A magic scroll that shows the vicinity of the Infinite Space.
------------------------
When used, you will be teleported to a place close to the Infinite Space entrance.
------------------------
Rideword Card.
Int +1.
Int +1, MDEF +1 if worn by
Acolyte Class characters.
Acolyte Card Set
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
-10% Cast Time
-10% SP Consumption
Acolyte Class Bonus:
-30% damage from Undead
and Demon monsters.
+5% EXP from Demon and
Undead monsters.
Monk Card Set
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
Str +3
SP +80
ATT +25
A chance of casting
level 5 Signum Crusis with
each physical attack.
Guillotine Fist Damage +10%
Monk Class Bonus:
Uninterruptable Cast
SP consumpion -10%.
Increase magical damage to small, medium, large monsters by 10%.
Increase damage of Adoramus and Judex by 1% per 3 BaseLv.
When Clearance Lv5 is learned, increase Holy, Wind, Neutral magical damage by 10%.
When Oratio Lv10 is learned, reduce fixed casting of Oratio by 100%, increase Healing + 30%, reduce SP consumption by 10%.
When Adoramus Lv5 is learned, increase ASPD by 15%, recovers 100 HP and 10 SP when monsters killed using magical attack.
When Offertorium Lv5 is learned, reduce variable casting by 30%.
SET BONUS
Ring of Adoramus
Release of Magic
Ignores magic defense of all races by 100%
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
------------------------
Def : 0
A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon. This ring forms a matching set with the Ring of Resonance.
Str + 2
Vit + 1
ATK + 15
Reduces damage taken from Fire property attacks by 10%.
Adds a chance of casting various skills on the target or the user when performing a physical attack;
Level 5 Bowling Bash
Level 1 Fire Ball
Level 1 Fury
Level 2 Gloria Domini
Level 1 Zen
Set Bonus
Ring of Flame Lord
Ring of Resonance
Adds a chance of casting additional skills on the target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers.
Enables Level 5 Blessing.
When equipped to Right Accessory (1),
For every 10 base Luk,
ATK + 15
MATK + 15
If the user's base Luk is 125 or higher,
Increases Physical and Magical damage on boss monsters by 15%.
When equipped to Left Accessory (2),
For every 10 base Vit,
Max HP + 2%
Max SP + 2%
If the user's base Vit is 125 or higher,
Def + 300
Mdef + 50
Reduces damage taken from Human Player and Doram race enemies by 3%.
INT + 7.
Increases magical damage against small, medium and large size enemies by 10%.
Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level.
Increases Lord of Vermilion damage by 6% per 1 base level.
If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds.
If user learned Drain Life level 5, reduce casting time by 15%
Recovers 100 HP and 10 SP when killing monsters with magical damage.
If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%.
If user learned Recognized Spell level 5, reduces delay after skill by 30%.
When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
A ring modeled after a phoenix. It is said that the wearer is blessed.
Increase physical damage to all size monsters by 10%.
Increase damage of Rapid Smiting by 1% per 1 Baselv.
Increase damage of Overbrand by 1% per 3 Baselv.
When Inspiration lv5, reduce variable casting by 30%.
When King's Grace lv5, MaxHP + 15% , MaxSP + 15%, reduce incoming damage from players by 3%.
When Vanguard Force lv5, increase attack speed by 10%
Recovers HP 100, SP 10 when killing a monster.
When Moon Slasher lv5, increase physical damage to boss monsters by 15%
When Royal Guard is equipped with Bear's Power, reduce SP consumption of Overbrand by SP20, reduce skill cooldown by 2 sec.
A ring that resonates with the Ring of Flame Lord: together, they form a matching set.
Agi + 2
Vit + 1
Mdef + 2
Adds a chance of casting various skills on the target or the user when receiving a physical attack;
Level 3 Assumptio
Level 10 Heal
Level 1 Quagmire
Level 5 Tarot Card of Fate
Level 10 Venom Splasher
Set Bonus
Ring of Flame Lord
Ring of Resonance
Adds a chance of casting additional skills on the target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow
A ring imitating the legendary ring of the Ancient Wise King who used to communicate with animals. Rune-Midgart's Magical Power, Schwarzwalt's technology, and Arunafeltz's linguistic ability are put together in this ring. By equipping this ring, you can talk freely with the people of in Ash Vacuum.
