A book written by ancient strategists from a far east country, especially designed for battles against humans.
Account Bound
Property: Neutral
Str + 2
Int + 1
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A heart stone that holds the courage of a Hyper Novice.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Archi Card
MaxHP +15.000, MaxSP +1.500.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +25, SPL +25 for 20 seconds when a physical/magical attack hits.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Circlet of Time(Super Novice) [1]
MHP and MSP are increased by an additional 15%.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Headgear refined to +11 or higher,
ATK +175, MATK +175.
When Headgear refined to +12 or higher,
Increases Double Bowling Bash and Jupiter Thunderstorm damage by 60%.
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Def : 10
A heart stone that holds the courage of a Night Watch.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
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Set Bonus:
Brave Heart (Night Watch) [1]
Blut Hase Card
MaxHP +15.000, MaxSP +1.500.
Increases physical damage to all sizes enemies by additional 15%.
Increases ranged physical damage by 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +20, CON +20 for 20 seconds when a physical attack hits.
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Set Bonus:
Brave Heart (Night Watch) [1]
Circlet of Time(Rebellion) [1]
MHP and MSP are increased by an additional 15%.
Increases physical damage to all sizes enemies by additional 15%.
Increases ranged physical damage by additional 15%.
When Headgear refined to +11 or higher,
ATK +175.
When Headgear refined to +12 or higher,
Increases Only One Bullet and Magazine for One damage by 50%.
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Def : 10
A heart stone that holds the courage of a Sky Emperor.
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MHP + 15%, MSP 15%.
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Increase physical and magic damage against all size enemies by 15%.
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Set Bonus:
Brave Heart (Sky Emperor) [1]
Geffen Thug Card
MHP + 15.000, MSP + 1.500.
Increase physical damage against all size enemies by 15%.
Increase melee and long-range physical damage by 15%.
When Shoes is refined to +12 or higher, there's a 5% chance to gain POW + 20 and CON + 20 for 20 seconds when performing physical attack.
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Set Bonus:
Brave Heart (Sky Emperor) [1]
Circlet of Time (Star Emperor) [1]
MHP + 15%, MSP + 15%.
Increase physical damage against all size enemies by 15%.
Increase melee and long-range physical damage by 15%.
When Headgear is refined to +11 or higher, ATK + 175.
When Headgear is refined to +12 or higher, increase Star Cannon and Midnight Kick damage by 50%.
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Def : 10
An omnipotent armor clad in radiance worn by the God of Sky.
The omniscient being is ready to bring down a divine punishment.
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ASPD + 10%
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For every level of Knuckle Arrow learned,
increases physical damage to all race monster by 7%.
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When learned level 5 Lightning Walk,
for every 1 base level (Up to level 250), increases Lightning Ride damage by 2%
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When learned level 10 Rising Dragon,
reduces Variable Casting time by 15%,
recover HP +150, SP +15, when defeated a monster with physical attack,
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When refined to +7 or higher,
for every 2 base level (Up to level 250), increases ATK by 1
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When refined to +9 or higher,
for every 2 base level (Up to level 250), additional increases ATK by 1
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When refined to +11 or higher,
Indestructible in battle.
Perfect hit + 25%
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When refined to +12 or higher,
POW + 10.
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When refined to +13 or higher,
ATK + 30%.
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Def : 100
Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
Base level*20 MHP increase. Base Lv*5 MSP increase.
Physical attack power +10%,
Magic attack power +10%.
MDEF + 10
Cannot be knocked back.
Cannot be refined, or destroyed.
This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts.
A hat made for those who decide to become a Sura. It expresses a burning spirit.
Str +1, Vit +1, Mdef +5.
When pure Str is 120, ATK +10, Hit +3.
Location: Upper
All basic status +1.
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Set Bonus:
Cannon Converter [1]
Old Driver Band (Yellow) [1]
Increases Vulcan Arm and Arm Cannon damage by 20%.
Reduces After Cast Delay by 8%.
No Madogear Fuel is required for skills.
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Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Increases ranged physical damage by 12%.
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Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Iron Cannon Ball
Reduces physical damage from Large, Medium, and Small enemies by 5%.
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Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Soul Cannon Ball
Reduces physical damage from Large enemies by 8%.
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Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Dark Cannon Ball
Reduces physical damage from Medium enemies by 8%.
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Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Holy Cannon Ball
Reduces physical damage from Small enemies by 8%.
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Def : 0
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
Position: Upper
Increases physical damage on Demi-Human race targets by 2% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
Reduces damage taken from Demi-Human race enemies by 2% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
Increases physical damage on Human Player race targets by 2% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
Reduces damage taken from Human Player race enemies by 2% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
This box cannot be traded with others.
A box containing one Cat Ear Beret
description
A cute beret with cat ears! Cats don't normally wear hats but if they did they would wear this one.
If upgraded to +5 or higher, increases Physical damage to and reduces damage from [Demi-Human] monsters by 2% per refine level and it caps at +12
Location : Upper
Once you open the box, it cannot be refunded.
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
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Every 2 level refine, MATK+15.
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When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
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Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
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Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
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Def: 40
STR +10, ATK +140.
Increases heal effectiveness by 30%.
Increase rate of incoming recovery skills and items by 15%
Increases resistance to Bleeding, Chaos status by 100%
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When base INT is 120 or higher, additional ATK +200.
