Available from March 9 - April 3
Randomly Gives one of the 3 Marching hats.
The Box is not tradable, but the hats inside may be traded and vended normally.
Box Weight : 1
Parade Hat Description:
A hat by those leading the way to celebrations.
Mdef +2,
Increases tolerance to Stun by 10%.
When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself.
If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy.
This item can be traded, stored, and put into a cart
Location : Upper
Holy Marching Hat Description:
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.
Int +1, Dex +1, Mdef +5.
If refined to +7 or higher, increases Heal effectieness by 5%.
If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%.
Location: Upper
Evil Marcher Hat Description:
A dark marching hat worn by members of an undead band from Niffleheim.
Str +2. Attack +2% to all monsters.
If refined to +7 or higher, Critical +10%.
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.
Location: Upper
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Ranger Classes
Reduces Aimed Bolt 20% SP consumption.
Each refine rate additionally reduces Aimed Bolt 5% SP consumption.
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With Rogue Shadow Weapon, can get the additional effect.
Add Aimed Bolt 20% damage, Bomb Cluster 20% damage.
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With the all of Archer Shadow 2type, Hunter Shadow 2type, Ranger Shadow 2type, can get the below effec.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
A box that contains 1 Red Wing Hat
A red driver's hat decorated with white wings.
Str +1, Int +1, Dex +1.
If refined to 7, increase ATK and MATK by 2%.
If refined to 9, aditional increase ATK and MATK by 2%.
Head Location : Upper
Cancellation of purchase or refund is not allowed for this item.
Armor that can be worn over regular armor to provide additional protection. It can be used on its own, but has less defensive effect.
Delay after skill reduced by 1%.
When refined to 7, delay after skills additionally decreased by 1%.
When refined to 9, delay after skills additionally decreased by 1%.
When worn together with Reload (Whoes, Shield, Armor) Shadowdelay after skills additionally decreased by 1%.
When sum of Refine is higher than 25, delay after skill decreased by 5%.
Location : Armor Weight : 0
A small shield that can be placed on the arm to provide additional defense. It can be used on its own, but has less defensive effect.
Delay after skill reduced by 1%.
When refined to 7, delay after skills additionally decreased by 1%.
When refined to 9, delay after skills additionally decreased by 1%.
When worn together with Reload (Whoes, Shield, Armor) Shadowdelay after skills additionally decreased by 1%.
When sum of Refine is higher than 25, delay after skill decreased by 5%.
Location : Shield Weight : 0
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.
Only for Royal Guard Classes.
Add Earth Drive 20% damage.
Each refine rate additionally Earth Drive 5% damage.
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With Royal Guard Shadow Weapon, can get the additional effects.
Reduce Cannon Spear SP consumption, able to use Synthesized Shield Lv.3.
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With the all of Swordman Shadow 2type, Crusader Shadow 2type, Royal Guard Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.
Only for Rune Knight.
When using Enchant Blade skill, Increases attack speed for 50 seconds (each refine rate addtionally reduces after attack delay by %.).
Refine +7 over, when using Enchant Blade skill, add ASPD+1 for 50 seconds.
Refine +9 over, when using Enchant Blade skill, add ASPD+1 for 50 seconds.
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With Rune Knight Shadow Weapon, Get an additional effect.
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With the all of Swordman Shadow 2types, Knight Shadow 2types, Rune Knight Shadow 2types, Can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant
When Hindsight is used, increases ASPD rate based on the upgrade level of the item for 50 seconds.
If upgrade level is +7: When Hindsight is used, increases ASPD by 1 for 50 seconds.
If upgrade level is +9: When Hindsight is used, increases ASPD by 1 for 50 seconds.
Sage Shadow Shoes
Reduces the variable cast time of Heaven's Drive by 40%.
When equipped by Sage: MATK +3%.
A box that contains 1 Scorpio Crown.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attck after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, ASPD +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5.
Location : Upper
A box that contains 1 Scorpio Crown.
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attck after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, ASPD +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, ASPD +2%. (Attack after delay 2&), ATK +5.
Location : Upper
Compounds On: Weapon
Bypass 100% of hard defense of normal monsters and players when performing a physical attack.
HP Recovery - 100%
Drains 888 HP from the user every 5 seconds.
Drains 999 HP from the user when the compounded item is equipped.
If this card is slotted into a weapon refined to +15 or higher, drains 777 HP from the user every 8 seconds instead.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Shadow Chaser Classes.
When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%).
Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds.
Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally.
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With Shadow Chaser Shadow Weapon, can get additional effect.
Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%.
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With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
Gloves that bring out the potential abilities of the wearer.
Increase ranged physical attack damage by 3%.
When refined to +7 or higher, increase ranged physical attack damage by additional 3%.
When refined to +9 or higher, increase ranged physical attack damage by additional 4%.
SET BONUS
Shooting Shadow Earrings
Shooting Shadow Weapon
Shooting Shadow Pendant
Increase critical damage as a percentage equivalent to half the sum of refine rate of the set.
SET BONUS
Shooting Shadow Weapon
Ranger Shadow Shield
Ignores physical defense of all race except players by 40%, ignores additional defense equivalent to sum of refine rate of Shooting Shadow Weapon and Ranger Shield.
Location: Weapon Weight: 0
The armor worn on top of the equipment that gives an additional defense effect. It can be equipped alone, but has little effect.
Increase damage of Sonic Wave by 5%.
