Giant Whisper Card.
Flee+10.
ATK +20 if the user has 80 or more STR points.
Max HP +3% if the user has 80 or more VIT points.
Critical +3 if the user has 80 or more LUK points.
ATK + 15.
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Increases melee and long-ranged physical damage by 3%.
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When refined to +7, ASPD + 3%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%.
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[Weapon Grade Bonus]
[Grade D] ATK + 1%, ATK + 15.
[Grade C] When refined to +9, P.ATK + 3.
[Grade B] When refined to +11, POW + 1, CON + 1.
[Grade A] Increases physical damage against all property enemies by 10%. When refined to +11, increases physical damage against all size enemies by 10%.
ATK + 30.
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Increases melee and long-ranged physical damage by 6%.
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When refined to +7, ASPD + 6%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%.
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[Weapon Grade Bonus]
[Grade D] ATK + 2%, ATK + 30.
[Grade C] When refined to +7, P.ATK + 3.
[Grade B] When refined to +9, POW + 1, CON + 1.
[Grade A] Increases physical damage against all property enemies by 12%. When refined to +11, increases physical damage against all size enemies by 12%.
ATK + 45.
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Increases melee and long-ranged physical damage by 9%.
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When refined to +7, ASPD + 9%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 9%.
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[Weapon Grade Bonus]
[Grade D] ATK + 3%, ATK + 45.
[Grade C] For every 5 refine level, P.ATK +3.
[Grade B] For every 4 refine level, POW +1, CON +1.
[Grade A] Increases physical damage against all property enemies by 14%. When refined to +11, increases physical damage against all size enemies by 14%.
ATK + 60.
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Increases melee and long-ranged physical damage by 12%.
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When refined to +7, ASPD + 12%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%.
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[Weapon Grade Bonus]
[Grade D] ATK + 4%, ATK + 60.
[Grade C] For every 4 refine level, P.ATK +3.
[Grade B] For every 3 refine level, POW +1, CON +1.
[Grade A] Increases physical damage against all property enemies by 16%. When refined to +11, increases physical damage against all size enemies by 16%.
ATK + 75.
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Increases melee and long-ranged physical damage by 15%.
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When refined to +7, ASPD + 15%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 15%.
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[Weapon Grade Bonus]
[Grade D] ATK + 5%, ATK + 75.
[Grade C] For every 3 refine level, P.ATK +4.
[Grade B] For every 2 refine level, POW +1, CON +1.
[Grade A] Increases physical damage against all property enemies by 18%. When refined to +11, increases physical damage against all size enemies by 18%.
ATK + 5%.
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Reduces Variable Casting Time by 5%.
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Increases SP consumption of skills by 7%.
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When Armor Level is 2, POW + 3, CON + 3, reduces Variable Casting Time by 3%.
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Set Bonus:
Grey Icewind Card
Copo Card
Increases physical damage against large size monsters by 10%.
For every 2 refine levels, increases physical damage against large size monsters by additional 3%.
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A box that has a cutlassfish (1 hour rental)
Rental Item
This is pretty frozen solid
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
A box that has a cutlassfish (7day rental)
Rental Item
this is pretty freezed
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Has a 3% chance to gain Vit + 50 and Atk + 25% for 10 seconds when dealing physical damage.
[Enchantable equipment]
Snow Flower Boots (2nd slot)
Snow Flower Shoes (2nd slot)
MHP + 8%, MSP + 4%.
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When equipped together with Shoes that compounded with one of the following:
Infinite Toad Card
Infinite Vagabond Wolf Card
Infinite Eclipse Card
Infinite Vocal Card
ATK + 10%, MATK + 10%.
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ATK + 10.
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When Shoes refined to +7 or higher, ATK + 10.
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When Shoes refined to +9 or higher, ATK + 15.
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ATK +10, P.ATK +1
Increases Ranged Physical Damage by 3%.
Increases SP Consumption by 7%.
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When headgear refined to +9 or higher,
Increases Ranged Physical Damage by additional 2%.
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When headgear refined to +11 or higher,
Reduce variable casting time by 5%.
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Compounds On: Armor
ATK + 20
Armor and Weapon are indestructible in battle.
Set Bonus
Restless Dead Card
Vampire's Familiar [1]
ATK + 1% per 3 upgrade levels of the compounded armor.
