based on refine rate
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it.
Property: Undead
Int + 4
Set Bonus
Evil Bone Wand
Skull Cap [1]
MATK + 10 per upgrade level of Evil Bone Wand.
If Evil Bone Wand upgrade level is +10 or higher,
Reduces the variable casting time of skills by 10%.
This dagger was once used for vanquishing an evil slayer and his followers.
+10% ATK against Demon/Undead monsters.
ATK +5% when upgraded to +9.
ATK +7% when upgraded to +12.
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.
Property: Neutral
Reduces damage taken from Demon race enemies by 5%.
Increases damage taken from Demi-Human race enemies by 10%.
Increases damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Demon race targets when performing a physical attack.
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Cast Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
A broken razor-like leg that was severed from a Faceworm. It's sustained with potent time-warping energy.
Property: Poison
MATK + 50
Creates a high chance of casting the illusion of Faceworm while you are attacking.