Freezer Card.
Max HP +300.
Inflict 10% more damage
with Bash skill
if the shoes is upgraded
up to +9 or higher.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
DEF +2
SP Recovery +10%
+10% Rapid Smiting and
Martyr's Reckoning Damage
Cast Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Property.
For every level of Sword Training, reduce fixed casting time by 0.1 seconds.
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Set Bonus
Geneticist Stone (Lower)
Geneticist Stone (Garment)
Increase Acid Bomb damage by 15%.
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Set Bonus
Geneticist Stone (Lower)
Geneticist Stone II (Garment)
Increase Cart Tornado damage by 15%.
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[Aver De Dosh]
For every level of Sword Training, reduce fixed casting time by 0.1 seconds.
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Set Bonus
Geneticist Stone (Lower)
Geneticist Stone (Garment)
Increase Acid Bomb damage by 15%.
------------------------
Set Bonus
Geneticist Stone (Lower)
Geneticist Stone II (Garment)
Increase Cart Tornado damage by 15%.
Atk + 20 and increases melee and long ranged physical damage by 5% per 3 refine rate.
If refine rate is 9 or higher, Atk + 10%.
If refine rate is 11 or higher, P.Atk + 5.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases melee and long ranged physical damage by additional 10%.
Increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases additional attack speed (reduces delay after attack by additional 8%).
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, ASPD + 1.
Cri + 4 and increases critical damage by 5% per 3 refine rate.
If refine rate is 9 or higher, increases critical damage by additional 10%.
If refine rate is 11 or higher, C.Rate + 5.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases critical damage by additional 10%.
Increases magical damage against all property enemies by 10%.
If refine rate is 9 or higher, increases magical damage against all property enemies by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases magical damage against all property enemies by additional 15%.
Increases magical damage against all race monsters by 10%.
If refine rate is 9 or higher, increases magical damage against all race monsters by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases magical damage against all race monsters by additional 15%.
Increases magical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases magical damage against all size enemies by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases magical damage against all size enemies by additional 15%.
Matk + 20 and increases all property magical damage by 5% per 3 refine rate.
If refine rate is 9 or higher, Matk + 10%.
If refine rate is 11 or higher, S.Matk + 5.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases all property magical damage by additional 10%.
Increases physical damage against all property enemies by 10%.
If refine rate is 9 or higher, increases physical damage against all property enemies by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases physical damage against all property enemies by additional 15%.
Increases physical damage against all race monsters by 10%.
If refine rate is 9 or higher, increases physical damage against all race monsters by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases physical damage against all race monsters by additional 15%.
Increases physical damage against all size enemies by 10%.
If refine rate is 9 or higher, increases physical damage against all size enemies by additional 10%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, increases physical damage against all size enemies by additional 15%.
Reduces global cooldown by 7%.
If refine rate is 9 or higher, reduces global cooldown by additional 8%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, reduces global cooldown by additional 5%.
Reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces variable casting time by additional 8%.
When enchanted on two-handed sword, two-handed spear, two-handed staff, two-handed axe, katar, bow, huuma shuriken, or firearms, reduces variable casting time by additional 5%.
A box containing weapons once wielded by those with good will.
You can randomly obtain 1 weapon from the list below.
[Obtainable Items]
Punish Scepter [2]
Saint Bringer [2]
Huuma Shuriken Brilliance [2]
Jupiter Spear [2]
Holy Light Spear [2]
Lightforce Foxtail Wand [2]
Shining Light Katar [2]
Angel Wing Bow [2]
Guardian Saber [2]
Holy Light Dagger [2]
Light Power Harp [2]
Light Power Spark [2]
Lightning Splatter [2]
Justice Bomber [2]
Last Dawn [2]
Devil Hunter [2]
Lord of Glory [2]
Victory Sword [2]
Divine Buster [2]
Origin of Life [2]
Destiny Staff [2]
Blessed Bible [2]
Soul Liberator [2]
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for long-range weapons.
Both refine level and cards are retained.
[Target Item]
Thanatos Bow
Thanatos Whip
Thanatos Violin
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for magic-based weapons.
Both refine level and cards are retained.
[Target Item]
Thanatos Two-handed Staff
Thanatos Staff
Thanatos Dagger
Thanatos Sword
Thanatos Violin
Thanatos Whip
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for physical melee weapons..
Both refine level and cards are retained.
[Target Item]
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Dagger
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Thanatos Whip
Thanatos Violin
Compounds On: Weapon
Flee + 2
Crit + 7
If used by Swordman,
Adds a 1% chance of casting Level 5 Bowling Bash on the target when performing a physical attack.
A box that has a cutlassfish (1 hour rental)
Rental Item
This is pretty frozen solid
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
A box that has a cutlassfish (7day rental)
Rental Item
this is pretty freezed
CRI + 20, critical damage 50% increase
when Attacking, freezes enemies at a regular rate
when Base LV over 100 , ATK + 50 .
Box is trade/store/vend, once opened the item becomes account bound
Heater Card.
Critical +3.
If worn by Swordman Class characters, Perfect Dodge +3.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
DEF +2
SP Recovery +10%
+10% Rapid Smiting and
Martyr's Reckoning Damage
Cast Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Property.
A special modification box secretly developed by Team Licht.
The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material.
[List of weapons]
Awakened Red Lotus Sword,
Awakened Slate Sword,
Awakened Royal Bow,
Awakened Scarlet Dragon Bow.