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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+12” in Renewal

Page 1 of 18
12 Anniversary Crown of Saint

12 Anniversary Crown of Saint [1]

#19038 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
12
Buy value
10 z
Sell value
5 z
A Crown that celebrates the 12th Anniversary of Ragnarok Online. Set Bonus 12th Anniversary Crown 12th Anniversary Elven Ears If 12th Anniversary Crown upgrade level is +7 or higher, Crit + 12 Hit + 12 If 12th Anniversary Crown upgrade level is +9 or higher, Max HP + 1200 Max SP + 120
Full item details & effects
12 Anniversary Elf Ears

12 Anniversary Elf Ears

#19039 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
12
Buy value
10 z
Sell value
5 z
Elven Ears that celebrate the 12th Anniversary of Ragnarok Online. Position: Middle Set Bonus 12th Anniversary Crown 12th Anniversary Elven Ears If 12th Anniversary Crown upgrade level is +7 or higher, Crit + 12 Hit + 12 If 12th Anniversary Crown upgrade level is +9 or higher, Max HP + 1200 Max SP + 120
Full item details & effects
Abyss Dress

Abyss Dress

#15204 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
40
Buy value
10 z
Sell value
5 z
A dress that looks to absorb all the light in the world. Property: Shadow Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Shadow and Undead property targets by 10%. Increases physical and magical damage on Demon and Undead race targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Shadow and Undead property targets by an additional 15%. Increases physical and magical damage on Demon and Undead race targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Shadow and Undead property targets by an additional 15%. Increases physical and magical damage on Demon and Undead race targets by an additional 15%.
Full item details & effects
Agenda Robe

Agenda Robe [1]

#15163 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A high class robe worn by ranking officials. Property: Neutral MATK + 5% Enables Level 1 Spell Breaker. If the users base level is 120 or higher, Additional MATK + 4%. If the users base level is 140 or higher, Additional MATK + 5%. Set Bonus Agenda Robe [1] Ancient Cape Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe. The users casting cannot be interrupted outside of WoE. Set Bonus Agenda Robe [1] Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe. Set Bonus Agenda Robe [1] Rental Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
Full item details & effects
Agriculture Clothes

Agriculture Clothes [1]

#15144 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
120
Buy value
10 z
Sell value
5 z
Ritualistic clothing that appears to repel insects. Property: Neutral Mdef + 5 Additional Mdef + 1 per upgrade level of the item. Reduces damage taken from Insect race enemies by 5%. Reduces damage taken from Insect race enemies by an additional 1% per upgrade level of the item.
Full item details & effects
Ahlspiess

Ahlspiess

#1478 · Two-Handed Spear · Weapon (Two-Handed)
ATK
120
Weapon Lv.
4
Required Lv.
65
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
An auger-shaped spear that is designed for striking the weak points of an enemy. Property: Neutral Increases physical damage on Demi-Human race targets by 10%. Increases physical damage on Human Player race targets by 10%. Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. Adds a 3% chance of casting Level 5 Pierce on the target when performing a physical attack.
Full item details & effects
Airship's Armor

Airship's Armor

#15116 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
70
Buy value
10 z
Sell value
5 z
Armor worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident. Account Bound Max HP + 1000 Max SP + 100 Mdef + 10 All Stats + 1 This item cannot be upgraded. Set Bonus Airship's Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Airship's Boots

Airship's Boots

#22046 · Armor · Footgear
DEF
26
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
0
Buy value
10 z
Sell value
5 z
Boots worn by traveler riding the Airship. It is an object robbed by monsters during the airship attack incident. Account Bound Agi + 1 Aspd + 10% This item cannot be upgraded. Set Bonus Airship's Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Airship's Cloak

Airship's Cloak [1]

#20743 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Cloak worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident. Account Bound Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 20%. This item cannot be upgraded. Set Bonus Airship‘s Cloak [1] Airship's Armor Airship's Boots Max HP + 25% Max SP + 25% Increased Movement Speed.
Full item details & effects
Alchemy Glove

Alchemy Glove [1]

#2854 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A white glove made especially for fire magic. Gives off a faint burnt smell. INT + 1, MDEF + 2. 10% increase of all Fire ATK. Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK. 20% decrease of tolerance to all Water magic. 30% decrease of tolerance to all water ATK.
Full item details & effects
Alice Body Pillow

Alice Body Pillow [1]

#460084 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it. Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure. ------------------------ MHP + 10%, MSP + 10%. MDEF + 10. ------------------------ For every 2 refine level, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, ATK + 5%, MATK + 5%. ------------------------ When refined to +11 or higher, There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack. There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack. ------------------------ When refined to +12 or higher, reduce Fixed Cast Time by 50%. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Card Reduce damage taken from Normal monsters by 40%. When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10. ------------------------ Set Bonus: Alice Body Pillow [1] Alice Egg ATK +30, MATK +30. When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP. When pet relation is Loyal, ASPD +2, Variable Casting Time -10%. ------------------------ [Grade Bonus] [Grade D] MHP +10%, MSP +10%. [Grade C] After Cast Delay -15%. [Grade B] POW +12, SPL +12. ------------------------ Def: 50
Full item details & effects
Ancient Hero Boots

