A hat to commemorate the Sinulog Festival, you felt stronger while wearing it.
STR + 2, Increase attack speed (Decrease delay 2% after attack)
Location : Lower
The skin of a dragon whose scales were as strong as steel, but light as a feather.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Water and Fire property attacks by 5%.
Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Enables Level 1 Hiding.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit provides the following,
Max HP + 1%
Reduces the variable casting time of skills by 2%.
If upgrade level is +9 or higher,
Enables Level 1 Cloaking.
The skin of a dragon which has a mouth large enough to swallow an entire human.
Str + 5
Luk + 5
Mdef + 10
Reduces damage taken from Formless and Angel race enemies by 5%.
Reduces damage taken from Holy and Ghost property attacks by 5%.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +8 or higher,
Aspd + 1% for every combined sum of 20 base Str and Luk.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 5%.
A sword made using an ancient stone plate.
It seems to resonate with Ancient Hero Boots.
ATK + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Genetic Jobs
A sniping suit that
stimulates all the
muscles used in firing
arrows, increasing
accuracy while reducing stress on the body.
CRI +6 with additional
CRI bonus determined
by LUK stat. MDEF +5.
Skill Delay reduced
by 23%.
Red armor with strong power.
ATK + 50.
ATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Str Boots[1] or Modified Str Boots[1],
ATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A rod made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Rod.
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Can't be destroyed.
MATK +230.
Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate.
Increases Napalm Vulcan Strike damage by 10% per 3 refine rate.
Increases all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%.
[Grade B] S.ATK +2.
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Weapon Lv: 5
Required Lv: 220
Solider Card.
DEF +2, MDEF +2.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
For every level of Striking, reduce fixed casting time by 0.1 seconds.
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Set Bonus
Sorcerer Stone (Upper)
Sorcerer Stone (Garment)
Reduces skill cooldown of Killing Cloud by 2 seconds.
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Set Bonus
Sorcerer Stone (Upper)
Sorcerer Stone II (Garment)
Increase Earth Grave damage by 15%.
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[Aver De Dosh]
For every level of Striking, reduce fixed casting time by 0.1 seconds.
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Set Bonus
Sorcerer Stone (Upper)
Sorcerer Stone (Garment)
Reduces skill cooldown of Killing Cloud by 2 seconds.
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Set Bonus
Sorcerer Stone (Upper)
Sorcerer Stone II (Garment)
Increase Earth Grave damage by 15%.
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
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Increase physical and magical damage against Illusion of Luanda monsters by 20%.
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Set Bonus:
Sparkling Stick
Illusion Tablet [2]
HIT + 30, ASPD + 1.
For every 3 refine level of weapon, increase Falling Stars and Flash Kick damage by 5%.
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Set Bonus:
Sparkling Stick
Illusion Hunter Bow [2]
Long ranged physical attack CRI + 30.
When weapon refined to +7 or higher,
Critical Damage + 10%.
Reduce Aimed Bolt cooldown by 1 second.
When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%.
When weapon refined to +11 or higher, reduce Variable Casting Time by 10%.
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Def : 0
Location : Lower
Disturbed by the entanglement of evil spirits,
The body falls into uncontrollable rage.
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For every 15 of the sum of base VIT and STR, POW +1.
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For every 30 of the sum of base VIT and STR, increase melee physical damage by 1%.
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When total sum of base VIT and STR is 250, increase melee physical damage by additional 15%.
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Def : 0
Location : Middle
For every levels of [Howling of Chulho], ATK + 4, increase ranged physical damage by 1%.
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Upper)
Increase [Chulho Sonic Claw] damage by 15%.
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Middle)
For every 2 levels of [Mystical Creature Mastery], increase physical damage against all races enemies by 3% (excluding players).
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Lower)
Increase [Hogogong Strike] damage by 10%.
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[Lace La Zard]
For every levels of [Howling of Chulho], ATK + 4, increase ranged physical damage by 1%.
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Upper)
Increase [Chulho Sonic Claw] damage by 15%.
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Middle)
For every 2 levels of [Mystical Creature Mastery], increase physical damage against all races enemies by 3% (excluding players).
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Set Bonus:
Spirit Handler Stone (Garment)
Summoner Stone (Lower)
Increase [Hogogong Strike] damage by 10%.
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items.
