Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

“SP I” does not have a matching record in Renewal. Search this database for alternatives, or switch back above.
Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP I” in Renewal

Page 48 of 113
Grey Abrasive (physical)

Grey Abrasive (physical)

#23676 · Delay Consume
Weight
5
Buy value
0 z
Sell value
0 z
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith. It was made suitable for physical melee weapons.. Both refine level and cards are retained. [Target Item] Thanatos Sword Thanatos Greatsword Thanatos Spear Thanatos Long Spear Thanatos Dagger Thanatos Katar Thanatos Knuckle Thanatos Hammer Thanatos Axe Thanatos Whip Thanatos Violin
Full item details & effects
Grudge of Royal Knight Card

Grudge of Royal Knight Card

#4606 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment Max SP - 44%. Restores 20 SP to the user when a monster is killed by a short-ranged attack. Restores an additional 1 SP to the user per 2 upgrade levels of the compounded item. Drains 444 SP from the user when the compounded item is unequipped. Set Bonus Undead Knight of Agony Card Undead Knight of Grudge Card Flee + 20 Reduces damage taken from Neutral property attacks by 20%. Drains 100 HP and 6 SP from the user every 6 seconds. Set Bonus Red Lotus Stole [1] Undead Knight of Grudge Card Disables the following effects of Undead Knight of Grudge Card, Restores 20 SP to the user when a monster is killed by a short-ranged attack.
Full item details & effects
Guardian Knight Axe

Guardian Knight Axe [2]

#1336 · One-Handed Axe · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
The ceremonial ax used by the Glastheim Guards. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Power Swing damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Battle Axe

Guardian Knight Battle Axe [2]

#28141 · Two-Handed Axe · Weapon (Two-Handed)
ATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Huge Two-handed ax used by the Guards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Reduces damage taken from medium and large size enemies by 10%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Battle Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Claymore

Guardian Knight Claymore [2]

#21055 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The blunt Two-handed sword used by the Raydric Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%. ------------------------ If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Claymore King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Jewel Sword

Guardian Knight Jewel Sword [2]

#32353 · One-Handed Sword · Weapon
ATK
130
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The ceremonial sword used by the Glastheim Guards. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ MATK + 180. MaxHP + 1% and increases Grand Cross damage by 2% per refine rate. ------------------------ If refine rate is 9 or higher, increases Shield Press damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Jewel Sword King Schmidt's Suit King Schmidt's Manteau Has a chance to gain ATK + 7% and MATK + 7% for 10 seconds when dealing physical or magical damage. If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Spear

Guardian Knight Spear [2]

#32027 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
Heavy one-handed spear held by the White Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Vanishing Point damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Spear King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Full item details & effects
Guardsmen's Shield

Guardsmen's Shield [1]

#28900 · Armor · Shield
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
The official shield of the Prontera Royal Guard. For every upgrade level of the item, Def + 10 Mdef + 1 Enables Level 1 Shield Spell. Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack. For every upgrade level of the item, adds an additional 0.3% chance of casting Level 3 Assumptio.
Full item details & effects
Guillotine

Guillotine

#1369 · Two-Handed Axe · Weapon (Two-Handed)
ATK
215
Weapon Lv.
4
Required Lv.
44
Slots
0
Weight
300
Buy value
20 z
Sell value
10 z
A huge guillotine blade welded to a handle for active decapitation. Property: Neutral Restores 2 SP to the user when performing a physical attack on Demi-Human race targets. Restores 20 SP to the user when a Demi-Human race monster is killed by a physical attack. Adds a 0.3% chance of inflicting Coma on Demi-Human race target when performing a physical attack. Restores 2 SP to the user when performing a physical attack on Human Player race targets. Restores 20 SP to the user when a Human Player race monster is killed by a physical attack. Adds a 0.3% chance of inflicting Coma on Human Player race target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Gunslinger Manual

Gunslinger Manual

#2941 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A guide manual for Basic Gunslinger skills. Character Bound Max SP + 100 Enables the following skills, Level 1 Coin Flip Level 1 Gunslinger's Panic Level 1 Last Stand Level 1 Increase Accuracy
Full item details & effects
Gunslinger Shadow Shield

Gunslinger Shadow Shield

#24319 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect. Gunslinger Classes Only. Critical Damage + 5% For every level of Single Action, increases CRI by 2. For every refine level, increases CRI by 1. If the refine level is 7 or higher, increases Critical Damage by an additional 2%. If the refine level is 9 or higher, increases Critical Damage by an additional 3%. Gunslinger Shadow Weapon All Stats + 3 Max HP + 2% Max SP + 2% Reduces SP consumption by 10%.
Full item details & effects
Gym Pass

Gym Pass

#7776 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A Gym Pass to increase user's weight capacity. Take this Gym Pass to Ripped Cabus in Payon (173 141) to learn Enlarge Weight Limit that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10. Speak to Ripped Cabus again to reacquire the skill for free after going through transcendence/rebirth. Account Bound This item will be consumed.
Full item details & effects
Gym Pass Box

Gym Pass Box

#13710 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains a special Gym Pass that can be given to special NPC to learn a skill that will increase Maximum Weight Capacity by 200 for each skill level, but can only be learned up to Skill Level 10.
Full item details & effects
Halter Lead 30 Day Box

Halter Lead 30 Day Box

#16683 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Halter Lead. Once opened, the item inside expires after 30 days. This item is not refundable and can be traded and stored. An animal halter lead that summons a creature to ride on. Mount creatures increase movement speed by 25%. Cannot attack while on a mount. When this item expires, so does the mount.
Full item details & effects
Halter Lead Box

Halter Lead Box

#17646 · Cash
Weight
1
Buy value
0 z
Sell value
0 z
An animal halter lead that summons a creature to ride on. All mounts provide a 25% increase to movement speed, however you cannot attack while mounted. Account Bound
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.