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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+20” in Renewal

Page 39 of 47
Sinful Sapphire Ring

Sinful Sapphire Ring [1]

#490052 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin, studded with sapphires that glow in blue. It is sending out evil and powerful energy from the deep. MATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Sapphire Ring Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Topaz Ring

Sinful Topaz Ring [1]

#490048 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with golden topaz. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Topaz Ring Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sixth Sense Ring

Sixth Sense Ring [1]

#490038 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7 Increase magic damage dealt to all size monsters by 10% Increase damage of Psychic Wave by 1% per 5 BaseLv. When Cloud Skill Lv5, reduce casting time by 15%, restore 100 HP and SP 10 when monster is killed by using magical attack. When Psychic Wave Lv5, reduce delay after skill by 30%. When Stiking Lv5, increase neutral, fire, wind, earth property magical damage by 10%. When Vacuum Extreme Lv5, decrease Psychic Wave's SP consumption by 20, reduce it's delay after skill by 1s. When equipped with Release of Magic by Sorcerer, ignores magical defense rate of all race by 100%. DEF : 0
Full item details & effects
Skin of Gwiber

Skin of Gwiber [1]

#20837 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon whose scales were as white as snow, but light as a feather. Int + 5 Dex + 5 Mdef + 10 Reduces damage taken from Shadow and Undead property attacks by 5%. Reduces damage taken from Demon and Undead race enemies by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a short-ranged attack. If upgrade level is +8 or higher, ATK + 5 for every combined sum of 20 base Int and Dex. Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
Full item details & effects
Skin of Ladon

Skin of Ladon [1]

#20949 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A brown dragon's shell with 100 heads guarding a golden apple. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Demi-Human and Brute race enemies by 5%. Reduces damage taken from Earth and Wind property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit, ATK + 15 Hit + 5 If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Full item details & effects
Skin of Lindwyrm

Skin of Lindwyrm [1]

#20836 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
1,000 z
Sell value
500 z
The skin of a dragon whose scales were as strong as steel, but light as a feather. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Water and Fire property attacks by 5%. Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%. If upgrade level is +7 or higher, Enables Level 1 Hiding. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit provides the following, Max HP + 1% Reduces the variable casting time of skills by 2%. If upgrade level is +9 or higher, Enables Level 1 Cloaking.
Full item details & effects
Skin of Malach

Skin of Malach [1]

#20845 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon which has a mouth large enough to swallow an entire human. Str + 5 Luk + 5 Mdef + 10 Reduces damage taken from Formless and Angel race enemies by 5%. Reduces damage taken from Holy and Ghost property attacks by 5%. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +8 or higher, Aspd + 1% for every combined sum of 20 base Str and Luk. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 5%.
Full item details & effects
Skin of Typhon

Skin of Typhon [1]

#20962 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Behold the skin of a monstrous creature, brimming with powers of the deep. Agi + 5 Vit + 5 Reduces damage taken from Fish race enemies by 5%. Reduces damage taken from Player race enemies by 5%. Reduces damage taken from Demi Human race enemies by 5%. Reduces damage taken from Neutral property attacks by 5%. Reduces damage taken from Poison property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a magical attack If upgrade level is +8 or higher, MATK + 15 for every combined sum of 20 base Agi and Vit. Def + 20 for every combined sum of 20 base Agi and Vit. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a magical attack
Full item details & effects
Sleipnir

Sleipnir

#2410 · Armor · Footgear
DEF
40
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
350
Buy value
20 z
Sell value
10 z
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers. Account Bound This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle. Int + 25 Max HP + 20% Max SP + 20% SP Recovery + 25% Mdef + 10 Increased Movement Speed. This item cannot be upgraded.
Full item details & effects
Sleipnir

Sleipnir

#2462 · Armor · Footgear
DEF
40
Armor Lv.
1
Required Lv.
94
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers. Rental Item Int + 25 Max HP + 20% Max SP + 20% SP Recovery + 25% Mdef + 10 Increased Movement Speed. This item cannot be upgraded.
Full item details & effects
Snake Queen Crown

Snake Queen Crown [1]

#400710 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
POW, CON+5. ------------------------ Every 2 refine level, ATK +20, HIT +8. Every 3 refine level, Melee/ranged physical damage increased by 7%. ------------------------ When refined to +7 or higher, ATK +10%. When refined to +9 or higher, reduces after cast delay by 10%. When refined to +11 or higher, increases perfect hit by 15%. When refined to +12 or higher, increases physical damage to all races enemies by 15%. When refined to +13 or higher, reduces fixed casting time by 0.5 seconds. ------------------------ Set Bonus: Snake Queen Crown [1] Evil Snake Lord Card Increases perfect hit by 40%. POW, CON +5. Every Helmet 3 refine level, increases melee and ranged physical damage by 8% ------------------------ Set Bonus: Snake Queen Crown [1] Evil Nymph Card POW, CON +3. Every Helmet 3 refine level, increases melee and ranged physical damage by 4% ------------------------ Set Bonus: Snake Queen Crown [1] Cloud Hermit Card Increases long-range physical damage by 15%. ------------------------ Set Bonus: Snake Queen Crown [1] Hermit Plant Card increases melee physical damage by 15%. ------------------------ Location: Upper Armor lv: 1 Required Lv: 130
Full item details & effects
Sniping Shoes

