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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “Spell 3” in Renewal

Page 4 of 7
Glacier Flower Spell (Physical Grade) 1Lv

Glacier Flower Spell (Physical Grade) 1Lv

#311449 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 15. ------------------------ Increases melee and long-ranged physical damage by 3%. ------------------------ When refined to +7, ASPD + 3%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 1%, ATK + 15. [Grade C] When refined to +9, P.ATK + 3. [Grade B] When refined to +11, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 10%. When refined to +11, increases physical damage against all size enemies by 10%.
Full item details & effects
Glacier Flower Spell (Physical Grade) 2Lv

Glacier Flower Spell (Physical Grade) 2Lv

#311450 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 30. ------------------------ Increases melee and long-ranged physical damage by 6%. ------------------------ When refined to +7, ASPD + 6%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 2%, ATK + 30. [Grade C] When refined to +7, P.ATK + 3. [Grade B] When refined to +9, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 12%. When refined to +11, increases physical damage against all size enemies by 12%.
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Glacier Flower Spell (Physical Grade) 4Lv

Glacier Flower Spell (Physical Grade) 4Lv

#311452 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 60. ------------------------ Increases melee and long-ranged physical damage by 12%. ------------------------ When refined to +7, ASPD + 12%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 4%, ATK + 60. [Grade C] For every 4 refine level, P.ATK +3. [Grade B] For every 3 refine level, POW +1, CON +1. [Grade A] Increases physical damage against all property enemies by 16%. When refined to +11, increases physical damage against all size enemies by 16%.
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Glacier Flower Spell (Physical Grade) 5Lv

Glacier Flower Spell (Physical Grade) 5Lv

#311453 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 75. ------------------------ Increases melee and long-ranged physical damage by 15%. ------------------------ When refined to +7, ASPD + 15%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 15%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 5%, ATK + 75. [Grade C] For every 3 refine level, P.ATK +4. [Grade B] For every 2 refine level, POW +1, CON +1. [Grade A] Increases physical damage against all property enemies by 18%. When refined to +11, increases physical damage against all size enemies by 18%.
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Glacier Magic Orb (Auto Shadow Spell)

Glacier Magic Orb (Auto Shadow Spell)

#311221 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Has a 7% chance to auto-cast Meteor Storm level 7 when dealing normal melee physical damage. Increases Meteor Storm damage 25% per 3 refine rate. If refine rate is 9 or higher, has a 5% chance to auto-cast Psychic Wave level 5 when dealing normal melee physical damage. If refine rate is 11 or higher, increases Psychic Wave damage by 40%.
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Glacier Magic Orb (Elemental Spell)

Glacier Magic Orb (Elemental Spell)

#311222 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Increases Crimson Rock, Jack Frost, Chain Lightning and Earth Strain damage by 20%. Increases Crimson Rock, Jack Frost, Chain Lightning and Earth Strain damage by additional 10% per 3 refine rate. If refine rate is 9 or higher, increases Crimson Rock, Jack Frost, Chain Lightning and Earth Strain damage by additional 20%. If refine rate is 11 or higher, increases Crimson Rock, Jack Frost, Chain Lightning and Earth Strain damage by additional 20%.
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Glotoneria

Glotoneria [1]

#480081 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony. MaxHP + 3% Reduce resistance versus players by 5%. When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10. When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10. Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%. When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%. When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit. Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
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Good Vigor (Biolo)

Good Vigor (Biolo)

#312447 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Good Spell Good Vigor (Biolo) increases Explosive Powder damage by 30%, increases melee physical damage by 20%, increases physical damage against all property enemies by 20%, ASPD +5%.
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Good Vigor (Night Watch)

Good Vigor (Night Watch)

#312805 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Good Spell Good Vigor (Night Watch) Crown of Good and Evil (Night Watch - Rifle) [1] increases Spiral shooting damage by 20%, increases Only One Bullet damage by 40%, increases physical damage against all property enemies by 20%, increases attack speed (reduces delay after attack by 5%). ------------------------ Set Bonus: Good Spell Good Vigor (Night Watch) Crown of Good and Evil (Night Watch - Shotgun) [1] increases The Vigilante at Night damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, reduces global cooldown by 5%. ------------------------ Set Bonus: Good Spell Good Vigor (Night Watch) Crown of Good and Evil (Night Watch - Gatling Gun) [1] increases Magazine for One damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, reduces global cooldown by 5%. ------------------------ Set Bonus: Good Spell Good Vigor (Night Watch) Crown of Good and Evil (Night Watch - Revolver) [1] increases Magazine for One damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, Cri + 5. ------------------------ Set Bonus: Good Spell Good Vigor (Night Watch) Crown of Good and Evil (Night Watch - Grenade Launcher) [1] increases Wild Fire damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, increases attack speed (reduces delay after attack by 5%).
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Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
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Guardsmen's Shield

Guardsmen's Shield [1]