Ancient Hero Boots [1]

#22171 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Boots said to have been worn by ancient heroes. It resonates with armament of an ancient hero. Max HP + 500 Max SP + 50 Max HP + 2% per upgrade 3 upgrade levels of the item. Max SP + 1% per upgrade 3 upgrade levels of the item. If upgrade level is +9 or higher, reduces the fixed casting time of skills by 0.3 seconds. If upgrade level is +12 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. If upgrade level is +14 or higher, reduces the global delay of skills by 5%.
Full item details & effects
Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Ancient Morocc Noble Jewelry

Ancient Morocc Noble Jewelry [1]

#410254 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old decorated headgear that was once used by nobles in Ancient Morocc. There might be a curse embedded in it. Think twice before wearing this beautiful jewelry. ------------------------ ATK + 40, MATK + 40. ------------------------ For every 8 base STR, ATK + 5. ------------------------ For every 8 base AGI, ATK + 3. ------------------------ For every 8 base VIT, ATK + 2, MATK + 2. ------------------------ For every 8 base INT, MATK + 5. ------------------------ For every 8 base DEX, ATK + 2, MATK + 2. ------------------------ For every 8 base LUK, MATK + 3. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Marduk Card Reduce After Cast Delay by 8%. Increase physical and magical damage against all property enemies by 12%. ------------------------ Set Bonus: Ancient Morocc Noble Jewelry [1] Pharaoh Card Enable to detect Hiding and Cloaking enemies, Reduce After Cast Delay by 15%. Increase physical and magical damage against all property enemies by 25%. ------------------------ Def : 0 Location : Middle
Full item details & effects
Ancient Prontera Book

Ancient Prontera Book [1]

#460092 · Armor · Shield
DEF
70
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magic book that was once used during the old Prontera era. You can feel a faint magic energy flow in it. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 2. ------------------------ For every 3 refine level, MATK + 30. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, reduce Variable Casting Time by 30%. ------------------------ When refined to +14 or higher, there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack. ------------------------ Set Bonus: Ancient Prontera Book [1] White Lady Card INT + 30, SPL + 30. Increase magic damage against all property enemies by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 15%, MSP + 15%. [Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%. [Grade B] Increase Genesis Ray damage by 100%. [Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray. ------------------------ Def : 70
Full item details & effects
Ancient Ranger Shoes

Ancient Ranger Shoes [1]

#470329 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A pair of greaves said to have been worn by ancient rangers. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, CON + 3. ------------------------ For every 3 refine level, MHP + 3%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, All Basic Status + 7, increase Movement Speed. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, increase long-range physical damage by 30%. ------------------------ When refined to +14 or higher, reduce Aimed Bolt Variable Casting Time by 100%, reduce Aimed Bolt cooldown by 1 second, increase Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Goblin Archer Card ATK + 75. Increase Aimed Bolt damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Kobold Archer Card ATK + 75. Increase Arrow Storm damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Angry Moonlight Flower Card ATK + 100, CON + 20. Reduce physical damage taken from Medium and Large enemies by 15%. For every 2 refine level of Shoes, increase long-range physical damage by 6%. When equipped by Archer classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduces Fixed Casting Time by 0.7 seconds. [Grade C] Increases physical damage to all sizes enemies by 20%. [Grade B] All talent stat +10. [Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Def : 50
Full item details & effects
Anti Conjurer Suit

Anti Conjurer Suit [1]

#450149 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MHP + 3%, STR + 3, AGI +3. ------------------------ ATK + 10 per refine rate. ------------------------ Increases ASPD by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases melee and long range physical damage by 10%. ------------------------ If refine rate is 11 or higher, increases ASPD by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 120
Full item details & effects
Apollo Armor

Apollo Armor [1]

#15362 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Apollo's divine power coming from it. ------------------------ MHP + 20%. ------------------------ For every 4 refine level, VIT + 3, MDEF + 5. ------------------------ When refined to +12 or higher, For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%. When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1. ------------------------ Set Bonus: Apollo Armor [1] Green Ferus Card ASPD + 1. Reduce After Cast Delay by 5%. ------------------------ Set Bonus: Apollo Armor [1] Eddga Card When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies. ------------------------ Def : 0
Full item details & effects
Apple of Archer

Apple of Archer

#5265 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance. Dex +4 This item cannot be Dropped or Traded. Location : Upper
Full item details & effects
Aqua Bunny Band

Aqua Bunny Band [1]

#18887 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hairband that attracts individuals. You can wear it when you want to look sexy. Position: Upper Required Jobs: All Jobs Vit + 3 MATK + 2% Mdef + 2 Increases sexiness by 100%. If upgrade level is +9 or higher, Additional MATK + 4% Additional Mdef + 5 If upgrade level is +12 or higher, Reduces the fixed casting time of skills by 10%.
Full item details & effects
Aqua Robe

