Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR + 20, MDEF + 3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Required Lv : 47
A shield that fills the user with so much joy.
Mdef + 10
Set Bonus
Alnold Card
Happy Shield
Increases the experience given from Plant race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
Set Bonus
Anubis Card
Happy Shield
Increases the experience given from Angel race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
Set Bonus
Bigfoot Card
Happy Shield
Increases the experience given from Insect race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
Set Bonus
Happy Shield
Khalitzburg Card
Increases the experience given from Demon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
Set Bonus
Happy Shield
Orc Warrior Card
Increases the experience given from Brute race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
Set Bonus
Happy Shield
Penomena Card
Increases the experience given from Formless race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
Set Bonus
Happy Shield
Rafflesia Card
Increases the experience given from Fish race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
Set Bonus
Happy Shield
Sky Petite Card
Increases the experience given from Dragon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
Set Bonus
Happy Shield
Teddy Bear Card
Increases the experience given from Undead race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
Set Bonus
Happy Shield
Thara Frog Card
Increases the experience given from Demi-Human race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
A Shadowmancer's cloth hat that increases tolerance to
Mdef +12
Increases tolerance to Demon and Undead monsters by 5%.
Increases ATK and MATK to all monster sizes by 10%.
Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked.
Upgrade effects:
4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10
Location : Upper
A very soft textured hat which was inspired from Arch Angeling.
Increase 5% of the damage inflicted to Angel type monsters.
Increase 5% of the tolerance to Angel type monsters.
When hunting Angel type monsters, can drop 'Box of Sunlight' in a certain probability.
MDEF + 3.
Location : Upper
All Basic Stat + 1, MDEF + 10.
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Indestructible in battle.
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For every 4 refine level, reduces damage taken from all race monsters by 4% and increases MHP by 3%.
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When refined to +10 or higher,
All Basic Stat + 10, ATK + 20%.
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When refined to +11 or higher,
MHP + 20%.
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Set Bonus:
Orc Successor Helm [1]
Orc Hero Card
MHP + 20%, Enables level 5 Maximum Power-Thrust.
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Set Bonus:
Orc Successor Helm [1]
Orc Lord Card
MHP + 50%, immunity to Stone Curse and Frozen.
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Set Bonus:
Orc Successor Helm [1]
Orc Lady Card
Increases physical damage to Player, Doram, Human and Animal race by 10%.
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Set Bonus:
Orc Successor Helm [1]
Orc Warrior Card
Reduces damage taken from Player by 30%.
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Set Bonus:
Orc Successor Helm [1]
Orc Archer Card
Reduces After Cast Delay by 3%,
increases ASPD by 3%.
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Set Bonus:
Orc Successor Helm [1]
Orc Hero Card
Orc Lord Card
Orc Lady Card
Orc Warrior Card
Orc Archer Card
Enables Level 4 Defending Aura,
adds Occult Impaction penetration effect to the weapon.
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Def : 50
Location : Upper
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Hit + 10
Flee + 10
Increases the damage of Vanishing Point by 10%.
Increases the damage of Storm Blast by 10%.
Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack.
Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
A helmet that can be used in Herosria.
Specialized in long-range attacks.
MDEF + 5.
Increases long ranged physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage to players by 10%, reduces damage taken from players by 5%.
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Location : Upper
A helmet that can be used in Herosria.
Specialized in defense.
MDEF + 8.
Increases melee/ranged physical resistance by 5%, increases resistance to all attribute attacks by 5%,
Melee/ranged physical damage, all attribute magic damage reduced by 10%.
Reduces damage taken from players by 10%, reduces physical/magical damage given to players by 10%.
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Location : Upper
A helmet that can be used in Herosria.
Specialized in combat support.
MDEF + 7.
Increases healing amount by 5%, SP consumption when using skills by 10%.
Decreases global cooldown by 5%, reduces physical/magical damage given to players by 10%.
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Location : Upper
Shield usable in Herosria.
MDEF + 5.
ATK + 20, MATK + 20.
Increase damage taken from human players by 6%,
Decrease damage taken from doram players by 6%.
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Shoes that can be used in Herosria. Specialized in fixed casting.
MDEF + 3.
Fixed casting reduced by 0.5 seconds, global cooldown reduced by 10%.
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Full plate usable in Herosria.
MDEF + 15.
Damage received from players reduced by 15%, MHP + 5%.
Increase heal recovery received by 10%, reduce physical/magical damage given to players by 20%.
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A helmet that can be used in Herosria.
Specialized in melee attacks.
MDEF + 2.
Increases melee physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage given to players by 10%, reduces damage received from players by 5%.
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Location : Upper
Hood that can be used in Herosria.
MDEF + 8.
Damage received from players reduced by 4%, healing amount increased by 5%.
All attribute magic damage increased by 3%, physical damage given to players reduced by 5%.
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A helmet that can be used in Herosria.
Specialized in magic attacks.
MDEF + 10.
Increases all attribute magic damage by 5%, reduces melee/ranged physical damage by 10%.
Increases magic damage given to players by 10%, Increases damage received from players by 5%.
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Location : Upper
Robe usable in Herosria.
MDEF + 20.
Damage received from players reduced by 5%, healing amount increased by 5%.
All attribute magic damage increased by 5%, physical damage given to players reduced by 7%.
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A muffler that can be used in Herosria.
MDEF + 2.
Reduces damage taken from players by 4%, HIT + 10.
Increases long ranged physical damage by 3%, reduces melee physical damage/all attribute magic damage by 5%.
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Shoulderplates that can be used in Herosria.
MDEF + 5.
Damage received from players reduced by 10%, MHP + 5%.
Increase heal recovery received by 3%, reduce physical/magical damage given to players by 10%.
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Tights available in Herosria.
MDEF + 3.
Damage taken from players reduced by 7%, HIT + 10.
Increases long ranged physical damage by 5%, reduces melee physical damage/all attribute magic damage by 5%.
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Two-handed sword of knights that can be used in Herosria.
Increases critical damage by 15%, reduces melee physical damage by 7%.
Increases attack speed (reduces delay after attack by 15%), Mdef - 80.
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Weapon Lv : 5
A shield named after Hervor, the valkyrie who ensures victory for her warriors.
MDEF + 5.
-30% damage received from other adventurers.
Cannot be Upgraded.
Indestructible.
A flower said to
be as beautiful as
a fairy in a far east
country, and usually
used as a medicinal
herb. Dex +1, Int +1
MDEF +5.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper