Set Bonus:
M. Shinkiro & Shiranui Shadow Armor
Master Shadow Shield
All Talent Status + 2.
------------------------
Set Bonus:
M. Shinkiro & Shiranui Shadow Armor
M. Shinkiro & Shiranui Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Shinkiro & Shiranui Shadow Armor
M. Shinkiro & Shiranui Shadow Shoes
M. Shinkiro & Shiranui Shadow Earring
M. Shinkiro & Shiranui Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location: Armor
Set Bonus:
M. Shinkiro & Shiranui Shadow Earring
Master Shadow Weapon
All Talent Status + 2.
------------------------
Set Bonus:
M. Shinkiro & Shiranui Shadow Earring
M. Shinkiro & Shiranui Shadow Pendant
Master Shadow Weapon
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location: Earring
Set Bonus:
M. Sky Emperor Shadow Armor
Master Shadow Shield
All Talent Status + 2.
------------------------
Set Bonus:
M. Sky Emperor Shadow Armor
M. Sky Emperor Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Sky Emperor Shadow Armor
M. Sky Emperor Shadow Shoes
M. Sky Emperor Shadow Earring
M. Sky Emperor Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location: Armor
Set Bonus:
M. Sky Emperor Shadow Earring
Master Shadow Weapon
All Talent Status + 2.
------------------------
Set Bonus:
M. Sky Emperor Shadow Earring
M. Sky Emperor Shadow Pendant
Master Shadow Weapon
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location: Earring
Set Bonus:
M. Soul Ascetic Shadow Armor
Master Shadow Shield
All talent status +2.
------------------------
Set Bonus:
M. Soul Ascetic Shadow Armor
M. Soul Ascetic Shadow Shoes
Master Shadow Shield
P.ATK +1, S.MATK +1,
If the sum of refinement is 27 or higher,
ignores physical / magical defense of all race monsters (except players) by 50%.
------------------------
Set Bonus:
M. Soul Ascetic Shadow Armor
M. Soul Ascetic Shadow Shoes
M. Soul Ascetic Shadow Earring
M. Soul Ascetic Shadow Pendant
Master Shadow Weapon
Master Shadow Shield
ignores physical / magical resistance of all race monsters (except players) by 20%.
------------------------
Location : Armor
Set Bonus:
M. Soul Ascetic Shadow Earring
Master Shadow Weapon
All talent status +2.
------------------------
Set Bonus:
M. Soul Ascetic Shadow Earring
M. Soul Ascetic Shadow Pendant
Master Shadow Weapon
P.ATK +1, S.MATK +1.
If the sum of refinement is 27 or higher,
ignores physical / magical defense of all race monsters (except players) by 50%.
------------------------
Location : Earring
Set Bonus:
M. Spirit Handler Shadow Armor
Master Shadow Shield
All Talent Status + 2.
------------------------
Set Bonus:
M. Spirit Handler Shadow Armor
M. Spirit Handler Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Spirit Handler Shadow Armor
M. Spirit Handler Shadow Shoes
M. Spirit Handler Shadow Earring
M. Spirit Handler Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location: Armor
Set Bonus:
M. Spirit Handler Shadow Earring
Master Shadow Weapon
All Talent Status + 2.
------------------------
Set Bonus:
M. Spirit Handler Shadow Earring
M. Spirit Handler Shadow Pendant
Master Shadow Weapon
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location: Earring
Set Bonus:
M. Troubadour & Trouvere Shadow Armor
Master Shadow Shield
All Talent Status + 2.
------------------------
Set Bonus:
M. Troubadour & Trouvere Shadow Armor
M. Troubadour & Trouvere Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Troubadour & Trouvere Shadow Armor
M. Troubadour & Trouvere Shadow Shoes
M. Troubadour & Trouvere Shadow Earring
M. Troubadour & Trouvere Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location: Armor
Set Bonus:
M. Troubadour & Trouvere Shadow Earring
Master Shadow Weapon
All Talent Status + 2.
------------------------
Set Bonus:
M. Troubadour & Trouvere Shadow Earring
M. Troubadour & Trouvere Shadow Pendant
Master Shadow Weapon
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location: Earring
Set Bonus:
M. Windhawk Shadow Armor
Master Shadow Shield
All talent status +2.
------------------------
Set Bonus:
M. Windhawk Shadow Armor
M. Windhawk Shadow Shoes
Master Shadow Shield
P.ATK +1, S.MATK +1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Windhawk Shadow Armor
M. Windhawk Shadow Shoes
M. Windhawk Shadow Earring
M. Windhawk Shadow Pendant
Master Shadow Weapon
Master Shadow Shield
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location : Armor
Set Bonus:
M. Windhawk Shadow Earring
Master Shadow Weapon
All talent status +2.
