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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Soul” in Renewal

Page 6 of 13
Flush Detecting Staff

Flush Detecting Staff [2]

#640035 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
350
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Detecting Staff strengthened by the energy of Mjolnir. MATK +350, Can't be destroyed. Matk + 10%. Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 20%. If refine rate is 7 or higher, Matk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, Increases fire and wind property magical damage by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases magical damage against all size enemies by 20%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk + 10. [Grade C] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Rubber Hammer

Flush Rubber Hammer [2]

#590049 · Mace · Weapon
ATK
170
MATK
210
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
Rubber Hammer strengthened by the energy of Mjolnir. Matk + 210, can't be destroyed. Matk + 10%. Increases heal effectiveness by 15%, increases Adoramus damage by 20%, increases Arbitrium damage by 20%. If refine rate is 7 or higher, increases holy property magical damage by 10%, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by additional 15%, increases Arbitrium damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Adoramus and Arbitrium by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%, increases SP consumption of Adoramus and Arbitrium Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk +10 [Grade C] Increases Adoramus damage by 10%, increases Arbitrium damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Welding Wand

Flush Welding Wand [2]

#550092 · One-Handed Staff · Weapon
ATK
160
MATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Welding Wand strengthened by the energy of Mjolnir. Matk + 220, can't be destroyed. Matk + 10%. Increases all property magical damage by 10%, increases Exorcism of Malicious Soul damage by 20%. If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Exorcism of Malicious Soul by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases SP consumption of Exorcism of Malicious Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk +10 [Grade C] Increases Exorcism of Malicious Soul damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Exorcism of Malicious Soul damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Fortified Wand

Fortified Wand [2]

#550059 · One-Handed Staff · Weapon
ATK
170
MATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +210. Increases Talisman of Four Bearing God damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Ghost Whisper

Ghost Whisper [1]

#400396 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A beautiful demon horn. It's decorated with ornamental ribbons. ------------------------ ASPD + 10%. ------------------------ For every base level, increase Meteor Assault damage by 1%, up to level 210. ------------------------ For every refine level, reduce after cast delay by 3%, up to refine level +12. ------------------------ When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210. ------------------------ When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210. ------------------------ When learned Weapon Blocking Lv 5, reduce after cast delay by 20%. ------------------------ When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%. ------------------------ When learned Counter Slash Lv 10, ATK + 25% ------------------------ When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Ghostring Balloon

Ghostring Balloon

#19153 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
A Ghostring balloon that floating over your head. Somehow you feel really lucky just by wearing this. Increases item drop rate and experience gained from defeating a monster by 5%. Adds a low chance of auto-casting Level 5 Soul Strike when dealing physical attacks.
Full item details & effects
Glacier Wand

Glacier Wand

#550069 · One-Handed Staff · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
130
Buy value
0 z
Sell value
0 z
A wand crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ Indestructible in battle MATK +230 ------------------------
Full item details & effects
Glorious Arc Wand

Glorious Arc Wand

#1640 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. If upgrade level is +9 or higher, MATK + 5% Reduces the variable casting time of skills by 5%. Reduces the fixed casting time of skills by 5%.
Full item details & effects
Glorious Cure Wand

Glorious Cure Wand

#1641 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Reduces the fixed casting time of skills by 10%. Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Bless. Increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Heal on the target when using Heal. If upgrade level is +10 or higher, Increases the recovery rate of recovery skills by an additional 10%.
Full item details & effects
Glorious Destruction Staff

Glorious Destruction Staff

#2002 · Two-Handed Staff · Weapon (Two-Handed)
ATK
70
MATK
210
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral MATK + 1% per upgrade level of the item. Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Destruction. If upgrade level is +9 or higher, Adds a 20% chance of casting Level 10 Safety Wall on the user when using Lord of Vermillion, Meteor Storm or Storm Gust.
Full item details & effects
Glorious Gladius

Glorious Gladius

#13042 · Dagger · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
Full item details & effects
God-Devouring Demonic Shield

God-Devouring Demonic Shield [1]

#460077 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A cursed shield that is said to be able to devour god. It might reveal a hidden power when combined with certain sword souls. ------------------------ Mdef + 10. ------------------------ Immune to knockback. ------------------------ ASPD + 2, ATK + 10%, MATK + 10%. ------------------------ Reduce SP consumption when using skills by 10%. ------------------------ For every 2 refine level, reduce physical damage taken from all size monsters by 1%. ------------------------ When refined to +7 or higher, ASPD + 15%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 5%. ------------------------ When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Mysteltainn Card Increase physical and magical damage against Large and Medium sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Ogretooth Card Increase physical and magical damage against Small and Large sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Executioner Card Increase physical and magical damage against Small and Medium sized monsters by 20%. ------------------------ Def : 100
Full item details & effects
Grace Eswhoo Robe

Grace Eswhoo Robe [1]

#450118 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Shadow Magic damage +10% If refined to 9 or higher, Shadow Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring Variable Cast Time -5%, MATK +2%, Eswoo damage +15% SET BONUS Grace Eswoo Robe Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Eswoo damage +15%
Full item details & effects
Grace Explosion Robe

Grace Explosion Robe [1]

#450119 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Shadow Magic damage +10% If refined to 9 or higher, Shadow Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring Variable Cast Time -5%, MATK +2%, Curse Explosion damage +15% SET BONUS Grace Curse Robe Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Curse Explosion damage +15%
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Greed Wand

Greed Wand [2]

#550008 · One-Handed Staff · Weapon
ATK
130
MATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A small stick which was used in Barmund Mansion for igniting or putting out a fire. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. MATK +200. Espa damage +10%. MATK +12 for every 3 refine levels. When refined to +7 or higher, Additional Espa damage +15%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Eswoo damage +25%.
Full item details & effects
Hellfire Staff

Hellfire Staff [2]

#26138 · Two-Handed Staff · Weapon
ATK
110
MATK
180
Weapon Lv.
4
Required Lv.
175
Slots
2
Weight
80
Buy value
50,000 z
Sell value
25,000 z
Rod used by Flame Ghost. It contains fire magic. Be careful as you may get burned while using it. Indestructible in battle. INT + 5, MATK + 180. MATK + 15 per 2 refine rates. If refined to +7 or higher, increase fire, earth magical damage by 5%. If refined to +9 or higher, additionally increase fire, earth magical damage by 10%. Weapon levle : 4 Location : wizard Type, Acolyte Type, Soul Linker Type
Full item details & effects
Helm of Faith (Warlock)

Helm of Faith (Warlock) [1]

#400178 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Herosria Link Wand

Herosria Link Wand

#550101 · One-Handed Staff · Weapon
ATK
100
MATK
110
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed staff of Soul Linkers that can be used in Herosria. Indestructible. MATK + 110. Healing amount increased by 10%, Melee physical resistance decreased by 5%. Global cooldown decreased by 10%, Variable casting 5%. ------------------------ Weapon Lv : 5
Full item details & effects
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