A bow that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Int + 10
Dex + 2
Increases physical damage on Demi-Human race targets by 55%.
Increases physical damage on Human Player race targets by 55%.
This item is indestructible in battle.
A knuckle that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 1
Int + 2
Reduces the variable casting time of Guillotine Fist by 25%.
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Adds a 5% chance of buffing the user for 6 seconds when performing a physical attack; Reduces the variable casting time of Guillotine Fist by 100%.
This item is indestructible in battle.
A whip that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Increases the damage of Arrow Vulcan by 20%.
This item is indestructible in battle.
A book written by ancient strategists from a far east country, especially designed for battles against humans.
Account Bound
Property: Neutral
Str + 2
Int + 1
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A musical instrument that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Increases the damage of Arrow Vulcan by 20%.
This item is indestructible in battle.
A deadly mace that is usually worn by the best fighter. It is especially designed for battles against human.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Increases physical damage on Human Player race targets by 75%.
Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; Adds a 50% chance of inflicting Stun on the target when performing a short-ranged attack.
This item is indestructible in battle.
A katar created specifically for battles against humans. It can be used for terrible crimes if equipped by a master assassin.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Luk + 1
Increases physical damage on Demi-Human race targets by 70%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 70%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A one-handed sword that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Increases physical damage on Human Player race targets by 75%.
This item is indestructible in battle.
A heart stone that holds the courage of a Hyper Novice.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Archi Card
MaxHP +15.000, MaxSP +1.500.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +25, SPL +25 for 20 seconds when a physical/magical attack hits.
------------------------
Set Bonus:
Brave Heart (Hyper Novice) [1]
Circlet of Time(Super Novice) [1]
MHP and MSP are increased by an additional 15%.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Headgear refined to +11 or higher,
ATK +175, MATK +175.
When Headgear refined to +12 or higher,
Increases Double Bowling Bash and Jupiter Thunderstorm damage by 60%.
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Def : 10
A heart stone that holds the courage of a Night Watch.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
------------------------
Set Bonus:
Brave Heart (Night Watch) [1]
Blut Hase Card
MaxHP +15.000, MaxSP +1.500.
Increases physical damage to all sizes enemies by additional 15%.
Increases ranged physical damage by 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +20, CON +20 for 20 seconds when a physical attack hits.
------------------------
Set Bonus:
Brave Heart (Night Watch) [1]
Circlet of Time(Rebellion) [1]
MHP and MSP are increased by an additional 15%.
Increases physical damage to all sizes enemies by additional 15%.
Increases ranged physical damage by additional 15%.
When Headgear refined to +11 or higher,
ATK +175.
When Headgear refined to +12 or higher,
Increases Only One Bullet and Magazine for One damage by 50%.
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Def : 10
A heart stone that holds the courage of a Sky Emperor.
------------------------
MHP + 15%, MSP 15%.
------------------------
Increase physical and magic damage against all size enemies by 15%.
------------------------
Set Bonus:
Brave Heart (Sky Emperor) [1]
Geffen Thug Card
MHP + 15.000, MSP + 1.500.
Increase physical damage against all size enemies by 15%.
Increase melee and long-range physical damage by 15%.
When Shoes is refined to +12 or higher, there's a 5% chance to gain POW + 20 and CON + 20 for 20 seconds when performing physical attack.
------------------------
Set Bonus:
Brave Heart (Sky Emperor) [1]
Circlet of Time (Star Emperor) [1]
MHP + 15%, MSP + 15%.
Increase physical damage against all size enemies by 15%.
Increase melee and long-range physical damage by 15%.
When Headgear is refined to +11 or higher, ATK + 175.
When Headgear is refined to +12 or higher, increase Star Cannon and Midnight Kick damage by 50%.
------------------------
Def : 10
A huuma shuriken that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 2
Dex + 1
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands.
Account Bound
Property: Neutral
Str + 3
Increases physical damage on Demi-Human race targets by 55%.
Increases physical damage on Human Player race targets by 55%.
Adds a 2% chance of damaging the targets armor when performing a physical attack.
This item is indestructible in battle.
Yellow and green twin ribbons said to have been given to each other by twins bound by an immortal bond.
When physically attacking,
increase damage to small, medium, and large monsters by 10%.
Reduce incoming damage from players by 5%.
Prevents sleep.
When Infinite Humming lv5,
Adds a chance to guide hit by 30%.
When Gloomy Shyness lv5,
When Music Lessons is learned, and equipped with instruments or whips,
can cast Dance Lessons which has the same skill level.
When Dance Lessons is learned, and equipped with instruments or whips,
can cast Music Lessons which has the same skill level.
Location : Middle Weight : 30
A cute ribbon where the sides reflect the national colors of Brazil. Originally given as a reward to creative members of the community to say 'thank you' for their help in contributing to the game.
Account Bound
Position: Upper
A white mask with
red blush that is
worn by the actor
playing the bride
in a Korean play.
Adds Luk +2 and
Critical +5% to
Taekwon Class.
Location : Upper,Mid
A mace that creates a clear sound every time it hits something.
Indestructible, Variable Cast Time -10%
ATK +4 for every upgrade level
+9 Effect: Throw Spirit Sphere and Occult Impaction damage +50%
+11 Effect: ATK +10%
An omnipotent armor clad in radiance worn by the God of Sky.
The omniscient being is ready to bring down a divine punishment.
------------------------
ASPD + 10%
------------------------
For every level of Knuckle Arrow learned,
increases physical damage to all race monster by 7%.
------------------------
When learned level 5 Lightning Walk,
for every 1 base level (Up to level 250), increases Lightning Ride damage by 2%
------------------------
When learned level 10 Rising Dragon,
reduces Variable Casting time by 15%,
recover HP +150, SP +15, when defeated a monster with physical attack,
------------------------
When refined to +7 or higher,
for every 2 base level (Up to level 250), increases ATK by 1
------------------------
When refined to +9 or higher,
for every 2 base level (Up to level 250), additional increases ATK by 1
------------------------
When refined to +11 or higher,
Indestructible in battle.
Perfect hit + 25%
------------------------
When refined to +12 or higher,
POW + 10.
------------------------
When refined to +13 or higher,
ATK + 30%.
------------------------
Def : 100