A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
Max HP + 100
Max SP + 100
Increases the recovery rate of recovery skills by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
A ring adorned with a large diamond, the rock known to be a girl's best friend. Sadly, these so-called diamonds fetch a hefty price.
Used for the Marriage System.
A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
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Reduce After Cast Delay by 3%.
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Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
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Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
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Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
Egir, the God of Sea's Ring. It has the power to see all things.
All Stats + 1
ATK + 5%
MATK + 5%
Mdef + 5
Reduces damage taken from Water property attacks by 10%.
A legendary ring made of rare materials that are compatible with four elemental magic.
It was inlaid with rare magic stones that can store large amounts of magic power.
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MATK + 30, INT + 10.
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ASPD + 20%.
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Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
MATK + 40, MATK + 3%, INT + 20.
Increase Water, Wind, Earth, and Fire property magic damage by 20%.
When refined to +13 or higher,
there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack.
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Set Bonus:
Elemental Ring [1]
Elemental Sword [3]
MATK + 60, MATK + 5%, ASPD + 5.
Increase magical damage against all size enemies by 15%.
When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack.
When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack.
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Set Bonus:
Elemental Ring [1]
Elemental Boots [1]
Elemental Sword [3]
MATK + 120,
increase magical damage against all Class enemies by 30%.
When the total refine level of Weapon and Shoes is 26 or higher,
MATK + 7%, SPL + 10, S.MATK + 10.
When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell.
When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex.
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Def: 0
A beautiful ring with a big shiny emerald inserted into it.
Agi + 5
Additional Agi + 1 per 2 levels of Double Strafe known.
Vit + 5
Additional Vit + 1 per 2 levels of Double Strafe known.
Dex + 5
Additional Dex + 1 per 2 levels of Double Strafe known.
ATK + 20 per 2 levels of Double Strafe known.
Increases the damage of Arrow Shower and Double Strafe by 1% for every base level.
Increases the damage of Severe Rainstorm by 2% for every 10 base levels.
Reduces the SP cost of Improvised Song by 18.
A mysterious bracelet said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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All Basic Status + 2.
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MDEF + 5.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Boots [1]
MDEF + 5.
When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%.
When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%.
When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%.
When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%.
When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%.
When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Manteau [1]
MDEF + 5.
When garment is refined to +9 or higher,
ignore physical and magic defense of all race enemies (except players) by 5%.
When garment is refined to +12 or higher,
ignore physical and magic defense of all race enemies (except players) by additional 10%.
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Def : 0
Beings that obtained ultimate power found a way to maximize their abilities by attaining a deep understanding of themselves, knowing that power always has its cost.
Reduces the global delay of skills by 5%.
Increases the SP cost of skills by 5%.
After losing his heart and being corrupted,
he turned into a fallen angel and contaminated the supreme will that this ring represents.
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MDEF+15,
ATK+10%, MATK+10%,
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Melee/Ranged physical damage increase 8%
All property magic damage increase 8%
Reduces variable casting by 10%, reduces global cooldown by 10%
ASPD +10%
Ignores of all physical and magical defense of targets by 10%
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Def: 10
A small and cute foxtail-shaped ring. But you can feel a great power emanating from inside it.
Account Bound
Required Jobs: All Jobs
If the users base level is 50 or lower,
Max HP + 10 for every 5 base levels.
Max SP + 5 for every 5 base levels.
ATK + 2 for every 5 base levels.
MATK + 2 for every 5 base levels.
Increases the experience given from monsters by 5%.