This ceremonial headdress holds the likeness of Anubis, god of the underworld.
It is rumored that it empowers the wearer against powerful divine beings.
Reduce damage from MVPs by 2% and Increase effectiveness of healing and healing items by 2%.
If refined higher than +5 reduces damage by MVPs and effectiveness of healing further.
+5 MVP -3% Heal +3%
+6 MVP -4% Heal +4%
+7 MVP -5% Heal +5%
+8 MVP -7% Heal +7%
+9 MVP -10% Heal +10%
Location : Upper & Middle
This ceremonial headdress holds the likeness of Anubis, god of the underworld.
------------------------
MDEF + 5.
Reduces damage taken from boss monsters by 10%.
Increases incoming heal effectiveness by 10%.
------------------------
Cannot be refined.
------------------------
Location : Upper Middle
Arbitrium damage increases by additional 10%.
[Grade Bonus]
[Grade D] Arbitrium damage increases by additional 7% and heal effectiveness by 6%.
[Grade C] Increase magic damage against all size enemies by 10%.
[Grade B] Arbitrium damage increases by additional 8% and heal effectiveness by 6%.
[Grade A] Arbitrium damage increases by additional 10% and heal effectiveness by 6%.
A beautiful ring engraved with a cross. It belonged to a leader with a special role.
Luk + 2
Perfect Dodge + 5
Increases the recovery rate of recovery skills by 15%.
Reduces the SP cost of skills by 5%.
Increases the recovery rate of recovery items by 15%.
Set Bonus
Arch Bishop Ring
Archbishop Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of High Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Set Bonus
Arch Bishop Ring
Catholic Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of Coluseo Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Coluseo Heal by 20.
Set Bonus
Arch Bishop Ring
Cure Lv1
Luk + 2
Perfect Dodge + 5
Reduces the cooldown of Epiclesis by 10 seconds.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Epiclesis by 100.
Set Bonus
Arch Bishop Ring
Heal Lv3
Luk + 2
Perfect Dodge + 5
Reduces the cooldown time of High Heal by 1 second.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
MHP +5%.
------------------------
When refined to +7 or higher, additional MHP +5%.
When refined to +9 or higher,
Reduces physical and magical damage taken from all property enemies by 5%.
When refined to +10 or higher,
Reduces physical and magical damage taken from all size enemies by 5%.
When refined to +11 or higher,
Reduces physical and magical damage taken by 5%.
When refined to +12 or higher,
Reduces physical and magical damage taken from all race by 5%.
------------------------
Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Reduces fixed casting time by 0.5 seconds.
Perfect evasion +10
------------------------
Set Bonus:
Astraea Helm [1]
Astraea Armor [1]
When receiving a melee physical attack, has a 5% chance to activated the "Muscle Fool".
Increases healing skill recovery by 20%.
Muscle Fool effect,
VIT +200,
reduces physical and magical damage taken by 50%,
MATK -50%,
------------------------
Set Bonus:
Astraea Helm [1]
Astraea Manteau [1]
Reduces damage taken from long ranged physical attack by 15%,
reduces magical and physical damage taken from all property enemies by 5%.
------------------------
Set Bonus:
Astraea Helm [1]
Astraea Ring [1]
All basic status +3,
reduces after cast delay by 7%.
------------------------
Set Bonus:
Astraea Helm [1]
Astraea Shoes [1]
Astraea Armor [1]
Astraea Manteau [1]
Astraea Ring [1]
When total refine level of the set is 48 and equipped by Archbishop,
enables to use Energy Coat Lv.1
------------------------
Location: Upper
Armor lv: 1
Required Lv: 100
MaxHP+5%.
------------------------
Every 2 refine level, ATK & MATK +15,
Every 4 refine level, Reduces damage taken from enemies of all class (Normal/Boss Monsters), Races, Properties by 2%.
reduces physical/magical damage taken from enemies of all sizes by 2%.
------------------------
When refined to +7 or higher, MaxHP +7%, MRES +20.
When refined to +9 or higher, reduces variable casting 15%.
When refined to +11 or higher, increases ATK & MATK by 10% to all sizes enemies.
When refined to +13 or higher, reduces fixed casting by 0.3 seconds.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Shoes-LT
MaxHP+7000,
reduces fixed casting time by 0.5 seconds,
perfect dodge +12.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Cape-LT
Increases melee/ranged damage by 15% and all property magic damage by 15%,
reduces damage taken from ranged physical ATK by 15%,
reduces physical/magical damage taken from all properties by 5%.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Armor-LT
when receiving physical ATK, there is a 3% chance to gain VIT+200 for 10 seconds, and
the effectiveness of heal and recovery items increases by 20%.
When equiped by Arch Bishop, can use 'Energy Coat' skill.
------------------------
[Grade Bonus]
[Grade D] RES+30, MRES+30.
[Grade C] POW,SPL,CON +5.
[Grade B] Physical/magical damage to targets of all races +15%.
[Grade A] After Cast Delay -15%.
------------------------
Def: 20
Location: Upper
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Recovery Force) effect.
[Enchant Effect]
MATK +20, Variable Cast Time -10%, Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +5% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Health) effect.
[Enchant Effect]
MaxHP +5%, MaxHP +1,500
When refined to +7 or higher, MaxHP +2% (Additional)
When refined to +11 or higher, MaxHP +3% (Additional)
[Applicable Equipment]
Automatic Leg Type A
Automatic Leg Type B
MATK +20, Variable Cast Time -10%, Healing Recovery +5%
When refined to +7 or higher, Healing Recovery +5% (Additional)
When refined to +11 or higher, Healing Recovery +5% (Additional)
The cape was worn by the priest who tried to heal his ally.