Aqua Robe

#15026 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An elegant blue robe imbued with the power of water. Property: Water Int + 1 Mdef + 10 Reduces the variable casting time of Storm Gust by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Aqua Staff [2] Aqua Robe Aqua Shoes [1] Aqua Orb [1] Increases the damage of Water property magical attacks on targets by 40%. Reduces the damage of Wind property magical attacks on targets by 30%. Increases damage taken from Wind property attacks by 50%. Set Bonus Empowered Aqua Staff [1] Aqua Robe Aqua Shoes [1] Aqua Orb [1] Increases the damage of Water property magical attacks on targets by 60%. Reduces the damage of Wind property magical attacks on targets by 60%. Increases damage taken from Wind property attacks by 50%.
Full item details & effects
Aqua Shoes

Aqua Shoes

#2468 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of sea-blue long boots imbued with the power of water. Max HP + 500 Mdef + 2 Reduces damage taken from Water property attacks by 15%. Set Bonus Aqua Staff [2] Aqua Robe Aqua Shoes [1] Aqua Orb [1] Increases the damage of Water property magical attacks on targets by 40%. Reduces the damage of Wind property magical attacks on targets by 30%. Increases damage taken from Wind property attacks by 50%. Set Bonus Empowered Aqua Staff [1] Aqua Robe Aqua Shoes [1] Aqua Orb [1] Increases the damage of Water property magical attacks on targets by 60%. Reduces the damage of Wind property magical attacks on targets by 60%. Increases damage taken from Wind property attacks by 50%.
Full item details & effects
Armor of Gray

Armor of Gray [1]

#15090 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
240
Buy value
10 z
Sell value
5 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear. Mdef + 10 Reduces damage taken from Holy property attacks by 10%. For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Full item details & effects
Assassin Robe

Assassin Robe [1]

#2378 · Armor · Armor
DEF
41
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Assassin Robe [1] Battle Greave [1] Captain's Manteau [1] Agi + 3 Max HP + 12% Crit + 5% Aspd + 5% Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Restores 3000 HP to the user every X second for 10 seconds when receiving a physical attack.
Full item details & effects
Assassin's Muffler

Assassin's Muffler [1]

#20714 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Muffler worn by an assassin group from the far east. This muffler will strengthen the wearer's legs. Agi + 2 per upgrade level of the item past the upgrade level of 5. Set Bonus Assassin's Despair [1] Assassin's Muffler [1] Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12.
Full item details & effects
Assassin's Shoes

Assassin's Shoes

#22016 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
These shoes were worn by a man who lived as an assassin. These shoes contains the man's many years of experience. Increases the experience given from Demi-Human race monsters by 5%. Increases the experience given from Demi-Human race monsters by an additional 1% per upgrade level of the item. Set Bonus Assassin's Despair [1] Assassin's Shoes Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12.
Full item details & effects
Assaulter Plate

Assaulter Plate [1]

#2376 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Assaulter Plate [1] Battle Greave [1] Captain's Manteau [1] Vit + 3 Max HP + 12% Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Increases the recovery rate of recovery skills and recovery items by 10%. Restores 6000 HP to the user every X second for 10 seconds when receiving a physical attack.
Full item details & effects
Asteria's Armor-LT

Asteria's Armor-LT [1]

#450385 · Armor · Armor
DEF
100
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduce damage taken from enemies of all sizes by 5%. MaxHP +20%. ------------------------ Every 2 refine level, VIT +6, ATK & MATK +20. Every 3 refine level, Max HP +1200. ------------------------ When refined to +7 or higher, global cooldown reduced by 12%. When refined to +9 or higher, physical/magic damage to enemies of all properties +15%. When refined to +11, if WIS is 90 or higher, reduces melee physical damage taken by 18%, if STA is 90 or higher, reduces ranged physical damage taken by 18%. if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%. When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%. ------------------------ Set Bonus: Astraea Armor-LT Evil Druid Card increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%, Max HP +8% every 2 Armor refine (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Arch Bishop Margaretha Card Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters), when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14). ------------------------ Set Bonus: Astraea Armor-LT Astraea Shoes-LT Astraea Cloak-LT All basic status +3, Max HP+15%. Reduces physical damage taken from enemies of all sizes by 10%. If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, VIT +2, Max HP +500. [Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%. [Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target. [Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status. ------------------------ Def: 100
Full item details & effects
Asteria's Boots

Asteria's Boots [1]

#22167 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
Shoes said to have been worn by a noble being in a distant land. ------------------------ All basic status + 1 ------------------------ If refine level is +10 or above, If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally), If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally), If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally), If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally), If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally), If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1). ------------------------ Def : 25
Full item details & effects
Asteria's Cloak

Asteria's Cloak [1]

#20905 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A cloak said to have been worn by a noble being in a distant land. ------------------------ MAX HP, MAX SP +5% INT +2, VIT +2, DEX +2 ------------------------ When refine +12 or above, ASPD+2 ------------------------ When equipped with Astraea Shoes, All Stats +1 Resistance to all races +10% MAX HP, MAX SP +5% ------------------------ Def : 15
Full item details & effects
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