------------------------
Set Bonus:
M. Windhawk Shadow Earring
M. Windhawk Shadow Pendant
Master Shadow Weapon
P.ATK +1, S.MATK +1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location : Earring
A magic sword said to have been used by a powerful swordsman in the past.
You can feel some of the power still contained in it.
------------------------
When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3.
------------------------
When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2.
------------------------
For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%.
------------------------
For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%.
------------------------
When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%.
------------------------
When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%.
------------------------
Set Bonus:
Thanatos Magic Sword [1]
The Agony of Thanatos [1]
Reduce Variable Casting Time by 10%.
When the refine level of Headgear is +7 or higher,
increase physical and magical damage against Shadow and Holy property enemies by 15%.
When the refine level of Headgear is +9 or higher,
increase physical and magical damage against Dragon and Angel race enemies by 15%.
When the refine level of Headgear is +11 or higher,
increase physical and magical damage against Medium and Large sized enemies by 15%.
------------------------
Set Bonus:
Thanatos Magic Sword [1]
Red Force Pendant [1] OR Blue Mental Pendant [1]
ATK + 50, MATK + 50.
Increase physical and magical damage against Medium and Large sized enemies by 15%.
------------------------
Def: 60
An improved version of the magic sword said to have been used by a powerful swordsman in the past.
The power contained within has been amplified.
------------------------
When base level is 250 or higher, S.MATK +8, P.ATK +8.
------------------------
For every 2 refine level,
increases melee/ranged physical damage by 3%,
increases all property magical damage by 3%.
------------------------
For every 4 refine level,
increases physical/magical damage to Medium and Large size monsters by 5%.
------------------------
When refined +9 or higher,
increases physical/magical damage to Dragon and Angel race by 7%.
------------------------
When refined +11 or higher,
increases physical/magical damage to Dragon and Angel race by an additional 7%.
------------------------
Set Bonus:
Thanatos Sword-FA [1]
The Agony of Thanatos-LT [1]
Reduces Variable Casting Time by 10%.
When headgear refined +7 or higher,
increases physical/magical damage to Holy and Shadow enemies by 20%.
When headgear refined +9 or higher,
increases physical/magical damage to Angel and Dragon race by 15%.
When headgear refined +11 or higher,
increases physical/magical damage to Medium and Large size by 15%.
------------------------
Set Bonus:
Thanatos Sword-FA [1]
Red Force Pendant-LT [1]
or
Blue Mental Pendant-LT [1]
ATK +50, MATK +50, P.ATK +3, S.MATK +3.
increases physical/magical damage to Medium and Large size by 15%.
------------------------
[Grade Bonus]
[Grade D] P.ATK + 5, S.MATK + 5.
[Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%.
[Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%.
[Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%.
------------------------
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
------------------------
MATK +3%, FLEE +10.
------------------------
For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%.
------------------------
When refined to +10 or higher, S.MATK +3.
------------------------
Set Bonus:
Magical Master Shadow Earring
Magical Master Shadow Pendant
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players).
------------------------
Set Bonus:
Magical Master Shadow Earring
Magical Master Shadow Pendant
Master Shadow Weapon
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players).
------------------------
Location : Earring
A sacred Earrings that is said to protect the wearer.
Reduce SP consumption of Magnus Exorcismus by 2%.
Reduce SP consumption of Magnus Exorcismus by 1% per 2 refine level.
SET BONUS
Magnus Shadow Weapon
Magnus Shadow Pendant
Magnus Shadow Earrings
increase damage of Magnus Exorcismus as a percentage equivalent to the sum of refine level.
Location : Earrings Weight : 0
The weapon worn over the armor provides additional defensive effects. It can be used as a single, but has little offense effect.
Increase holy magical property damage by 3%.
When refined to +7 or higher, increase holy magical property damage by 3%.
When refined to +9 or higher, increase holy magical property damage by 4%.
SET BONUS
Magnus Shadow Weapon
Magnus Shadow Pendant
Magnus Shadow Earrings
increase damage of Magnus Exorcismus as a percentage equivalent to the sum of refine level.
SET BONUS
Magnus Shadow Weapon
Archbishop Shadow Shield
Ignores 40% of all race's magical defense, additionally ignores magical defense as a percentage equivalent to the sum of refine level of Magnus Shadow Weapon/Archbishop Shadow Shield.
Location: Weapon Weight: 0
ATK + 3%.
Increases melee physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 10 or higher, has a 7% chance to auto-cast Fatal Menace level 7 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
Set Bonus:
Major Auto Spell Shadow Earring
Major Auto Spell Shadow Pendant
ATK +2%,
if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Power Swing level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Power Swing level 8 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
------------------------
Location: Shadow Earring
Required Lv: 1
Increases critical damage by 1%.
------------------------
For every 2 refine level, additional increases critical damage by 1%.
------------------------
If refine rate is 9 or higher,
increases melee/ranged physical damage by 3%.