Increase physical damage against boss class enemies by 10%
Increases heal effectiveness by additional 50%.
Increase rate of incoming recovery skills and items by additional 30%
Decreases the variable casting time of the Coluseo Heal skill by 100%.
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Def: 0
Location: Middle
A hat worn by a nurse who took care of people who were hurt everyday.
Position: Upper
Increases the recovery rate of recovery skills by 3%.
The users casting cannot be interrupted outside of WoE.
If upgrade level is +5 or higher,
Increases the recovery rate of recovery skills by an additional 6%.
If upgrade level is +7 or higher,
Increases the recovery rate of recovery skills by an additional 9%.
If upgrade level is +9 or higher,
Increases the recovery rate of recovery skills by an additional 12%.
Set Bonus
Croce Staff [1]
Clergy Nurse Cap [1]
Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1].
Set Bonus
Clergy Nurse Cap [1]
Rosary's Necklace
Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1].
Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
Reduces damage taken from Holy property attacks by 5%.
For every 2 upgrade levels of the item,
Reduces damage taken from Holy property attacks by an additional 1%.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic.
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For every 2 refine level, MATK + 10.
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For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
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For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%.
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When refined to +7 or higher, MATK+10%.
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When refined to +9 or higher, reduce After Cast Delay by 8%.
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When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%.
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When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%.
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When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%.
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Set Bonus:
Spirit Cloak of Naght Sieger [1]
Naght Seiger Card
S.MATK + 10.
Increase magic damage against Boss enemies by 20%.
When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%.
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Def : 0
An iron mask that covers the whole face. By covering the whole face, it can protect the wearer from critical attacks. It helps to improve defense.
Vit + 3 , MHP+ 3%
Location : Upper-Mid-Lower
MaxHP+5%
When equipped with Feathers of Protection,
Increases resistance to Human and Doram Player by 3%
Def+50
mDef+5
VIT+5
Aspd+5%
If the user's base vit is 108 or higher, additional
Def+50
mDef+5
VIT+5
Aspd+5%
If the user's base vit is 120 or higher, additional
Def+100
mDef+10
VIT+10
Position: Lower
DEF : 0
ATK + 40, CRI + 10, ASPD + 2.
Increases critical damage by 20%.
Increases physical damage to boss monsters by 10%.
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When Base LUK is 120 or higher,
Increases CRI by additional 20.
Increases critical damage by additional 30%.
Increases ATK by additional 150.
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Location: Middle
Required Lv: 100
Shoes that are comfortable and solidly made for battle.
Account Bound
Max HP + 100
Mdef + 1
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
Set Bonus
Elite Archer Suit [1]
Combat Boots [1]
Commander's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
A Manteau that is provided to any superior commander who has the outstanding ability to support their base.
Account Bound
Max HP + 50
Mdef + 1
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
Set Bonus
Elite Archer Suit [1]
Combat Boots [1]
Commander's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A hat filled with the energy of the dragon among the 12 zodiac signs.
It seems like it holds a shining pearl that will grant any wish.
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Position : Upper
An elaborate red robe imbued with the power of fire.
Property: Fire
Int + 1
Mdef + 10
Reduces the variable casting time of Meteor Storm by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A pair of red long boots imbued with the power of fire.
Max HP + 500
Mdef + 2
Reduces damage taken from Fire property attacks by 15%.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
The mask carries the grudge of its previous owner.
Position: Middle
Increases physical damage on Small, Medium and Large size targets by 1%.
Increases physical damage on Small, Medium and Large size targets by an additional 1%, if the users base Str is 108 or higher.
Increases physical damage on Small, Medium and Large size targets by an additional 2%, if the users base Str is 120 or higher.
Increases long-ranged damage on targets by 2%.
Increases long-ranged damage on targets by an additional 2%, if the users base Str is 108 or higher.
Increases long-ranged damage on targets by an additional 3%, if the users base Str is 120 or higher.
Set Bonus
Tengu Crow Mask
Tengu Scroll
Increases physical damage on Small, Medium and Large size targets by 1%.
Increases physical damage on Small, Medium and Large size targets by an additional 2%, if the users base Str is 108 or higher.
Increases physical damage on Small, Medium and Large size targets by an additional 3%, if the users base Str is 120 or higher.
Increases long-ranged damage on targets by 1%.
Increases long-ranged damage on targets by an additional 1%, if the users base Str is 108 or higher.
Increases long-ranged damage on targets by an additional 1%, if the users base Str is 120 or higher.
Crown imbued with the power of good and evil.
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For every 3 refine level, increase physical damage against all races enemies by 5%.
------------------------
For every 4 refine level, increase melee and long-range physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, CRI + 5, ASPD + 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
For every 3 refine level of Weapon, increase Chain Reaction Shot damage by 4%, increase Frenzy Shot damage by 5%.
When weapon grade is B or higher, increase Chain Reaction Shot damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
Evil Spell
Increase Chain Reaction Shot damage by additional 15%, increase Frenzy Shot damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
For every 3 refine level of Weapon, increase Abyss Dagger damage by 4%, increase Deft Stab damage by 5%.
When weapon grade is B or higher, increase Abyss Dagger damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
Good Spell
Increase Abyss Dagger damage by additional 15%, increase Deft Stab damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
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Def : 10
Location : Upper