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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Strength” in Renewal

Page 5 of 7
Patent Golden Lord Launcher

Patent Golden Lord Launcher [2]

#840001 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
240
Buy value
20 z
Sell value
10 z
Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Meteor Striker

Patent Meteor Striker [2]

#590011 · Mace · Weapon
ATK
320
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. Cannot be destroyed. ATK + 15 per 2 refine rates. Increase damage of Vulcan Arm, Boost Knuckle by 10% per 3 refine rates. When refined to +7 or higher, increase damage of Vulcan Arm, Boost Knuckle by 15% . When refined to +9 or higher, Increase damage of Arms Cannon by 15% . When refined to +11 or higher, increase ranged physical damage by 15%, reduce variable casting by 15%. When equipped with Great Hero's Boots, STR + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Ray Knuckle

Patent Ray Knuckle [2]

#560009 · Knuckle · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Knuckle with shining ore blades found in a meteorite] =], [=[After seeing the stronger strength, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Tiger Cannon by 4% per 3 refine rates. When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%. When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec. When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%. When equipped with Great Hero's Boots, VIT + 10, ATK + 7% 증가.
Full item details & effects
Patent The Black

Patent The Black [2]

#830002 · Gatling Gun · Weapon (Two-Handed)
ATK
225
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Poison Knife

Poison Knife [2]

#13016 · Dagger · Weapon
ATK
64
Weapon Lv.
3
Required Lv.
65
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A fearsome dagger with a burgundy blade that is coated with potent poison. Each physical melee attack has a chance to inflict Poison status. Attack Strength: 64 Archer, Merchant, and Thief Classes; Soul Linker and Ninja Jobs
Full item details & effects
Puppy Ears Hat

Puppy Ears Hat [1]

#19025 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Spanner 2 Week Rental Box Description: Rental Item A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Attack Strength: 150
Full item details & effects
Purified Knight's Shield

Purified Knight's Shield [1]

#28946 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A shield of knights whose curses are perfectly purified. The shield seems to have regained its original strength, which was hidden by a curse. Increases attack speed (reduces delay after attack by 10%). ATK + 5%, MATK + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, ATK + 20, MATK + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%.
Full item details & effects
Rabbit Bonnet

Rabbit Bonnet [1]

#5593 · Armor · Headgear (Top + Mid)
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A bonnet made to resemble a rabbit. Despite it's cute appearance this hat gives it's wearer attack strength. Position: Upper, Middle Attack and Magic Attack power increase by 10. Adds 3% tolerance to Demihuman monsters. Adds 3% tolerance to Human Player monsters. After cast delay reduced by 3%. If refined to +7 or higher, reduces damage from all elemental properties by 5%.
Full item details & effects
Refined Bloody Roar

Refined Bloody Roar

#1273 · Katar · Weapon (Two-Handed)
ATK
148
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy. Ignore defense of human class' enemy. Recover HP 3 in every 5 seconds. Weapon Class: Katar Attack Strength : 148 If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy. _ Property: Neutral Required Job: Assassin Jobs _ Pierces 100% of DEF on Demi-Human race targets when performing a physical attack. Restores 3 HP to the user every 5 seconds. If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy. Ignore defense of human class' enemy. Recover HP 3 in every 5 seconds. Weapon Class: Katar Attack Strength : 148
Full item details & effects
Refined Unholy Touch

Refined Unholy Touch

#1274 · Katar · Weapon (Two-Handed)
ATK
179
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item When dealing a melee physical attack there is a 50% chance to cause [Blind] status on the opponent. Attack Strength: 179 Rental Item When dealing a melee physical attack there is a 50% chance to cause [Blind] status on the opponent. Attack Strength: 179 Account Bound Rental Item _ Property: Neutral Required Job: Assassin Jobs _ Adds a 5% chance of inflicting Blind on the target when performing a physical attack.
Full item details & effects
Ring Of Flame Lord