Int + 2
Dex + 1
Set Bonus
Wizardry Staff
Spiritual Ring
Dex + 2
MATK + 6%
Reduces the variable casting time of skills by 1% per upgrade level of the staff.
Set Bonus
Soul Staff
Spiritual Ring
Dex + 2
MATK + 6%
Reduces the variable casting time of skills by 1% per upgrade level of the staff.
Set Bonus
Clip [1]
Spiritual Ring
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of Magnus Exorcismus by 30%.
Set Bonus
Rosary or
Rosary [1]
Spiritual Ring
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of Magnus Exorcismus by 30%.
Set Bonus
Divine Cross
Spiritual Ring
Dex + 2
MATK + 10%
Reduces damage taken from Demon and Undead race enemies by 10%.
Box containing 1 spotty eel. (1 hour rental)
Rental Item
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
AGI + 3, ASPD is added +2 for 5 seconds with consistent probability. when doing long distance physical Attack.
Add ranged physical attack +20% when the base level is over 100.
Weapon Levell : 1
Required Levell : 50
Non refundable once opened
Box containing 1 spotty eel. (7 day rental)
Rental Item
Spotty eel that appeared on Malangdo beach. It is always elastic and trying to straighten itself. That is why we can use it as an arrow.
AGI + 3, ASPD is added +2 for 5 seconds with consistent probability. when doing long distance physical Attack.
Add ranged physical attack +20% when the base level is over 100.
Weapon Levell : 1
Required Levell : 50
Non refundable once opened
Very useful for running. Tighten the strips and you're off to the races!
Agi + 1
SP Recovery + 5%
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Shoes [1]
Max SP + 3%
If Sprint Shoes [1] upgrade level is +7 or higher,
Max HP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
Green Ale's effects will decrease in recovery percentage to 10% on April 9, 2013.
A box containing 1 St Patrick's Hat.
This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon.
This item is not available for refund or cancellation of purchase once opened.
This item can only be traded or stored. Once opened, the item inside is account bound.
Description:
This is an exact replica of the hat worn by O'Riley the Leprechaun.
Str +1, Int +1, Mdef +4.
If refined to +8 or higher, adds a chance of dropping Green Ales with every monster killed.
This item can only be put in storage
Location : Upper
Box Weight : 10
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.
Property: Neutral
Agi + 10
Int + 3
Reduces the variable casting time of Mystical Amplification by 50%.
MATK + 1% per 2 upgrade levels of the item.
Increases the SP cost of skills by 2% per upgrade level of the item.
Adds a 2% chance of casting Level 5 Jupitel Thunder on the attacker when receiving a physical attack per upgrade level of the item.
Compounds On: Headgear
Def + 1
Increases resistance to Silence by 20%.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
The essence of stars that strengthens the wearer.
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Increases long ranged physical damage by 1% and ATK + 5 per 15 base CON of the user.
If armor grade is D, increases long ranged physical damage by additional 1% and P.ATK + 1 per 15 base CON.
If armor grade is C, increases long ranged physical damage by additional 1% and additional P.ATK + 1 per 15 base CON.
If armor grade is B, increases long ranged physical damage by additional 1% and additional P.ATK + 1 per 15 base CON.
If armor grade is A, increases long ranged physical damage by additional 1% and additional P.ATK + 2 per 15 base CON.
The essence of stars that strengthens the wearer.
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Increases long ranged physical damage by 2% and ATK + 7 per 15 base CON of the user.
If armor grade is D, increases long ranged physical damage by additional 1% and P.ATK + 1 per 15 base CON.
If armor grade is C, increases long ranged physical damage by additional 1% and additional P.ATK + 1 per 15 base CON.
If armor grade is B, increases long ranged physical damage by additional 1% and additional P.ATK + 2 per 15 base CON.
If armor grade is A, increases long ranged physical damage by additional 2% and additional P.ATK + 2 per 15 base CON.
The essence of stars that strengthens the wearer.
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Increases long ranged physical damage by 2% and ATK + 15 per 15 base CON of the user.
If armor grade is D, increases long ranged physical damage by additional 1% and P.ATK + 1 per 15 base CON.
If armor grade is C, increases long ranged physical damage by additional 2% and additional P.ATK + 2 per 15 base CON.
If armor grade is B, increases long ranged physical damage by additional 2% and additional P.ATK + 2 per 15 base CON.
If armor grade is A, increases long ranged physical damage by additional 3% and additional P.ATK + 3 per 15 base CON.