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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Cri+10” in Renewal

Page 11 of 20
Illusion Katar of Frozen Icicle

Illusion Katar of Frozen Icicle [2]

#610012 · Katar · Weapon (Two-Handed)
ATK
220
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A katar made of crystalized ice. Its sharp point will chill enemies down to the bone. ------------------------ For every refine level, ATK + 5. ------------------------ When refined to +7 or higher, increase Cross Impact damage by 20%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, CRI + 15, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Set Bonus: Illusion Katar of Frozen Icicle [2] Illusion Ring [1] ATK + 5%. ------------------------ When the refine level of weapon is 9 or higher, Critical Damage + 20%. ------------------------ When the refine level of weapon is 11 or higher, gain CRI + 15 for 30 seconds when using Venom Impression. ------------------------
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Ring

Illusion Ring [1]

#28509 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
An ancient ring. Str + 3 If the user's base Str is 100 or higher, ATK + 30 Set Bonus Illusion Infiltrator [2] Illusion Ring [1] Aspd + 10% If Illusion Infiltrator [2] upgrade level is +9 or higher, Increases critical damage on targets by 10%. If Illusion Infiltrator [2] upgrade level is +11 or higher, Increases physical damage on Brute race targets by 25%.
Full item details & effects
Illusion Skull Ring

Illusion Skull Ring [1]

#28508 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A weird ring adorned with a skull on which the words, 'Forever, until death...' are engraved. This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Set Bonus Illusion Skull Ring [1] Illusion Book of the Apocalypse [2] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15 Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, ATK + 100
Full item details & effects
Illusion Tablet

Illusion Tablet [2]

#28626 · Book · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%. ------------------------ For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels. ------------------------ Increases physical damage taken from Shadow property monsters by 30%. ------------------------ Set Bonus: Illusion Tablet [2] Illusion Ring [1] ASPD + 8%. ------------------------ For every 2 refine levels of Illusion Tablet, increase critical damage by 5%. ------------------------ When refined to +9 or higher, CRI + 15. ------------------------ When refined to +11 or higher, ATK + 100. ------------------------
Full item details & effects
Immortal Dog Tag

Immortal Dog Tag [1]

#32204 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rusty old identification tag, perhaps it was used to distinguish immortal entities. ATK + 50 MATK + 50 Reduces damage taken from Undead race enemies by 4%. Set Bonus Immortal Dog Tag [1] Juliette D Rachel [2] Increases physical damage on targets by 5% per upgrade levels of Juliette D Rachel [2]. If Juliette D Rachel [2] upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Oratio on the target when using Rolling Cutter. Set Bonus Immortal Dog Tag [1] Sunflower Boy [2] For every upgrade level of Sunflower Boy [2], Int + 2 Increases the damage of Crimson Rock by 1%. If Sunflower Boy [2] upgrade level is +9 or higher, Adds a 1% chance to increase the damage of Fire property magical attacks on targets by 50% for 10 seconds when performing a magical attack. Restores 500 HP to the user when a monster is killed. Set Bonus Immortal Dog Tag [1] Lindy Hop [2] Critical damage +3% per upgrade levels of Lindy Hop [2]. If Lindy Hop [2] upgrade level is +9 or higher, Crit + 50 Increases physical damage on boss monsters by 25%.
Full item details & effects
Imperial Crimson Robe

Imperial Crimson Robe [1]

#450076 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Warlock robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Fire Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Crimson Rock damage +10% SET BONUS Imperial Crimson Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3%, Additional Crimson Rock damage +15%
Full item details & effects
Imperial Duple Robe

Imperial Duple Robe [1]

#450061 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 ATK +2% Duple Light damage +10% SET BONUS Imperial Duple Robe Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional ATK +3% Additional Duple Light damage +15%
Full item details & effects
Imperial Glove

Imperial Glove [1]

#490600 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of battle gloves worn by the Royal Guard. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100. ATK + 10%. ------------------------ P.ATK + 15. ------------------------ Set Bonus: Imperial Glove [1] Circlet of Time(Royal Guard) [1] Increase melee and long-ranged physical damage by 10%. For every 2 refine level of Helmet, increase Overbrand and Cannon Spear damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and STR + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Str) lv.3 Reduce After Cast Delay by 15%. For every 2 refine level of Helmet, increase Overbrand damage by 10%. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Luk) lv.3 CRI + 20, Critical Damage + 20%, For every 2 refine level of Helmet, increase Cannon Spear damage by 5%. ------------------------ Def : 0
Full item details & effects
Imperial Knight Armor

Imperial Knight Armor [1]

#450053 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it. Attack +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 Critical Damage +5% Ignition Break damage +10% SET BONUS Imperial Knight Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional Critical Damage +5% Additional Ignition Break damage +15%
Full item details & effects
Imperial Sharp Suit

Imperial Sharp Suit [1]

#450056 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots, Imperial Attack Ring After cast delay -5% Critical Damage +5% Focused Arrow Strike damage +10% SET BONUS Imperial Sharp Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional after cast delay -10% Additional Critical Damage +5% Additional Focused Arrow Strike damage +15%
Full item details & effects
Infinity Blade

Infinity Blade [1]