Ring Of Flame Lord

#2678 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon. This ring forms a matching set with the Ring of Resonance. Str + 2 Vit + 1 ATK + 15 Reduces damage taken from Fire property attacks by 10%. Adds a chance of casting various skills on the target or the user when performing a physical attack; Level 5 Bowling Bash Level 1 Fire Ball Level 1 Fury Level 2 Gloria Domini Level 1 Zen Set Bonus Ring of Flame Lord Ring of Resonance Adds a chance of casting additional skills on the target when performing a physical attack; Level 1 Guillotine Fist Level 1 Lex Aeterna Level 2 Meteor Assault Level 5 Occult Impaction Level 5 Sonic Blow
Full item details & effects
Rudra Bow

Rudra Bow

#18101 · Bow · Weapon (Two-Handed)
ATK
185
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A bow imbued with the sacred essense of Rudra, one of the ancient gods. Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses. Enables the use of Level 1 Heal and Level 1 Cure. Int +5 This item cannot be Dropped or Traded. Attack Strength: 185 Property: Holy Rogue Job
Full item details & effects
RWC13 Jormungandr Hat

RWC13 Jormungandr Hat [1]

#18987 · Armor · Headgear (Top)
DEF
7
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
Modeled after Jormungand the Midgard Serpent. Effect of blood is strengthened with its presence. Position: Upper All Stats + 2 Reduces the global delay of skills by 5%. Reduces damage taken from Demi-Human race enemies by 10%. Increases the recovery rate of Blood In Skull consumables by an additional 50%. If upgrade level is +7 or higher, Aspd + 1 Increases the recovery rate of Blood in Skull consumable by an additional 20%. If upgrade level is +10 or higher, Reduces the global delay of skills by an additional 5%.
Full item details & effects
Solar Sword

Solar Sword

#13403 · One-Handed Sword · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Solar Sword

Solar Sword

#13427 · One-Handed Sword · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Spanner

Spanner

#16008 · Mace · Weapon
ATK
150
Weapon Lv.
3
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Attack Strength: 150
Full item details & effects
Str Glove

Str Glove

#2917 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
75,000 z
Sell value
37,500 z
A glove that grows in strength with you. Max HP + 100 Max SP + 20 ATK + 1 for every 10 base Str. If the user's base Str is 110 or higher, ATK + 1%.
Full item details & effects
STR Soutane

STR Soutane [1]

#15397 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's strength. It's imbued with a blessing that enhances the wearer's strength. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% ------------------------ For every 2 refine levels, ATK +3%. For every 3 refine levels, STR +5. For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%. ------------------------ Set Bonus Soutane of Strength Clergy's Manteau Clergy's Boots STR +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Strength, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Sucsamad

Sucsamad [1]

#13018 · Dagger · Weapon
ATK
140
Weapon Lv.
4
Required Lv.
36
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A dagger that has been crafted in the ancient, traditional ways of a small desert tribe. Indestructible in battle, and inflicts 10% more damage on Earth and Wind property targets. Attack Strength: 140 Archer, Merchant, and Thief Classes; Soul Linker and Ninja Jobs
Full item details & effects
Supplement Part Str

Supplement Part Str

#15110 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
200
Buy value
25,000 z
Sell value
12,500 z
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect. Property: Neutral ATK + 5% Additional ATK + 1% per 4 upgrade levels of the item. Set Bonus Supplement Part Agi [1] Supplement Part Str ATK + 30 Set Bonus Supplement Part Con [1] Supplement Part Str Increases the damage of Axe Tornado by 25%. Set Bonus Supplement Part Dex [1] Supplement Part Str Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds.
Full item details & effects
Supplement Part STR

Supplement Part STR [1]

#15343 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
200
Buy value
25,000 z
Sell value
12,500 z
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect. ATK + 5% Additional ATK + 1% per 4 upgrade levels of the item. Set Bonus Supplement Part Agi [1] Supplement Part Str [1] ATK + 30 Set Bonus Supplement Part Con [1] Supplement Part Str [1] Increases the damage of Axe Tornado by 25%. Set Bonus Supplement Part Dex [1] Supplement Part Str [1] Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds.
Full item details & effects
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