Account Bound
Max HP + 50
Max SP + 20
Set Bonus
Lunar Rainbow [1]
Ring of the Ancient Wise King
Adds a 4% chance of casting Level 4 Water Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
When equipped to Right Accessory
For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.
Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
------------------------
When equipped to Left Accessory
For every 10 base AGI,
ATK and MATK +1%.
Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
------------------------
Def : 2
Box contains a Crown Cinnamoroll Backpack.
Cannot be traded.
A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
------------------------
Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
------------------------
For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.
When refined to +5 or above, resistance to Holy property attack +80%.
When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
------------------------
(C) 2024 SANRIO CO., LTD.
An armor artifact used by a priest who had struggled with many demons during the ancient war.
Property: Shadow
Str + 1
Int + 1
Mdef + 10
Reduces damage taken from Demon and Undead race enemies by 10%.
Increases damage taken from All race enemies by 10% expect Demon and Undead.
Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
The white hairband trimmed with red and blue roses.
Increases Attack Speed by 3%, reduces Floating Casting Time by 3%.
VIT + 1, INT + 1.
Series : Headgear Defense : 3
Location : Upper Weight : 20
A cloak worn by the Geffen Royal Wizard Association.
------------------------
Increase all property magic damage by 20%.
------------------------
Immune to Knockback.
------------------------
For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
------------------------
For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
------------------------
When refined to +9 or higher, increase magic damage against all property enemies by 15%.
------------------------
When refined to +10 or higher, MATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
------------------------
When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
------------------------
[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
Def : 100
A stone that awakens the potential of Royal Guard.
Gives the following abilities when slotted.
Increase damage of Vanishing Point by 15%.
When equipped with Paladin Stone(Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Paladin Stone(Middle), reduce cooltime of Cannon Spear by 0.5 sec.
When equipped with Paladin Stone(Lower), increase damage of Vanishing Point by additional 15%.
[Lace La Zard]
Increase damage of Vanishing Point by 15%.
When equipped with Paladin Stone(Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Paladin Stone(Middle), reduce cooltime of Cannon Spear by 0.5 sec.
When equipped with Paladin Stone(Lower), increase damage of Vanishing Point by additional 15%.
Increases long ranged physical damage and all magical property damage by 2% per each level of Piety learned.
------------------------
Set Bonus
Royal Guard Stone (Middle)
Royal Guard Stone (Garment)
Increases Vanishing Point damage by 15%.
------------------------
Set Bonus
Royal Guard Stone (Middle)
Royal Guard Stone II (Garment)
Reduces SP consumption of Genesis Ray by 15%.
[Aver De Dosh]
Increases long ranged physical damage and all magical property damage by 2% per each level of Piety learned.
------------------------
Set Bonus
Royal Guard Stone (Middle)
Royal Guard Stone (Garment)
Increases Vanishing Point damage by 15%.
------------------------
Set Bonus
Royal Guard Stone (Middle)
Royal Guard Stone II (Garment)
Reduces SP consumption of Genesis Ray by 15%.
A cloak worn by the Nightwatch.
------------------------
Immune to Knockback.
------------------------
Increase long-range physical damage by 20%.
------------------------
For every 2 refine level, ATK + 20, CON + 4.
------------------------
For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
------------------------
When refined to +9 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +10 or higher, ATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
------------------------
When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%.
------------------------
When refined to +14 or higher, enables to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Nightwatch Cape [1]
Turtle General Card
Increase physical damage against Boss class enemies by 40%.
When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
------------------------
Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 1 Card
MHP + 15%.
Increase long-range physical damage by 20%.
Increase Vanishing Buster damage by 30%.
------------------------
Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 2 Card
MHP + 15%.
Increase long-range physical damage by 20%.
Increase Fire Dance damage by 30%.
