A book full of information on preparing for various industrial and natural accidents.
Just holding it makes you feel safe.
ATK +10%, CRIT +3.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Critical damage +15%, when physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, Additional Critical damage +15%, After-cast delay -20%.
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5, Variable Cast Time -5%
If equipped with Safety Epaulet B,
MaxHP +10% and additional Variable Cast Time -15%
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
Magic damage -3% from enemies of all sizes.
DEF: 10
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
All Stats +5 and increased ASPD (ASPD +5%)
If equipped with Safety Epaulet R,
MaxHP +10% and increased ASPD (ASPD +15%)
If equipped with Safety Epaulet B,
MaxHP +10%, Variable Cast Time -15%
If equipped with Safety Epaulet R or Safety Epaulet B and an Einbroch weapon,
Fixed Cast Time -0.3 sec. and After-cast delay -7%
DMG -3% from enemies of all sizes.
DEF: 10
A magic staff that protects its user from the attacks of evil men. It's very popular for children and young women.
Property: Neutral
Int + 2
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Demi-Human race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5.
Reduces damage taken from Human Player race enemies by 5%.
Reduces damage taken from Human Player race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5.
Adds a 2% chance of casting Level 1 Heal on the user when receiving a physical attack, if a higher level of this skill is known, it will be cast instead.
MATK + 130.
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This option below is only applied when you didn't learn Peco Peco Ride.
Remove weapon's size damage penalty to all monsters.
For every refine level :
Increases Holy Cross damage by 20%.
Increases Grand Cross damage by 20%.
Increases Bash damage by 20%.
For every level of Spear Quicken learned :
Increases ASPD by 3%, CRIT +3, Flee +2.
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When refined to +9 or higher,
Increases heal effectiveness by 40%.
Increase rate of incoming recovery skills and items by 15%.
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When refined to +10 or higher,
Increases heal effectiveness by additional 40%.
Increase rate of incoming recovery skills and items by additional 15%.
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When refined to +11 or higher,
All Basic Status +10.
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When refined to +12 or higher,
ATK and MATK +120.
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When equipped with Durga,
Ignores boss monster's DEF by 100%.
When refine rate of Durga is +7 or higher,
damage to boss monsters increased by 20%, and an additional 8% damage to boss monsters when casting Rolling Cutter.
When refine rate of Durga is +9 or higher,
damage to boss monsters increased by 30%, and an additional 12% damage to boss monsters when casting Rolling Cutter.
When equipped with Carga Mace,
Casting cannot be cancelled.
When refine rate of Carga Mace is +7 or higher,
MaxSP+400, increased damage to boss monsters by 20%.
When refine rate of Carga Mace is +9 or higher,
MaxSP+600, increased damage to boss monsters by 30%.
When refine rate of Scaraba High Heels is +7 or higher, and equipped with Rafini Staff,
reduced casting time by 20%
When refine rate of Rafini Staff is +8 or higher,
increased magic damage to boss monsters by 30%, ignores magic defense of all races by 20%
When refine rate of Rafini Staff is +10 or higher,
increased magic damage to boss monsters by 40%, ignores magic defense of all races by 30%
When refine rate of Scaraba High Heels is +7 or higher, and equipped with Elven Bow,
Reduced cooldown of Severe Rainstorm by 2 sec.
When refine rate of Elven Bow is +8 or higher,
increased damage of Severe Rainstorm by 8%, damage to boss monsters by 20%.
When refine rate of Elven Bow is +10 or higher,
increased damage of Severe Rainstorm by 12%, damage to boss monsters by 30%.
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 7%.
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For every refine level, ATK + 30, MATK + 30.
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When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
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When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
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When refined to +12 or higher, All Basic Status + 15.
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When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
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Def : 100
An evil sword in which magnificent power is sealed. It will not be easy to draw out it's power.
Property: Neutral
Def - 50
Mdef - 10
Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
If upgrade level is +7 or higher,
Mdef + 10
Crit + 30
If upgrade level is +10 or higher,
Def + 50
Additional Crit + 20
Aspd + 1
An armor worn to enhance luck.
Account Bound
Luk + 1
Max HP + 10 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
Compounds On: Garment
If used by Shadow Chaser,
ATK + 5%
MATK + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
An earring worn to enhance intelligence.
Account Bound
Int + 1
Max HP + 10 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
A pendant worn to enhance strength.
Account Bound
Str + 1
Max HP + 10 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
A ring worn by first-class rogues.
Required Jobs: All Jobs
Adds a 5% chance of casting Level 1 Mug on the target when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
Increases the damage of Back Stab by 2% for every base level.
Adds a 1% chance of inflicting Stun on the target when performing a short-ranged attack per level of Sightless Mind known.
Adds a 100% chance of buffing the user for 20 seconds when using Emergency Escape; Increases the damage of Triangle Shot by 1% for every 3 base levels.
A shield worn to enhance vitality.
Account Bound
Vit + 1
Max HP + 10 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
A pair of shoes worn to enhance agility.
Account Bound
Agi + 1
Max HP + 10 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
An old Staff used by an ancient hero.
It seems old, but its hidden power seems to resonate with Ancient Hero Boots.
MATK + 155.
Cannot be destroyed in battle.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels [Earth Grave] damage increased by 12%.
When Refine level is 9 Variable Casting decreased by 10%.
When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Earth Grave damage by 12%.
When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%.
When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%.
When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second.
Set Bonus:
Shadow Staff-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1.
[Grade B] SPL + 3, S.MATK + 2.
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Shadowy shoes made using dark forces, and enchanted with a spell to protect their wearer when danger approaches.
Mdef + 10
Adds a chance of casting Level 3 Cloaking on the user when receiving a magical attack.
If a higher level of this skill is known, it will be cast instead.
Set Bonus
Shadow Guard [1]
Shadow Walk
Adds a chance of inflicting Blind on the target when performing a physical attack.
Flee + 20 for 10 seconds when receiving a physical attack.
A glove worn to enhance dexterity.
Account Bound
Dex + 1
ATK + 1 per upgrade level of the item.
Set Bonus
Shadow Armor
Shadow Earring
Shadow Pendant
Shadow Shield
Shadow Shoes
Shadow Weapon
All Stats + 3
Sharks are amazingly gentle creatures if you stay away from their food supply.
Str +1, Agi +2,
Mdef +1
Increases Damage to Water Property by 5%.
Increases Damage taken by Water Property monsters by 10%.
Location : Upper
A badge worn to display your status as a law enforcer.
Required Jobs: All Jobs
If the users base Str is 90 or higher,
ATK + 3%
If the users base Vit is 90 or higher,
Max HP + 1000
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
A badge worn to display your status as a law enforcer.
Required Jobs: All Jobs
If the users base Vit is 90 or higher,
Max HP + 1000
If the users base Int is 90 or higher,
MATK + 3%
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
A sprouting foxtail staff that is said to be owned by every Doram. Fresh sprouts are about to shoot up from this staff.
Account Bound
Property: Neutral
This item cannot be upgraded.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +1.
Reduces damage taken from enemy players by 2%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +5.
Reduces damage taken from enemy players by 2%.
If refined to +6 or higher, increases healing effectiveness from potions by 12%.
If refined to +9 or higher, MaxHP +25%
If worn with WoE Greave and WoE Manteau, Vit +5, reduces damage taken from enemy players by an additional 15%.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
*Stats during WoE & PVP
Mdef +10.
Reduces damage taken from enemy players by 1%.
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Sight.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.