Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas.
VIT + 7.
Increase physical damage to all size monsters by 10%.
Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv.
When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10%
When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed.
When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed.
When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
A leather backpack used by the miners of some gold mine.
Required Jobs: Mechanic
Aspd + 5%
Additional Aspd + 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
ATK + 20
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A leather vest worn by the miners of some gold mine. It feels soft to the touch.
Property: Neutral
Required Jobs: Mechanic
Flee + 10
Additional Flee + 4 per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Crit + 5
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
Camouflage form of Smart Elly, one of the managers of Varmundt Mansion.
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Although its perfomance is slightly lower than the main body, it's possible to exchange information and communicate with Alpha.
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Def : 0
Location : Upper
A hat which is used for ceremonies by bishops.
Int +1, Vit +1, Mdef +5.
Increase 5% of self-using heal effect.
When pure Int is 120, MATK +10.
Location: Upper
Compounds On: Shoes
Max SP + 10%.
Increases the damage of Frost Diver by 5%.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
Set Bonus
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int + 3
Increases the damage of Thunder Storm and Heaven's Drive by 10%.
Sage Bonus
Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker.
Reduces the variable casting time of skills by 20%.
Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
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Enables Level 2 Spell Breaker.
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Set Bonus
Glasses/Glasses [1] or Sunglasses/Sunglasses [1]
Mob Scarf
Reduces damage taken from Demi-Human and Human Players race enemies by 2%.
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk.
Crit + 5 for every combined sum of 80 base Str and Luk.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
MATK + 120 for every combined sum of 80 base Int and Dex.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.
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Position: Lower
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +300 and Max SP +10
If 120 or higher pure VIT, additional Max HP +8%
SET BONUS
Giant Faceworm Snake Skin
Modified Vitality Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +300 and Max SP +10
If 120 or higher pure VIT, additional Max HP +8%
SET BONUS
Giant Faceworm Snake Skin
Modified Vitality Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Vitality Manteau [1]
Modified Vitality Boots [1]
Reduces after cast delay by 5%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Vitality Armor [1]
Modified Vitality Boots [1]
Max HP + 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
A hood that is one of the three keys to the seal which binds Morpheus.
Position: Upper
Int + 2
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
A shawl marked with ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus.
Max SP + 10%
Mdef + 3
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
Helmet to protect the head from falling rocks.
Reduce after cast delay by 10%.
Increase damage of Axe Tornado, Power Swing by 30%
When FAW Silver Sniper Lv.5, guide hit + 50%.
When Axe Boomerang Lv.5, reduce cooltime of Axe Tornado by 0.5s.
When Magma Eruption Lv.5, when performing a physical attack, adds 3% chance to increase Power Swing damage by 10% per base VIT 10.
Per 1 refine level, Reduce incoming fire and earth property damage by 3%.
When refined to +7 or higher, additional Axe Tornado, Power Swing damage + 50%.
When refined to +9 or higher, additional Axe Tornado, Power Swing damage + 70%.
Location : Upper Weight : 50
Thank you for supporting pRO SMART RWC 2012 Team Pilipinas.
Position: Upper
Reduces damage taken from Human Player and Demi-Human race enemies by 10%.
Increases the recovery rate of Mastela Fruit consumables by 30%.
Reduces the variable casting time of skills by 3%.
If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 1%.
If upgrade level is +14 or higher, reduces the variable casting time of skills by an additional 1%.
A stylish oriental drinking glass in various colors.
It might attract the attention of a certain general.
------------------------
Increase physical and magical damage against Illusion of Turtle monsters by 20%.
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Set Bonus:
Mysterious Red Plate
Illusion Pole Axe [2]
Enables to use Spear Quicken Lv 5.
For every 2 refine level of weapon, increase Brandish Spear and Clashing Spiral damage by 8%.
------------------------
Set Bonus:
Mysterious Red Plate
Illusion War Axe [2]
Reduce Axe Tornado and Cart Tornado cooldown by 1 second.
For every 2 refine level of weapon, increase physical damage against all size enemies by 2%.
------------------------
Set Bonus:
Mysterious Red Plate
Illusion Iron Driver [2]
MATK + 110,
When performing physical attack, there's a 30% chance to cast Dark Strike equal to the level of Duple Light learned.
For every 2 refine level of weapon, increase Dark Strike damage by 6%.
When weapon refined to +9 or higher, increase physical and magical damage against Holy property monsters by 10%.
When weapon refined to +11 or higher, increase Dark property magic damage by 15%.
------------------------
Def : 0
Location : Lower
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
------------------------
Increase physical and magical damage against Illusion of Vampire monsters by 20%.
------------------------
Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
------------------------
Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
------------------------
Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
------------------------
Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
------------------------
Def : 0
Location : Lower
Robe that has received the wisdom energy of the star's power.
Increases wisdom.
------------------------
WIS +1.
MATK +125.
Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%.
------------------------
If refine rate is 9 or higher, increases SP recovery rate by 30%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
------------------------
[Grade Bonus]
[Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine.
[Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine.
[Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine.
[Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine.
------------------------
Def : 105
A salaryman's necktie worn as a headband.
Vit + 1
When equipped with [Blush], Attack Speed Increases(Delay after attacking reduces by 3%),Variable Casting Speed reduces by 3%.
Hit -5. Sp Consume increases by 5%.
Equip : Upper
The dye used in the suit has been mixed with the nectar of eternal youth.
Property: Neutral
Vit + 3
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Rental Item
A shield used by Gne, the messenger of Freyja while she served as a Valkyrie.
Reduces damage from Demihuman monsters by 30%
MaxHP + 5%
Adds 20% resistance against Water, Fire Property attacks.
Item Class : Shield Defense : 5
A shield that harnesses the power of water.
This item is indestructible in battle.
Mdef + 5
Increases physical and magical damage on Water property targets by 5%.
Reduces damage taken from Water property attacks by 10%.
If upgrade level is +6 or higher,
Increases physical and magical damage on Water property targets by an additional 10%.
Reduces damage taken from Water property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
An over-sized, pure red ribbon enchanted with hidden magical powers.
Position: Upper
Hit + 5
Perfect Dodge + 3
Set Bonus
New Year Hairpin [1]
Sinobi Card
Aspd +1 per upgrade level of New Year Hairpin.
Set Bonus
New Year Hairpin [1]
Alligator Card
HP and SP Recovery + 4% per upgrade level of New Year Hairpin.
Set Bonus
New Year Hairpin [1]
Blood Butterfly Card
Reduces the variable casting time of skills by 2%, increases the damage of Fire Wall by 5% per upgrade level of New Year Hairpin.
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Holy Magic damage +5%
If refined to 9 or higher,
Additional Holy Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Adoramus damage +10%
SET BONUS
Noblesse Adora Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Adoramus damage +10%
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it.
Max HP +5%
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Max HP +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, Max HP +5%
Dragon Breath/ Dragon Water Breath damage +10%
SET BONUS
Noblesse Breath Armor
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%
Additional Max HP +5%
Additional Dragon Breath/Dragon Water Breath damage +10%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Variable Cast Time -5%,
ATK +2%,
Cart Cannon damage +10%
SET BONUS
Noblesse Cart Cannon Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional ATK +3%,
Additional Cart Cannon damage +10%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Catnip Meteor damage +10%
SET BONUS
Noblesse Catnip Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Catnip Meteor damage +10%