------------------------
[Grade Bonus]
[Grade D] ATK + 50.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 10.
[Grade A] When refined to +15 or higher, long-range physical damage + 40%.
------------------------
Def : 0
A magic book used by Glastheim scholars.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed,
MATK + 170, increases wind and water property magical damage by 5%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Varetyr Spear and Diamond Dust damage by 20%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Sage Book
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself.
MaxHP +4%, VIT + 3
Increase damage of Storm Blast by 30%
When refined to +6 or higher,
Increase damage of Storm Blast by additional 20%
When refined to +8 or higher,
Increase damage of Storm Blast by additional 20%
When below BaseLv99,
VIT + 1 per 2 refine rates
When above BaseLv100,
VIT + 1 per 1 refine rate
When using a Runestone,
applies a special buff to a character.
This effect won't work for Anima Runestone.
When using Verkana Runestone
Casts Millenium Shield for 60 sec,
This effect won't work in WoE maps.
Reduce physical damage to all class monsters by 50%
Reduce ranged physical damage by 50%
MATK -50%
When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1
When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1
When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1
When using Nosiege Runestone,
Casts Refresh,
Recovers HP and SP by 100%.
Cleanse Masquerade type affects.
Masquerade - Innovation
Masquerade - Groomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
When using Rhydo Runestone,
casts Crushing Strike,
cannot be knocked back for 30 sec.
When using Turisus Runestone,
casts Giant Growth,
STR+30, INT-30 for 240 sec
When using Urj Runestone,
casts Abundance,
Recovers 40 SP per 10 sec for 300 sec
When using Asir Runestone
casts Determination,
ATK+10, ASPD+10% for 300 sec
When using Hagalas Runestone,
casts Skin of Stone,
HP - 1000
Reflects 10% of incoming melee physical damage for 300 sec
When using Isia Runestone,
casts Vitality,
Recovers 500 HP per 10 sec for 300 sec
When using Pertz Runestone,
casts Storm Blast.
Location : Upper Weight : 300
Increases critical damage by 2% per each level of Dragon Training learned.
------------------------
Set Bonus
Rune Knight Stone (Upper)
Rune Knight Stone (Garment)
Reduces variable casting time by 10%.
------------------------
Set Bonus
Rune Knight Stone (Upper)
Rune Knight Stone II (Garment)
Increases Hundred Spears damage by 15%.
[Aver De Dosh]
Increases critical damage by 2% per each level of Dragon Training learned.
------------------------
Set Bonus
Rune Knight Stone (Upper)
Rune Knight Stone (Garment)
Reduces variable casting time by 10%.
------------------------
Set Bonus
Rune Knight Stone (Upper)
Rune Knight Stone II (Garment)
Increases Hundred Spears damage by 15%.
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
For every 25 Base INT, SPL + 1.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 15%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] SPL + 5, MATK + 5%.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, SPL + 5.
------------------------
Def : 45
One of the royal gifts which are given to the members of the Morocc Dispatch.
Account Bound
Max SP + 50
Reduces the variable casting time of skills by 1%.
A crown with the sacred aura.
Position: Upper
Mdef + 15
Aspd + 10%
Reduces the SP cost of Adoramus and Judex by 15.
Increases the damage of Adoramus and Judex by 20%.
Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known.
If Clearance is level 5, increases magical damage on boss monsters by 25%.
Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known
For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%.
If Sacred Crown upgrade level is +7 or higher,
Aspd + 5%
Increases the damage of Adoramus and Judex by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%.
Increases the damage of Adoramus and Judex by an additional 50%.
If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Indestructible.
MATK +210, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, increases holy property magical damage by 1%.
For every 3 refine level, increases Adoramus damage by 5%.
When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%.
When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%.
When refined to +11 or higher, increases Adoramus damage by 30%.
Set Bonus:
Saint Mace-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
The red coat that Santa Claus wears every Christmas.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 3.
------------------------
For every 3 refine level, MATK + 50.
------------------------
When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
------------------------
When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
------------------------
When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
------------------------
When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
------------------------
Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
------------------------
[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
------------------------
Def : 120