Increase damage of Sonic Wave by 2% per 2 refine rates.
Location: Armor Weight: 0
smal shield that gives an additional defense effect. It can be equipped alone, but has little effect.
Increase range damage dealt by 3%.
When refined to +7 or higher, increase range damage dealt by 3%.
When refined to +9 or higher, increase range damage dealt by 4%.
When equipped with Sonic Armor/Shield/Shadow Shoes,
Increase Sonic Wave's damage equivalent to the sum of refine rates.
When equipped with Runeknight Shadow Weapon,
Penetrates physical armor by 40% for all races except players. Additional armor penetration equivalent to the sum of Sonic Shadow Shield/Runeknight Shadow Weapon's refine rates.
Location : Shield Weight : 0
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Sorcerer Classes.
Reduces Earth Grave cool down time 1 second.
Each refine rate additionally reduces Earth Grave cool down time 0.3 seconds.
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With Sorcerer Shadow Weapon, can get the additional effect.
Add Diamond Dust and Earth Grave 20% damage.
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With the all of Mage Shadow 2type, Sage Shadow 2type, Sorcerer Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
Green Ale's effects will decrease in recovery percentage to 10% on April 9, 2013.
A box containing 1 St Patrick's Hat.
This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon.
This item is not available for refund or cancellation of purchase once opened.
This item can only be traded or stored. Once opened, the item inside is account bound.
Description:
This is an exact replica of the hat worn by O'Riley the Leprechaun.
Str +1, Int +1, Mdef +4.
If refined to +8 or higher, adds a chance of dropping Green Ales with every monster killed.
This item can only be put in storage
Location : Upper
Box Weight : 10
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect.
Max HP + 1000
Max SP + 200
For every level of Double Attack learned, increases ASPD by 2%.
For every level of Owl's Eye learned, reduces Variable Casting Time by 2%.
For every refine level, increases ASPD by 1% and reduces Variable Casting Time by 1%.
If the refine level is 7 or higher, increases ATK and MATK by an additional 2%.
If the refine level is 9 or higher, increases ATK and MATK by an additional 3%.
Super Novice Shadow Weapon
All Stats + 3
Max HP + 2%
Max SP + 2%
Reduces SP consumption by 10%.
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Novice Classes
Max HP +1000, Max SP +200
Ignores 3% of the enemy's physical defense based on the skill level of [Sword Mastery].
Ignores 3% of the enemy's magic defense based on the skill level of [Increase SP Recovery].
For every upgrade level of Super Novice Shadow Weapon, ignores normal enemy's physical and magic defense an additional 3%.
If upgrade level is +7, MaxHP +5%, MaxSP +5%
If upgrade level is +9, MaxHP +5%, MaxSP +5%, SP recovery + 100%
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Sura Classes
Add Sky Blow 20% damage.
Each refine rate additionally Sky Blow 5% damage.
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With Sura Shadow Weapon, can get the additional effect.
Add Rampage Blast 20% damage, reduces Sky Blow SP consumption 20%.
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With the all of Acolyte Shadow 2type, Monk Shadow 2type, Sura Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect.
Taekwon Classes Only.
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ATK, MATK + 3%.
Ignores physical defense rate of normal enemies by 3% per Skill level of [Peaceful Break]
Ignores magical defense rate of normal enemies by 3% per Skill level of [Happy Break]
Ignores physical and magical defense rate of normal enemies by 3% per every refine level.
If the refine level is 7 or higher, ATK, MATK + 2%.
If the refine level is 9 or higher, ATK, MATK + 3%.
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If equipped with Taekwon Shadow Weapon, it gives additional effect below.
All State + 3, MaxHP + 2%, MaxSP + 2%.
Reduce SP consumption by 10%.
Location : Shield
Increase physical damage against all size enemies by 3%.
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When refined to +7 or higher, increase physical damage against all size enemies by additional 3%.
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When refined to +9 or higher, increase physical damage against all size enemies by additional 4%.
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Set Bonus:
Tornado Shadow Shield
Tornado Shadow Armor
Tornado Shadow Shoes
Reduce After Cast Delay by half of the sum of refine level of set as percentage.
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Set Bonus:
Tornado Shadow Shield
Mechanic Shadow Weapon
Ignore physical defense of all race enemies (excluding players) by 40%.
Additionally, ignore physical defense of all race enemies (excluding players) by total refine level of set as percentage.
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Location: Shield
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Wanderer Classes.
MaxSP + 3%.
Each refine rate additionally MDEF + 1 for every 5 point of Wanderer-only performance skill.
Moonlight Serenade, Swing Dance, Lover Symphony
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with Wanderer Shadow Weapon, can get the additional effect.
MaxHP + 2%, MaxSP + 2%, Ranged Physical Attack 1% for every 2 point of Dance Lessons skill.
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With the all of Archer Shadow 2type, Dancer Shadow 2type, Wanderer Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Wanderer Classes.
MaxHP + 3%.
DEF increases by multiplying the refine degree and the skill points used for the Wanderer-only performance skill.
Moonlight Serenade, Swing Dance, Lover Symphony
Location : Weapon Weight : 0
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Warlock Classes
Add Earth Strain 20% damage.
Each refine rate additionally Earth Strain 5% damage.
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With Warlock Shadow Weapon, can get the additional effect.
Drain Life cool time for 1 second, reduces Earth Strain cool down time 4 seconds.
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With the all of Mage Shadow 2type, Wizard Shadow 2type, Warlock Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0