A foxtail made of Steel.
MATK + 120.
ATK + 3 / MATK + 3 For Each Refine Level
Base Lv 20 or higher ATK + 3, mATK +3 for Every 10 Base Level past 20 Up to Base Lv 120
Indestructible
Required Job : Doram
Katar made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 5
Increases critical attack by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Lance made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 6 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
A revolver made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 3
Increases ranged physical attack power by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 3 for every 10 base levels past 20 up to base level 120.
A two-handed sword made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 6, MATK + 2 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Two-handed axe made of metal with enhanced abilities by adding Phracon and Emveretarcon to Steel.
Indestructible.
Character Bound
ATK + 7 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
A hammer made of rare ore found in a meteorite.
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
ATK + 10 per 2 refine rate.
Increases Vulcan Arm damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%.
If refine rate is 11 or higher, reduces variable casting time by 15%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Mechanic Jobs
Can't be destroyed in battle.
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%.
When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%.
When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%.
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Set Bonus:
Meteor Striker-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
A katar whose black blade is engraved with a teal-green pattern.
ATK +3%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Cross Ripper Slasher damage +15%
If upgrade level is +11 or higher,
Damage +20% on Small and Medium enemies
Meuchler-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
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ATK : 190
Weapon Lv : 5
A crossbow with its prototype serial number, 89, imprinted on it.
It's equipped with a meter to display shooting power as a numerical value.
ATK +3%
If upgrade level is +7 or higher,
Increases long-ranged physical damage on targets by an additional 7%.
If upgrade level is +9 or higher,
Severe Rainstorm cooldown -2 sec.
Reduces the cooldown of Severe Rainstorm by 2 seconds.
If upgrade level is +11 or higher,
Increases the damage of Severe Rainstorm by 15%.
MH-P89-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%.
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ATK : 170
Weapon Lv : 5
Free gift of a famous Geneticist Bob Rose's book. Midas mark looks cute.
Str +1, Dex +1, Mdef +5.
When pure Str is 120, ATK +5, Aspd +1.
Location: Upper
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Midnight Kick increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Midnight Kick additionally increased by 2%.
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Set Bonus:
Midnight Kick Shadow Earring
Midnight Kick Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Midnight Kick Shadow Earring
Midnight Kick Shadow Pendant
Master Shadow Weapon
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
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Location: Earring
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Sky Moon increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Sky Moon additionally increased by 2%.
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Sky Moon skill is currently unavailable.
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Location: Pendant
An armor that enhances the user, allowing them to crush their enemies. It was buried with it's previous master.
ATK + 10
Bypass 10% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
If upgrade level is +7 or higher,
Additional ATK + 20
Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
If upgrade level is +8 or higher,
Additional ATK + 20
Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Additional ATK + 30
Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Mighty Smash increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%.
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Set Bonus:
^4D4DMighty Smash Shadow Earring
^4D4DAxe Stomp Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
^4D4DMighty Smash Shadow Earring
^4D4DAxe Stomp Shadow Pendant
^4D4DMaster Shadow Weapon
Physical damage to enemies of all properties increased by 3%, P.ATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A Sacred pendant said to protect its wearer. It draws out the wearer's potential.
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Damage of Axe Stomp increased by 8%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Axe Stomp additionally increased by 2%.
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Location : Pendant
A book containing the Eastern art of the Orient.
When an attack hits, SP + 2
When a physical attack hits,
Adds 1% chance to drain 20% of damage as HP.
When refined to +7,
adds a chance to drain HP by 1% per 1 refine rate
ATK + 360, MATK + 160
A leather backpack used by the miners of some gold mine.
Required Jobs: Mechanic
Aspd + 5%
Additional Aspd + 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
ATK + 20
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.
Property: Neutral
Required Jobs: Mechanic
Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20.
This item is indestructible in battle.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 10%.
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.
A leather vest worn by the miners of some gold mine. It feels soft to the touch.
Property: Neutral
Required Jobs: Mechanic
Flee + 10
Additional Flee + 4 per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Crit + 5
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.