The one who can handle all guns is the one used by the master.
It seems to resonate with the boots of an ancient hero.
Splash Attack.
Increase damage of ranged attack by 3% per 2 refine rate.
MSP + 2% per 3 refine rate.
When refined to +7 or higher, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, upon use of Platinum Altar increase ATK + 50 and Ranged Damage + 10% for 90 seconds
When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
A modification cube that awakens a weapon.
Uses Demon Slayer Shot that is refined to +9 at least.
Awakened Demon Slayer Shot +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Splash attack, indestructible in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.
When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%.
When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%.
When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%.
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Set Bonus:
Demon Slayer Shot-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
An accessory modeled after the devil's wings.
Flee + 5.
SET BONUS
Skin of Ventus
Demons Wing
When Skin of Ventus is refined to +7 or higher, perfect dodge +2.
Knuckles imbued with the power of one who has vanquished countless demons.
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ATK + 5%, POW + 2.
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Increases Explosion Blaster damage by 5%.
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When refined to +5 or higher, increases Explosion Blaster damage by 10%.
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When refined to +7 or higher, increases long-range physical damage by 5%.
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When refined to +9 or higher, increases Explosion Blaster damage by 10%.
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When refined to +10 or higher, CRI + 10.
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When refined to +11 or higher, increases Explosion Blaster damage by 5%, and Oleum Sanctum damage by 15%.
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[Grade Bonus]
[Grade D] Increases long-range physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
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The essence of all the devil's spirits.
From its blood red color, you can sense how much evil contained within it.
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It can be used to craft the Illusion of Labyrinth equipment
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A turban imported from fire burning desert that used by brave warrior who became a legend since several centuries ago.
Indestructible. Cannot be upgraded.
Item Class : Headgear Defense : 3
Location : Upper Weight : 10
One of a pair of daggers made for the Assassin's Guild.
When paired with Sandstorm,
SP + 20, MaxHP + 5%,
HIT + 10.
Extra 30% damage inflicted to large monsters.
Has a chance of activating 190 ASPD for 7 seconds.
Property : Neutral