For every 2 levels of [Hack and Slash], increases physical damage to all race enemies(excluding players) by 1%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Upper)
For every 2 levels of [Two-handed Defense], increases physical damage to all size enemies by 3%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Middle)
increases [Hack and Slash] damage by 10%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Lower)
C.RATE + 3, increases [Storm Slash] damage by 15%.
[Lace La Zard]
For every 2 levels of [Hack and Slash], increases physical damage to all race enemies(excluding players) by 1%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Upper)
For every 2 levels of [Two-handed Defense], increases physical damage to all size enemies by 3%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Middle)
increases [Hack and Slash] damage by 10%.
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Set Bonus:
Dragon Knight Stone (Garment)
Rune Knight Stone (Lower)
C.RATE + 3, increases [Storm Slash] damage by 15%.
Armor worn by warriors to protect themselves from gigantic dragons.
Property: Neutral
Required Jobs: All Jobs
Increases physical and magical damage on Dragon race targets by 3%.
Increases physical and magical damage on Dragon race targets by an additional 1% per upgrade level of the item past the upgrade level of 5.
A pair of boots made by weaving various parts of powerful dragons.
Just wearing it makes you feel draconic presence.
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MSP +500.
Increases ASPD by 7%, reduces variable casting by 7%.
If refined to +7 or higher, reduces damage taken from dragon monster by 2%.
If refined to +9 or higher, has a chance to recover 500 SP every second for 3 seconds
when attacked by physical/magical attacks.
If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
A hood made by weaving various parts of a powerful dragon.
Just wearing it makes you feel draconic presence.
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DEF +20, MDEF +2.
Incoming Healing Recovery and item effects +15%.
If refined to +7 or higher, reduces damage taken from dragon monster by 2%.
If refined to +9 or higher, has a chance to recover 2000 HP every second for 3 seconds
when attacked by physical/magical attacks.
If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Dragon Skull
Description:
A helmet made from
a dragon's skull that
provides protection
against dragons.
Decreases damage
from Dragon Class
monsters by 5%.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Property: Neutral
Increases physical damage on Dragon race targets by 25%.
Bypass 100% of Def of Dragon race targets when performing a physical attack.
Set Bonus
Dragon Breath [1]
Dragon Slayer
Increases physical damage on Dragon race targets by 5%.
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
Property: Neutral
Required Job: Swordman Jobs
Increases physical damage on Dragon race targets by 25%.
Pierces 100% of DEF on Dragon race targets when performing a physical attack.
A replica of the long sword said to have been used by Sigurd to defeat Fafnir.
Due to its detailed production and material, some say this sword has even surpassed the original.
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MATK + 150
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STR + 10, INT + 10.
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When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%.
------------------------
When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%.
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When refined to +11 or higher, Basic Status + 10.
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When refined to +12 or higher, ATK + 200, MATK + 200.
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Set Bonus:
Dragon Slayer's Longsword [1]
Randgris Card
Enable to use Clearance Lv.5.
------------------------
When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%.
------------------------
When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%.
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Property : Holy
Attack Range : 3
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A missile that's been nicknamed beast tail. Can be shot with a Grenade Launcher.
Tracks the targeted enemy to inflict damage.
Automatically consumed when casting Dragon Tail.