Sniping Shoes

#470006 · Armor · Footgear
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Enables Gloria Lv1. Reduce after cast delay by 8% per No Limits skill level learned. Increase physical damage to all size monsters by 5% per 1 Warg Ride skill level learned. When Aimed Bolt Lv 10 Increase critical damage by 25% Removes weapon size penalty. When Electric Shocker Lv 5 All stats + 10 Reduces SP consumption of Camouflage by 20 SP. When refined to +7 or higher MaxHP increased by an additional 7% MaxSP increased by an additional 7% Increase ranged damage dealt by 5%. When refined to +9 or higher MaxHP increased by an additional 10% MaxSP increased by an additional 10% Increase ranged damage dealt by an additional 5%.
Full item details & effects
Snow Flower Manteau

Snow Flower Manteau [1]

#480159 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Manteau crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2500, MaxSP + 500. ------------------------ MaxHP + 200 and MaxSP + 50 per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). ------------------------ If refine rate is 9 or higher, POW +3. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Boots[1] increases critical damage by 15%. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Shoes[1] reduces variable casting time by 15%. ------------------------
Full item details & effects
Snowflower Muffler

Snowflower Muffler [1]

#480160 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Muffler crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2000, MaxSP + 1000. ------------------------ MaxHP + 150 and MaxSP + 100 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ If refine rate is 9 or higher, SPL +3. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Boots[1] increases long ranged physical damage by 7%. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Shoes[1] increases all property magical damage by 15%. ------------------------
Full item details & effects
Soaring Physical Armor

Soaring Physical Armor [1]

#15278 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Red armor with strong power. ATK + 50. ATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Str Boots[1] or Modified Str Boots[1], ATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Sol Manteau

Sol Manteau [1]

#20701 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A magical manteau endowed with the power of earth. Required Jobs: All Jobs Reduces damage taken from Earth property enemies by 5%. Increases damage taken from Fish race enemies by 5%. Set Bonus Sol Manteau Sol Shield Increases damage on Earth property targets by 1% per upgrade level of Sol Shield. Reduces damage taken from Fish race enemies by 1% per upgrade level of Sol Manteau. Set Bonus Sol Manteau Sol Shoes Max HP + 1% per upgrade level of Sol Manteau. Max SP + 1% per upgrade level of Sol Manteau. Increases damage on Earth property targets by 5%.
Full item details & effects
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A gatling gun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A grenade launcher that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A pistol that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit - 10 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 3 seconds when performing a physical attack; Aspd + 100%. This item is indestructible in battle.
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A rifle that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit + 10 Crit + 10 Reduces the variable casting time of Tracking by 25%. Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Solider Card

Solider Card

#4220 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Solider Card. DEF +2, MDEF +2. Swordman Card Set Assaulter Card Permeter Card Solider Card Freezer Card Heater Card Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +50% A chance of gaining 'Red Potion' each time a monster is killed. Max HP +20% Str +10 Swordman Class : +50% HP Restoration when using Red, Yellow, and White Potions.
Full item details & effects
Sorcerer Shadow Shield

Sorcerer Shadow Shield

#24310 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Sorcerer Classes. Reduces Earth Grave cool down time 1 second. Each refine rate additionally reduces Earth Grave cool down time 0.3 seconds. ------------- With Sorcerer Shadow Weapon, can get the additional effect. Add Diamond Dust and Earth Grave 20% damage. ------------- With the all of Mage Shadow 2type, Sage Shadow 2type, Sorcerer Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Sorcerer's Night Cap

Sorcerer's Night Cap [1]

#18793 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library". Position: Upper MATK + 2 for every 5 base Int. Aspd + 5 Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
Full item details & effects
Sorcery Master Shadow Armor

Sorcery Master Shadow Armor

#1270001 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor to grant additional defense. It can be used alone, but its defensive effect is lower. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes S.MATK +2. If the total refine level is +15 or higher, MSP +3%, magic damage to all property enemies +5%. If the total refine level is +18 or higher, ignore 50% of magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes Master Shadow Shield S.MATK +2. Magic damage to all size enemies +5%. If the total refine level is +27 or higher, ignore 10% of magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Sorcery Master Shadow Earring

Sorcery Master Shadow Earring

#1270003 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Sorcery Master Shadow Shoes

Sorcery Master Shadow Shoes

#1270002 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear to grant additional defensive effects. They can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
Full item details & effects
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