It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed.
MaxHP + 5%
Reduce incoming damage from players by 5%.
When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%.
Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact.
When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec.
When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%.
When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%.
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One-handed staff of Soul Linkers that can be used in Herosria.
Indestructible.
MATK + 130.
Increase dark attribute magic damage by 10%,
decrease long-range physical resistance by 5%.
Decrease variable casting by 10%,
increase global cooldown by 5%.
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Weapon Lv : 5
ATK+150.
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Every 2 level refine, ATK+15.
Every 3 level refine, increase Cross Impact/Rolling Cutter/Triangle Shot/Fatal Menance skills damage by +20%.
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When refined to +9 or higher, increase melee/range physical damage by 10%.
When refined to +11 or higher, increase physical damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Mars Armor-LT
Giant Whisper Card
Flee+30/ATK+100.
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Set Bonus:
Mars Armor-LT
Kades Card
Flee+50/ATK+150.
Increase resistance to Holy and Ghost properties 20%.
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[Grade Bonus]
[Grade D] Dark Claw skills cooldown time -5 seconds and Masquerade-Gloomy skills cooldown time -1 second.
Every 3 level refine, increase physical damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1.
Every 3 level refine, increase physical damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 8%.
When refined to +13 or higher, Dark Claw skills cooldown time -5 seconds and Masquerade-Ignorance skills cooldown time -1 second.
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Def: 30
ATK/MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%.
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When refined to +9 or higher, ATK/MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
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Set Bonus:
Mercury Suit-LT
Faceworm Larva Card
Increases skill Cold Blooded Cannon damage by 25%.
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Set Bonus:
Mercury Suit-LT
Ancient Mummy Card
Increases skill Red Flame Cannon damage by 25%.
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Set Bonus:
Mercury Suit-LT
Gioia Card
Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%.
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Set Bonus:
Mercury Suit-LT
Assaulter Card
Increases long-ranged physical damage by 15% and CRI +5.
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Set Bonus:
Mercury Suit-LT
Samurai Spectre Card
Increases long-ranged physical damage by 25% and CRI +10.
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[Grade Bonus]
[Grade D]
When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds.
Every 2 refine level, ATK、MATK +8.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade C]
Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
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Def: 30