A circlet designed for a Rune Knight. It has Rune magical power in it.
Str +1, Int +1, Mdef +5.
When pure Str is 120, ATK +10, MATK +5.
Location: Upper
A crown with the sacred aura.
Position: Upper
Mdef + 15
Aspd + 10%
Reduces the SP cost of Adoramus and Judex by 15.
Increases the damage of Adoramus and Judex by 20%.
Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known.
If Clearance is level 5, increases magical damage on boss monsters by 25%.
Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known
For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%.
If Sacred Crown upgrade level is +7 or higher,
Aspd + 5%
Increases the damage of Adoramus and Judex by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%.
Increases the damage of Adoramus and Judex by an additional 50%.
If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
A box that contains:
Rental Item
1 Safety Ring
Duration: 7 Days after opening
A strange ring that
curiously raises its
wearer's defenses.
DEF +5 , MDEF +5
This item cannot be Dropped or Traded.
A box that contains:
Rental Item
1 Safety Ring
Duration: 7 Days after opening
A strange ring that
curiously raises its
wearer's defenses.
DEF +5 , MDEF +5
This item cannot be Dropped or Traded.
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
Dex +2, Mdef +3,
Increases resistance to Fire property by 7%
If refined to 7, spell casting time -3%.
If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher.
If refined to 9, additional spell casting time decrease by 2%.
If refined to 10, MATK +4%.
Location : Uppper
A red, pompom topped cap that is associated with Santa Claus's legend. It brings luck and magic protection to whoever wears it.
Position: Upper
Luk + 1
Mdef + 1
A box that contains
1 Santa Poring Hat,
a cute hat made
from a hopping Poring
wearing a Santa's Hat.
Adds 3% additional
Darkness property
damage to monsters,
and reduces Darkness
property attacks from
enemies by 3%.
MDEF +2. Cannot
be upgraded.
Location : Upper
A cute hat made from a hopping Poring wearing a Santa's Hat.
Position: Upper
Mdef + 2
Increases physical damage on Shadow property targets by 3%.
Reduces damage taken from Shadow property attacks by 3%.
This item cannot be upgraded.
An evil sword in which magnificent power is sealed. It will not be easy to draw out it's power.
Property: Neutral
Def - 50
Mdef - 10
Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
If upgrade level is +7 or higher,
Mdef + 10
Crit + 30
If upgrade level is +10 or higher,
Def + 50
Additional Crit + 20
Aspd + 1
The wearer's attack will ignore the MDEF of regular monsters,
Increase Floating Casting Time by 150% and reduces SP Recovery by 150%, drains 3000 SP when the compounded headgear is unequipped.
If compounded equipment is refined to +15 and above, increase Floating Casting Time by 120%, reduces SP Recovery by 120%, drains 2000 SP when the compounded headgear is unequipped.
Series : Card
Compound : Headgear
The wearer's attack will ignore the MDEF of regular monsters,
Increase Floating Casting Time by 150% and reduces SP Recovery by 150%, drains 3000 SP when the compounded headgear is unequipped.
If compounded equipment is refined to +15 and above, increase Floating Casting Time by 120%, reduces SP Recovery by 120%, drains 2000 SP when the compounded headgear is unequipped.
Series : Card
Compound : Headgear
Property: N/A
A mini crown which is made at Shadow Artworks. Masterpiece of the designer Doomk.
Int +1, Agi +1, Mdef +1.
When pure Agi is 120, ATK +10, Flee +3.
Location: Upper
Shadowy shoes made using dark forces, and enchanted with a spell to protect their wearer when danger approaches.
Mdef + 10
Adds a chance of casting Level 3 Cloaking on the user when receiving a magical attack.
If a higher level of this skill is known, it will be cast instead.
Set Bonus
Shadow Guard [1]
Shadow Walk
Adds a chance of inflicting Blind on the target when performing a physical attack.
Flee + 20 for 10 seconds when receiving a physical attack.
A pair of shoes helps the user to melt into the dark easily because it was made up of darkness, the opponent of light. The wizard who made this Shadow Walk imbued a magic to protect the wearer of itself.
Mdef + 10
Adds a chance of casting Level 2 Cloaking on the user when receiving a magical attack, if a higher level of this skill is known, it will be cast instead.
A little red hat with colorful pheasant feathers. It can be used to communicate with spirits.
------------------------
Mdef + 5.
When refined to 7, Int + 2.
When refined to 10 or higher, every 1 refine level, Int + 1.
When equipped by Magician classes, spell casting time -3%
When equipped by Soul Linker classes, have chance to autospell Estun Lv.5 when dealing magical damage.
------------------------
Location : Upper
A hair ornament with pink feathers of a Shaman.
MaxHP +50, Mdef +3,
Increases resistance to Neutral property by 5%.
Shaman Set
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
MaxHP +300, MATK +5%,
Increases resistance to Neutral property by 5%.
Head Location : Upper
A magical pair of shoes containing the power of fire.
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Fire property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sharel Manteau
Sharel Shoes
Max HP + 1% per upgrade level of Sharel Shield.
Max SP + 1% per upgrade level of Sharel Shield.
Increases physical damage on Fire property targets by 5%.
Set Bonus
Sharel Shield
Sharel Shoes
Reduces damage taken from Fire property attacks by 2% per upgrade level of Sharel Shield.
Reduces damage taken from Fire property enemies by 5%.
Sharks are amazingly gentle creatures if you stay away from their food supply.
Str +1, Agi +2,
Mdef +1
Increases Damage to Water Property by 5%.
Increases Damage taken by Water Property monsters by 10%.
Location : Upper