RENEWAL / MONSTERS
Heater
#1318BruteMediumFire 2
Level98
HP7,681
SP1
Base EXP1,349
Job EXP1,278
Base ATK433
Base MATK79
DEF199
MDEF50
STR89
AGI49
VIT50
INT30
DEX106
LUK35
100% HIT347
95% FLEE349
Combat details
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1452 ms
- Attack Motion
- 483 ms
- Damage Motion
- 528 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Broken ShellMiscellaneous · 7070 | 3.75% | 3.75% | |
Burnt TreeMiscellaneous · 7068 | 6.25% | 6.25% | |
Gun PowderMiscellaneous · 6244 | 5% | 5% | |
Heater CardCard · 4331 | 0.01% | 0.01% | Cannot be stolen |
Level 5 Fire BallDelay Consume · 697 | 0.5% | 0.5% | |
Private Doram Suits [1]Armor · 15126 | 0.2% | 0.2% | |
Royal JellyRestorative · 526 | 0.7% | 0.7% | |
Turtle ShellMiscellaneous · 967 | 22.07% | 22.07% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Heater
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Turtle PalaceDungeon · tur_dun04 | 33 | 5 s | Map-wide | Source ↗ |
Turtle VillageDungeon · tur_dun03 | 10 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Fire BallMagic · 17 | 9 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Fire PillarMagic · 80 | 3 | 5% | No added delay5 s recast | idlearound2 · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











