A box that contains 1 Blue Drooping Cat
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A traditional clothing decorated with bougainvillea, which has the flower language of passion.
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Reduce damage taken from Human and Doram Player by 7%.
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For every refine level, increase magic damage against all size enemies by 7%.
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For every 10 Base Level, increase Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God, and
Circle of Directions and Elementals damage by 1%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds.
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When refined to +12 or higher, MATK + 150, SPL + 15.
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Def : 100
The remains of a sword that was fabled to have broken the curse of a Dark Knight. There is a soldier in the Northwest corner of Glast Heim that may have fallen under the Dark Knight's curse.
A brooch given to those who defeated Satan Morroc.
Physical damage against all class enemies + 5%
MATK + 5%
Rune Knight Bonus & Royal Guard Bonus
Max HP + 10%
Increases physical damage on all race targets by 5%.
Archbishop Bonus & Sura Bonus
Aspd + 10%
Increases physical damage on all race targets by 5%.
Mechanic Bonus & Geneticist Bonus
Reduces the SP cost of skills by 10%.
Increases physical damage on all race targets by 5%.
Set Bonus
Brooch of Hero [1]
Hero Judgement Shawl [1]
Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison.
Increases the damage of Judex by 5% per upgrade level of the armor.
Increases the damage of Adoramus by 5% per upgrade level of the armor.
Increases the damage of Sky Blow by 5% per upgrade level of the armor.
Increases the damage of Dragon Combo by 5% per upgrade level of the armor.
Increases the damage of Earth Shaker by 5% per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
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A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A pancake topped with caviar. Average people have trouble telling the difference between fine caviar and common frog spawn eggs.
Restores 325 to 405 HP.
Restores 40 to 60 SP.
Cures Blind, Chaos, Curse, Poison and Silence.
It's basically a black
mosiac to place over
your eyes to totallyprotect your identity.
Careful though, it
doesn't mask your
voice. Adds 5%
tolerance to Curse.
MDEF +1, Accuracy -5
Location : Middle
A royal court dessert specialist's recipe, this drink is made from a combination of chocolate and milk. Although the dessert chef wishes for people to drink this treat elegantly, it's usually gulped down and enjoyed with hands sloppily placed on the waist.
Restores 330 to 410 HP.
Restores 45 to 65 SP.
Cures Blind, Chaos, Curse, Poison, Silence.
O'Riley's Green Box which can be opened to receive 1 random item.
This box can be traded, stored, and vended. The items inside are account bound.
contains the following items:
Garuda Hat
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Reduces damage from all type of monster by 5%.
Luk +5, Hit +10, Reduces casting delay by 5%.
If refined to +7 or higher, has a chance of getting Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refine level over 7.
This item is account bound but may become tradeable in the future.
Location : Upper
Umbala Spirit
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%.
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
This item is account bound but may become tradeable in the future.
Location : Lower
Grand Peco Headdress
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
Increases attack against Demihuman and Brute type monsters 7%
Has a low chance of adding the curse status to your target while physically melee attacking.
This item is account bound but may become tradeable in the future.
Location : Upper & Middle
Beer Hat
A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery.
If refined to 7 or higher, adds 100% resistance to Confusion status.
This item is account bound but may become tradeable in the future.
Location : Upper
2 Battle Manual X3
This well written, detailed manual explains Extremely Efficient battle methods.
EXP rate increases to 300% for 30 minutes.
Compounds On: Weapon
ATK + 20
Adds a chance of inflicting Curse, Sleep, and Stone on any target within 5-5 cells of the user when performing a short-ranged attack.
A pair of cursed butterfly wings dribbled with blood.
No one knows what '93' means on its name.
It's a gift given by Spiritualist Maya to celebrate Halloween 2024.
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Location : Middle
Beelzebub was so bored in his cursed monastery. Accompanied by his favorite book, he decided to travel to Rune Midgard.
He can lends you his strength... In return, he'll take your soul.
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Position : Upper
A doll hat modeled after King Schmidt.
Rumor said King Schmidt is the Cursed King of Glastheim?!
- Even King like me will be dead and replaced, I will sacrifice myself -
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Location : Upper
Is... is something following you? While it may seem creepy, it is actually a blessing and not a curse.
This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed.
Position: Garment
Crown imbued with the power of good and evil.
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For every 3 refinement levels, Increases physical and magical damage against all races enemies by 5%.
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For every 4 refinement levels, Increases long ranged physical damage, ghost and neutral property magical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, reduces variable casting time by 5%, reduces global cooldown by 5%.
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When refined to +11 or higher, Atk + 5%, Matk + 5%, reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]
For every 3 weapon refinements, increases Napalm Vulcan Strike damage by 4% and Ground Gravitation damage by 5%,
When weapon grade is B or higher, increases Napalm Vulcan Strike damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Devil Cursed Sword [2]
Evil Spell
increases Napalm Vulcan Strike damage by additional 15% and Ground Gravitation damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]
For every 3 weapon refinements, increases Shield Chain Rush damage by 4% and Spiral Pierce Max damage by 5%,
When weapon grade is B or higher, increases Shield Chain Rush damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Hyper Novice) [1]
Guardian Saber [2]
Good Spell
increases Shield Chain Rush damage by additional 15% and Spiral Pierce Max damage by additional 20%.
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[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
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Position : Upper
Crown imbued with the power of good and evil.
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For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
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For every 4 refinement levels, Increases long ranged physical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
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When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]
For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Wild Fire damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]
Evil Spell
increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]
For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]
Good Spell
Increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.
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[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
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Position : Upper
A thick, flexible
sword forged from
an elastic alloy.
Increases Attack
Speed by 10%,
and has a chance
of inflicting the
Curse status
to enemies.
Weapon LV: 4
Swordman, Merchant,
and Thief Classes
A glove worn by a cursed Dark Knight.
Account Bound
Adds a chance of buffing the user for 10 seconds when performing a physical attack; Aspd + 2%.
Set Bonus
Dark Knight Mask (Type A)
Dark Knight Glove (Type A)
Dark Knight Belt (Type A)
Int + 5
MATK + 15%
Reduces damage taken from Angel race enemies by 10%.
A glove worn by a cursed Dark Knight.
Account Bound
Adds a chance of buffing the user for 10 seconds when receiving a physical attack; Max HP + 10%.
Set Bonus
Dark Knight Mask (Type B)
Dark Knight Glove (Type B)
Dark Knight Belt (Type B)
Int + 5
MATK + 15%
Reduces damage taken from Angel race enemies by 10%.