#28900 · Armor · Shield
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
The official shield of the Prontera Royal Guard. For every upgrade level of the item, Def + 10 Mdef + 1 Enables Level 1 Shield Spell. Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack. For every upgrade level of the item, adds an additional 0.3% chance of casting Level 3 Assumptio.
Full item details & effects
Hibram's Gloves

Hibram's Gloves [1]

#28437 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
Gloves worn by an arch bishop who couldn't resist the devil's temptations. It contains high evil magic. Required Jobs: All Jobs Int + 2 MATK + 2% Enables Level 3 Heal. Reduces the SP cost of skills by 5%. If the users base Int is 100 or higher, MATK + 5% Set Bonus Hibram's Gloves Spell1 Reduces the variable casting time of skills by 5%. Increases magical damage on all race targets by 5%. Set Bonus Hibram's Gloves Spell2 Reduces the variable casting time of skills by 5%. Increases magical damage on all race targets by 5%.
Full item details & effects
Hurt Mind

Hurt Mind [1]

#2977 · Armor · Accessory
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
A desperately broken gem bearing both spell power and a grudge. Max SP + 200 Enables Level 3 Scream. Set Bonus Hurt Mind Kind Heart Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical or magical attack. Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack. Adds a 0.1% chance of casting Level 1 Scream on the attacker when receiving a short-ranged or magical attack.
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Ice Magic Stone (Magic)

Ice Magic Stone (Magic)

#1000749 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 30, reduces variable casting time by 10%. [Enchantable equipment] Snow Flower Pendant (2nd slot) Snow Flower Necklace (2nd slot) Snow Flower Ring (2nd slot) Snow Flower Earring (2nd slot)
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Ice Magic Stone (Spell Buster)

Ice Magic Stone (Spell Buster)

#1000740 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Has a 3% chance to gain Int + 50 and Matk + 25% for 10 seconds when dealing magical damage. [Enchantable equipment] Snow Flower Boots (2nd slot) Snow Flower Shoes (2nd slot)
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Illusion Gelerdria

Illusion Gelerdria [2]

#530015 · One-Handed Spear · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A large one-handed spear that shakes the earth and also stimulate user's metabolism. ------------------------ MHP + 10%, CRI + 15. ------------------------ For every 3 refine level, ATK + 20, ASPD + 2%. ------------------------ When refined to +7 or higher, increase Cannon Spear damage by 25%, increase Critical Damage by 30%. ------------------------ When refined to +9 or higher, increase Vanishing Point damage by 25%, increase long ranged physical damage by 15%. ------------------------ When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%. ------------------------ Set Bonus: Illusion Gelerdria [2] Illusion Passion Hairband [1] When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%. ------------------------ When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%. ------------------------ When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage. ------------------------
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Illusion Immaterial Sword

Illusion Immaterial Sword [2]

#13469 · One-Handed Sword · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A sword with an intangible blade that seems to have no form but has no shape. Attack the spirit of the subject and destroy it. Unbreakable. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. If Rogue Classes equip this item, player can get additional effect below. If equipped with Illusion Ancient Cape, MATK + 100. If the refine rate of both is 7 or higher, additional MATK + 50. If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
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Illusion Puente Robe

Illusion Puente Robe [1]

#15195 · Armor · Armor
DEF
52
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A snow-white robe on which spells are embroidered. Reduces the fixed casting time of skills by 3%. Increases the recovery rate of recovery skills by 5%. Increases the recovery rate of recovery skills by an additional 1% per upgrade level of the item. Increases the recovery rate of recovery items by 5%. Increases the recovery rate of recovery items by an additional 1% per upgrade level of the item.
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Imperial Boots

Imperial Boots

#22207 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Beautiful boots adorned with patterns representing the Rune Midgard kingdom. Max HP + 3% Max SP + 3% Mdef + 10 Enables Level 1 Increase Agility. If Inspiration is at level 5, Reduces the cooldown of Shield Spell by 2 seconds. Increases the damage of Vanishing Point by 10% for every level of Cannon Spear known. ATK + 4% per level of Sacrifice known Bypass 20% of hard defense of All race targets when performing a physical attack for every level of Pinpoint Attack known. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by 5%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%.
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Kind Heart

Kind Heart [1]

#2978 · Armor · Accessory
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
A gem bearing warm light having cozy and mild spell power in it. Max HP + 500 Restores 300 HP to the user every 10 seconds. Set Bonus Hurt Mind Kind Heart Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical or magical attack. Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack. Adds a 0.1% chance of casting Level 1 Scream on the attacker when receiving a short-ranged or magical attack.
Full item details & effects
La'cryma Stick

La'cryma Stick [2]

#1646 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. Property: Neutral Int + 4 For every upgrade level of the item, Mdef + 1 Increases the damage of Storm Gust by 1%. If upgrade level is +10 or higher, Reduces the variable casting time of Storm Gust by 8%. Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1]. Set Bonus La'cryma Stick [2] Pororoca Shoes Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2]. Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known. Increases the damage of Water Ball by 30% per level of Water Ball known. Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
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