------------------------
Set Bonus
Mammoth Shadow Set
(Armor, Shield, Shoes, Weapon, Earring, Pendant)
ATK +1%
if the sum of refine rate is 45 or higher, immune to knockback.
Location : Earring
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Shield Chain Rush increased by 8%.
------------------------
For every 2 Refine Levels, ATK + 10.
------------------------
For every 3 Refine Levels, Damage of Shield Chain Rush additionally increased by 2%.
------------------------
Set Bonus:
Max Chain Shadow Earring
Max Chain Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
Max Chain Shadow Earring
Max Chain Shadow Pendant
Master Shadow Weapon
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location: Earring
ATK + 3%.
------------------------
For every 2 refine level, increases melee/ranged physical damage by 1%.
------------------------
When refined to 10 or higher, MHP + 3%.
------------------------
Set Bonus
Maximum Mammoth Shadow Earring
Maximum Mammoth Shadow Pendant
If the sum of refine rates is 18 or higher, there is no knockback.
If the sum of refine rate is 20 or higher, increases physical damage
against all property enemies by 12%.
------------------------
Location : Earring
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Midnight Kick increased by 8%.
------------------------
For every 2 Refine Levels, ATK + 10.
------------------------
For every 3 Refine Levels, Damage of Midnight Kick additionally increased by 2%.
------------------------
Set Bonus:
Midnight Kick Shadow Earring
Midnight Kick Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
Midnight Kick Shadow Earring
Midnight Kick Shadow Pendant
Master Shadow Weapon
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location: Earring
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
------------------------
Damage of Mighty Smash increased by 8%.
------------------------
For every 2 Refine Levels, ATK + 10.
------------------------
For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%.
------------------------
Set Bonus:
^4D4DMighty Smash Shadow Earring
^4D4DAxe Stomp Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
^4D4DMighty Smash Shadow Earring
^4D4DAxe Stomp Shadow Pendant
^4D4DMaster Shadow Weapon
Physical damage to enemies of all properties increased by 3%, P.ATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
------------------------
Location : Earring
Increase Overslash damage by 8%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Overslash damage by additional 2%.
------------------------
Set Bonus:
Over Cross Shadow Earring
Over Cross Shadow Pendant
ATK + 2%, P.ATK + 2.
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
Over Cross Shadow Earring
Over Cross Shadow Pendant
Master Shadow Weapon
Increase physical damage against all property enemies by 3%, P.ATK + 2.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
------------------------
Location : Earring
Holy earrings that are said to protect the wearer.
Reduce After Cast Delay of Feint Bomb by 0.2 sec.
Reduce After Cast Delay of Feint Bomb by 0.1sec per 3 refine level.
SET BONUS
Feint Shadow Weapon
Feint Shadow Pendant
Feint Shadow Earrings,
Increase damage of Feint Bomb by 1% for every 2 refine levels
Location : Earrings Weight : 0
Gloves that bring out potential capabilities of the wearer.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by 3%,
When refined to +9 or higher, increase physical damage to all size monsters by 4%,
SET BONUS
Feint Shadow Weapon
Feint Shadow Pendant
Feint Shadow Earrings,
Increase damage of Feint Bomb by 1% for every 2 refine levels
SET BONUS
Shadowchaser Shadow Shield,
Feint Shadow Weapon
Reduce variable casting time by 1% for every 2 refine levels.
Location: Weapon Weight: 0
A pendant with a sign that symbolizes chaos.
Int - 5
ATK + 6%
Reduces damage taken from Shadow property attacks by 5%.
Immune to Chaos.
Adds a chance of inflicting Chaos on the target when performing a physical attack.
Adds a chance of inflicting Chaos on any target within 11-11 cells of the user when receiving a physical attack.
Set Bonus
Pendant of Chaos
Pendant of Harmony
All Stats + 5
Adds a chance of casting Level 1 Maelstrom on the user when receiving a magical attack.
A pendant with a sign that symbolizes harmony.
Str - 5
MATK + 6%
HP Recovery + 50%
SP Recovery + 50%
Reduces damage taken from Holy property attacks by 5%.
Adds a chance of casting Level 1 Renovatio on the user when performing a physical attack.
Adds a chance of casting Level 3 Sanctuary on the user when receiving a physical attack.
Set Bonus
Pendant of Chaos
Pendant of Harmony
All Stats + 5
Adds a chance of casting Level 1 Maelstrom on the user when receiving a magical attack.
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Third Punishment increased by 5%.
------------------------
For every 2 Refine Levels, CRI + 1, ATK + 4.
------------------------
For every 3 Refine Levels, Damage of Third Punishment additionally increased by 1%.
------------------------
Set Bonus:
Punish Shadow Earring
Punish Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
Punish Shadow Earring
Punish Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location: Earring