#500005 · One-Handed Sword · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
130
Buy value
20 z
Sell value
10 z
AGI + 20, CRI +50 , Perfect Dodge +20, Increases physical damage against demon and undead races by 50%. When performing a physical attack, There's a chance to cast Soul Destroyer Lv3 or highest level learned. For every refine level, Increase chance to cast Soul Destroyer by 3%. (When performing physical attack) When refined to +11 or higher, Enable Soul Destroyer Lv5, Nullifies Weapon Size penalty. ------------------------ When refined to +12 or higher, ATK +20%. ------------------------ Set Bonus Infinity Blade Sealed Samurai Card Increases ASPD by 10%, ATK +20%. ------------------------ Set Bonus Infinity Blade Samurai Specter Card Increases ASPD by 10%, ATK +20%. ------------------------
Full item details & effects
Infinity Drink 200 Box

Infinity Drink 200 Box

#17981 · Cash
Weight
1
Buy value
0 z
Sell value
0 z
A box containing 200 infinity drinks. Infinity drinks with a temporary feeling of infinite energy. MaxHP + 5%, MaxSP + 5% for 30 mins. Critical Damage, Ranged Physical attack power, All property magical attack power +5% Skill cast cannot be interrupted. When character's KO'ed, the effect will dissapear. 11 Kachua's Secret Keys are attached!
Full item details & effects
Inquisitor's Veil

Inquisitor's Veil [1]

#400556 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A veil that can only be worn by those who have subdued the demonic power that dwells within the horns. ------------------------ POW + 3 ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ For every 10 Base Level, increase Oleum Sanctum, Massive Flame Blaster, and Explosion Blaster damage by 1%. ------------------------ For every refine level of Inquisitor Veil, POW + 1. ------------------------ When refined to +10 or higher, CRI + 25, After Cast Delay -20%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Invective Robe

Invective Robe [1]

#15147 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Attire for those who can inflict critical damage straight to the soul by talking. Property: Neutral Required Jobs: All Jobs Bypass 4% of Def of Demi-Human, Demon and Undead race targets when performing a physical attack per upgrade level of the item. Enables Level 1 Improved Concentration. Set Bonus Abusive Robe Morrigane's Manteau Luk + 3 Additional Luk + 1 per upgrade level of Abusive Robe. Crit + 10 Additional Crit + 1 per upgrade level of Abusive Robe. Set Bonus Abusive Robe Valkyrie Manteau Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe.
Full item details & effects
Iron Staff-LT

Iron Staff-LT [2]

#640027 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff made of otherworldly materials. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15 For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%. When refine level 7 or more, reduced variable casting by 15%, increased magic damage of Neutral, Earth, and Fire properties by 20%. When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second, and increased Comet damage is by 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%. ------------------------ Set Bonus Iron Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Jade Crown

Jade Crown [1]

#400094 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%. If refine rate is 7 or higher, All Basic Stat +3. If refine rate is 9 or higher, MATK +4%. If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%. ------------------------ Set Bonus: Biolab Aquarius Crown Crimson Rose Stick Reduces cooldown of Crimson Rock by 1 second. increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick. ------------------------ Set Bonus: Biolab Aquarius Crown Staff of Miracle Increases Ghost property magical damage by 3%. Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle. ------------------------ Set Bonus: Biolab Aquarius Crown Gravitation Staff Increases Neutral property magical damage by 3%. Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff. ------------------------ Def : 10 Location : Upper
Full item details & effects
Jungle Carbine

Jungle Carbine

#13165 · Rifle · Weapon (Two-Handed)
ATK
170
Weapon Lv.
3
Required Lv.
70
Slots
0
Weight
70
Buy value
56,000 z
Sell value
28,000 z
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, ASPD +10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX. Attack Strength 170
Full item details & effects
Jungle Carbine

Jungle Carbine [1]

#13166 · Rifle · Weapon (Two-Handed)
ATK
170
Weapon Lv.
3
Required Lv.
70
Slots
1
Weight
70
Buy value
56,000 z
Sell value
28,000 z
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, ASPD +10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX. Attack Strength 170
Full item details & effects
Kankrai

Kankrai

#420389 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Show me your scissors! Next time, that guy's definitely going to throw paper! ------------------------ Reduces After Cast Delay by 15%. ------------------------ Increases physical and magic damage to all class enemies by 5%. ------------------------ Ignores 60% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Agility Jewel Ignores 40% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Fatality Jewel MATK + 15%, Critical Damage + 15%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Katar of Shiver

Katar of Shiver [2]

#28039 · Katar · Weapon (Two-Handed)
ATK
185
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels increases Critical Damage by 4%. When Refine level is , increases physical damage against Demi-Human and Brute race monsters by 15%. When Refine level is 9, decreases After Attack Delay by 10%). When Refine level is 11, increases physical damage against Demi-Human and Brute race monsters by 20%.. When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate for 7sLUK +20, Crital Damage + 10%. Weapon Lv : 4 Required Lv : 100 Required Job: Guillotine Cross Jobs
Full item details & effects
Last Dawn

Last Dawn [2]

#810027 · Rifle · Weapon (Two-Handed)
ATK
265
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
240
Buy value
0 z
Sell value
0 z
A rifle that does not lose its light until the final battle. ATK + 5%, CON + 2. Spiral Shooting damage +5%. ------------------------ When refine level 5 or more, Spiral Shooting damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Spiral Shooting damage +10% additional. ------------------------ When refine level 10 or more, CRI + 10. ------------------------ When refine level 11 or more, Spiral Shooting damage +5% additional, Only One Bullet damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
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