MaxHP + 2% , MaxSP + 2%
Reduce after cast delay by 5%
Reduce incoming damage from human, doram players by 5%
Flee + 10 , Perfect dodge + 5 per 1 skill level of Sacrament that player has learned.
When Praefatio lv 10,
reduce incoming neutral property damage by 50%,
reduce fixed casting time of Renovatio by 100%
When High Heal lv5
reduce incoming water, shadow property damage by 75%
When refined to +5 or higher,
additional MaxHP + 3% , MaxSP + 3% , reduce after cast delay by additional 5%
When refined to +7 or higher,
additional MaxHP + 5% , MaxSP + 5% , reduce after cast delay by additional 5%
It was desinged based on the last doll. It's stained with old blood.
Dex + 3
MATK + 10
Increase Resist to Human Players by 7%
Increase Resist to Doram Players by 7%
When refined to +7 or higher
ASPD +10%
Reduce Aftercast Delay by 10%
When refined to +8 or higher
Gains Indestructible in Battle.
When equipped with Evilspirit Gloves,
ATK +50
mATK +50
ASPD +1
When Physically Attacking,
Adds a cast to cast [Soul Expansion] Lv1 on the target
When Magically Attacking,
Adds a chance to cast [Intense Telekinesis] Lv1 on the wearer
When Physically or Magically attacked
Adds a chance to cast [Heal] Lv5 on the wearer
When equipped with Celine Ribbon,
mATK + 20 for every refine level on the Bloody Dress.
All Stats + 1 for every refine level on the Bloody Dress
When Celine Ribbon refine rate is 7 or higher,
Increases magical damage by 15% to boss monsters,
When Celine Ribbon refine rate is 9 or higher,
Increases magical damage by 15% to boss monsters,
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic wisdom.
------------------------
INT +12, MHP +5%, MSP +20%.
For every 2 refine level, MATK +2%, healing recovery +4%.
For every 3 refine level, Increases magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases magical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Blue Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, MATK +7%, healing recovery +15%.
For every 15 base INT, Reduces variable casting time by 4%,
MATK +8 and Healing Recovery +1%.
[Dragon's Wisdom]
When attacked, has a chance to increase magical damage of all properties by 20%
and heal amount by 40% for 10 seconds.
If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom],
additional increase magical damage of all properties by 10%.
If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
reduces variable casting time by 20%
reduces global cooldown by 25%.
------------------------
Increases variable casting time by 5%.
------------------------
Reduces variable casting time by 1% per refine rate of headgear.
------------------------
If refine rate is 9 or higher, increases heal effectiveness by 3%..
------------------------
If refine rate is 11 or higher, increases heal effectiveness by additional 5%..
------------------------
A spear that radiates with the warm, glowing light of pure holiness.
Property: Holy
Enables Level 5 Heal.
Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
A brooch given to those who defeated Satan Morroc.
Physical damage against all class enemies + 5%
MATK + 5%
Rune Knight Bonus & Royal Guard Bonus
Max HP + 10%
Increases physical damage on all race targets by 5%.
Archbishop Bonus & Sura Bonus
Aspd + 10%
Increases physical damage on all race targets by 5%.
Mechanic Bonus & Geneticist Bonus
Reduces the SP cost of skills by 10%.
Increases physical damage on all race targets by 5%.
Set Bonus
Brooch of Hero [1]
Hero Judgement Shawl [1]
Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison.
Increases the damage of Judex by 5% per upgrade level of the armor.
Increases the damage of Adoramus by 5% per upgrade level of the armor.
Increases the damage of Sky Blow by 5% per upgrade level of the armor.
Increases the damage of Dragon Combo by 5% per upgrade level of the armor.
Increases the damage of Earth Shaker by 5% per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
------------------------
A magnificent diadem created to pay tribute to the 4th sign of the zodiac, Cancer the Crab. Attached to the crown is a Ruby gemstone, the birthstone for those born under this sign.
Int + 2,
Increases Resistance to Water Property by 5%.
If refined to 7 or higher,
MDef + 1, MATK +2,
Increase effectiveness of Heal & recovery items by 3%.
Location : Upper
A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
Dex +2, Mdef +5.
Increases resistance to Earth property by 5%.
If refined to 7 or higher, Int +2.
If refined to 8 or higher, decreases casting time by 3%.
If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%.
If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall.
Location: Upper
A box that cotains 1 Capricorn Diadem
Dex +2, Mdef +5.
Increases resistance to Earth property by 5%.
If refined to 7 or higher, Int +2.
If refined to 8 or higher, decreases casting time by 3%.
If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%.
If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall.
Location : Upper
A ring used as a proof of Cardinal.
It can also be used as a seal.
------------------------
SPL + 3.
------------------------
MATK + 10%.
------------------------
Increase healing skill recovery by 15%.
------------------------
Reduce damage taken from Doram and Human Player by 3%.
------------------------
Reduce Fixed Casting Time of Oratio by 100%.
------------------------
For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%.
------------------------
Def : 0
A stone that increases health.
Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your costume item.
Fixed Cast Time reduced by .5 seconds
A pair of shoes worn to enhance health and mana.
Max HP + 20
Additional Max HP + 10 per upgrade level of the item.
Max SP + 10
If upgrade level is +7 or higher,
Max HP + 1%
Max SP + 1%
Set Bonus
Champion Shadow Shoes
Hard Shadow Armor
Max HP + 1 per upgrade level of Champion Shadow Shoes and Hard Shadow Armor.
Max SP + 1 per upgrade level of Champion Shadow Shoes and Hard Shadow Armor.
If the combined upgrade levels of Champion Shadow Shoes and Hard Shadow Armor are +15 or higher,
Max HP + 1%