Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
The barrel of the
original Gate Keeper
is made out of pure
Oridecon, making it
very durable. Dex +1.
Splash damage. Adds
a low chance of auto
casting Lv. 6 Spread
Shot with each attack.
Increasing this
weapon's upgrade
level adds a DEF bonus. Class : Shotgun
Attack Strength 200
One of the collection lists of rare equipment collector Kachua.
It's said that the wizard of Geffen used it in the past, but it's known to have disappeared.
It seems to be matched with the equipment provided by the Geffen Magic Tournament in the past.
Reduces variable casting time by 10%.
MATK + 10 per 2 refine rate.
MATK + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
MATK + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional MATK + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
Reduces the SP cost of skills by 10%.
The users casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 15%.
If upgrade level is +7 or higher, reduces the SP cost of skills by an additional 5%.
If upgrade level is +9 or higher, reduces the variable casting time of skills by 5%.
Set Bonus
Geffen Magic Robe [1]
Physical Enhancer Ring [1]
Reduces the global delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Geffen Magic Robe [1]
Magic Intensifier Ring [1]
Reduces the variable casting time of skills by 5%.
A large one-handed spear that shakes the earth and also stimulate user's metabolism.
Property: Earth
Max HP + 800
Max SP - 50
Set Bonus
Gelerdria
Storm Stone
If Gelerdria upgrade level is +7 or higher,
Increases physical damage on boss monsters by 30%.
Increases physical damage on Water and Wind property targets by 30%.
Increases physical damage on Insect and Fish race targets by 30%.
Increases the damage of Wind Cutter by 30%.
If Gelerdria upgrade level is +9 or higher,
Increases physical damage on boss monsters by an additional 20%.
Increases physical damage on Water and Wind property targets by an additional 20%.
Increases physical damage on Insect and Fish race targets by an additional 20%.
Increases the damage of Wind Cutter by an additional 20%.
If Gelerdria upgrade level is +10 or higher,
Reduces the variable casting time of Wind Cutter by 50%.
A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff.
Property: Neutral
Dex + 1
Set Bonus
Gentleman Staff [1]
Magician Hat
Int + 2
Dex + 2
SP Recovery + 5%
MATK + 1% per upgrade level of Gentleman Staff [1].
An oversized bow with slow shooting speed and poor accuracy. Each and every arrow it shoots, though, is powerful enough to kill their victims at once.
Ranged Physical Attack Strength +40%.
Decreases Attack Speed (+15% post-attack delay).
Hit -50.
Equip To: Ranger
VIT + 5 , INT + 5, Resistance to stun + 50%, Increase effectiveness of Heal skills by 10%.
When refined to +7 or higher, reduce delay after skill by 20%, increase heal effectiveness by 10%.
When refined to +9 or higher, increase heal effectiveness by 10%.
When refined to +10 or higher, reduce SP consumption by 20%.
When equipped with Archbishop 1Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Archbishop 2Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Catholic 1Lv, reduces SP consumption of skills by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Cure 1Lv, reduces delay after skill by 10%, increases heal effectiveness of heal skills by 20%.
Location: Upper Weight: 20
The replica of a spear held by the giant guardians at an ancient temple. Very few are able to use its true power.
Property: Neutral
ATK + 300, if the users base Str is 120 or higher.
Aspd - 10
Increases the cooldown of Clashing Spiral by 20 seconds.
Drains 600 SP from the user when the item is unequipped.
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard.
It can be enhanced with special magical folktale feline power to grant additional abilities.
------------------------
MHP + 2500, MSP + 500.
------------------------
Every 2 refine level, MHP + 200, MSP + 50.
------------------------
When refine level is 7 or more, ASPD +7%.
------------------------
When refine level is 9 or more, POW + 3.
------------------------
When refine level is 10 or more, Variable Cast Time -5%.
------------------------
Set Bonus:
Glacier Manteau [1]
Glacier Boots [1]
Melee / Ranged Physical Damage +15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 3%, P.ATK + 2.
[Grade C] Variable Cast Time -10%.
------------------------
A muffler forged with the sacred power of divine cat whiskers, drawn from the glaciers of Issgard.
It can be imbued with special mystical feline power to grant additional abilities.
------------------------
MHP + 2000, MSP + 1000.
------------------------
Every 2 refine level, MHP + 150, MSP + 100.
------------------------
When refine level 7 or more, Variable Cast Time -7%.
------------------------
When refine level 9 or more, SPL + 3.
------------------------
When refine level 10 or more, ASPD +5%.
------------------------
Set Bonus:
Glacier Muffler [1]
Glacier Shoes [1]
All property magic damage +15%.
------------------------
[Grade Bonus]
[Grade D] MATK + 3%, S.MATK + 2.
[Grade C] ASPD +10%.
------------------------
Location : Garment
A robe crafted from the glaciers of Issgard, imbued with the sacred power of holy cat whiskers.
Additional abilities can be granted by enchanting it with special mythical feline magic.
------------------------
MATK + 120.
------------------------
For every 2 refine levels, MATK + 15, DEF + 15.
------------------------
At refine level 7, all property magic damage +5%, variable cast time -10%.
------------------------
At refine level 9, S.MATK + 3, variable cast time -5% additional reduction.
------------------------
At refine level 10, DEF + 100, after cast delay -5%.
------------------------
Set Bonus:
Glacier Robe [1]
Glacier Muffler [1]
MATK + 50.
------------------------
[Grade Bonus]
[Grade D] SPL + 3, CON + 3, after cast delay -5%.
[Grade C] MATK + 3%, S.MATK + 2.
------------------------
A violin crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
------------------------
MATK +210
------------------------
A bat that has lived in Glast Heim for a very long time, observing all the events that have taken place. It doesn't often reveal itself to humans.
Position: Lower
Required Jobs: All Jobs
ATK + 2%
Reduces the cast delay of skills by 5%.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Aspd + 10%
Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack.
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
MATK + 5%
Reduces the variable casting time of skills by 5%.
Reduces the cooldown of skills by 5%.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases magical damage on Demi-Human race targets by 15%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases magical damage on Human Player race targets by 15%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
If upgrade level is +9 or higher,
MATK + 5%
Reduces the variable casting time of skills by 5%.
Reduces the fixed casting time of skills by 5%.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
MATK + 1% per upgrade level of the item.
Increases magical damage on Demi-Human race targets by 15%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases magical damage on Human Player race targets by 15%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack.
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
Enables Level 1 Destruction.
If upgrade level is +9 or higher,
Adds a 20% chance of casting Level 10 Safety Wall on the user when using Lord of Vermillion, Meteor Storm or Storm Gust.