A box that has a Spearfish. (1 hour rental)
Rental Item
A Spearfish and an Oceanic fish. It is well known for it's delicious meat but is frozen solid.
when using pierce, spiral pierce, it gives critical damage at high rate and freezes itself by low rate.
Spiral Pierce Attack increase 100% , Inspiration Attack 50% . ( Effect of Inspiration will disappear once unequipped)
If base level is over 100 , add ATK + 30 .
Box is trade/store/vend, once opened the item becomes account bound
a box that has a spearfish. (7days available)
Rental Item
A Spearfish and an Oceanic fish. It is well known for it's delicious meat but is frozen solid.
when using pierce, spiral pierce, it gives critical damage at high rate and freezes itself by low rate.
Spiral Pierce Attack increase 100% , Inspiration Attack 50% . ( Effect of Inspiration will disappear once unequipped)
if base level is over 100 , add ATK + 30 .
Box is trade/store/vend, once opened the item becomes account bound
Varmund's power essence.
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POW +1.
ATK +3 and P.ATK +1 per 20 base POW of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade A, additional P.ATK +1 per 20 base POW.
Varmund's power essence.
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POW +2.
ATK +4 and P.ATK +2 per 20 base POW of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade C, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade B, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base POW.
Varmund's power essence.
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POW +3.
ATK +5 and P.ATK +3 per 20 base POW of the user.
If the enchanted equipment is grade D, additional P.ATK +1 per 20 base POW.
If the enchanted equipment is grade C, additional P.ATK +2 per 20 base POW.
If the enchanted equipment is grade B, additional P.ATK +2 per 20 base POW.
If the enchanted equipment is grade A, additional P.ATK +2 per 20 base POW.
Account Bound.
A red booster that activates the body's energy and assists in battle.
Be careful as it can be somewhat taxing on your stamina.
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For 10 minutes,
ATK and MATK +30, ASPD +5%,
Reduces Variable Casting Time by 5%,
Reduces MHP and MSP by 10%.
When doing physical/magical attack, there's a chance to autocast Improve Concentration Lv. 3.
(If a higher level has been learned, it will be activated according to the level learned.)
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The effect will disappear upon death.
Box contains a Crown Cinnamoroll Backpack.
Cannot be traded.
A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
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Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
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For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.
When refined to +5 or above, resistance to Holy property attack +80%.
When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
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(C) 2024 SANRIO CO., LTD.
A box that has a Horse Mackerel (1 hour rental)
Rental Item
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
MATK + 100.
when melee Attacking, ATK + 30 for 7 sec
when magically Attacking, MATK + 20 for 7 sec
if base level is over 100, ATK + 10, MATK + 10
Box is trade/store/vend, once opened the item becomes account bound
A box that has a Horse Mackerel (7 day rental)
Rental Item
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
MATK + 100.
when melee Attacking, ATK + 30 for 7 sec
when magically Attacking, MATK + 20 for 7 sec
if base level is over 100, ATK + 10, MATK + 10
Box is trade/store/vend, once opened the item becomes account bound
ATK +10, P.ATK +1
Increases Melee Physical Damage by 3%.
Increases SP Consumption by 7%.
When headgear refined to +9 or higher,
Increases Melee Physical Damage by additional 2%.
When headgear refined to +11 or higher,
Reduce variable casting time by 5%.
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A commemorative card celebrating Sessrumnir Ocean Week.
Officially approved by none other than High Priest Zhed and High Priestess Niren!
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ATK + 15, MATK + 15.
POW + 1, SPL + 1, CON + 1.
Increase melee, long-range physical, and all property magic damage by 5%.
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Set Bonus:
Summer Vacation Pope Card
[Event] Pope Commemorative Doll
ATK + 25, MATK + 25.
POW + 2, SPL + 2, CON + 2
Increase melee, long-range physical, and all property magic damage by 10%
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A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect.
Max HP + 1000
Max SP + 200
For every level of Double Attack learned, increases ASPD by 2%.
For every level of Owl's Eye learned, reduces Variable Casting Time by 2%.
For every refine level, increases ASPD by 1% and reduces Variable Casting Time by 1%.
If the refine level is 7 or higher, increases ATK and MATK by an additional 2%.
If the refine level is 9 or higher, increases ATK and MATK by an additional 3%.
Super Novice Shadow Weapon
All Stats + 3
Max HP + 2%
Max SP + 2%
Reduces SP consumption by 10%.