Compounds On: Weapon
Increases ranged damage on targets by 1%.
For every 2 upgrade levels of the compounded item,
Increases ranged damage on targets by an additional 1%.
Crit + 1
Armor worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident.
Account Bound
Max HP + 1000
Max SP + 100
Mdef + 10
All Stats + 1
This item cannot be upgraded.
Set Bonus
Airship's Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Boots worn by traveler riding the Airship. It is an object robbed by monsters during the airship attack incident.
Account Bound
Agi + 1
Aspd + 10%
This item cannot be upgraded.
Set Bonus
Airship's Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Cloak worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident.
Account Bound
Flee + 20
Reduces damage taken from Neutral property attacks by 10%.
Reduces the variable casting time of skills by 20%.
This item cannot be upgraded.
Set Bonus
Airship‘s Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Alarm Card.
Add the chance of auto
casting level 1 Sight
around the user when
receiving Physical Damage.
Max HP +300, Vit +1.
Clocktower Card Set
Tower Keeper Card
Punk Card
Alarm Card
Clock Card
DEF +3
MDEF +3
A mask which resembles the face of an Alarm monster.
------------------------
Increases resistance to Blind by 25%.
------------------------
Location : Middle Lower
A small supply cache.
When opened, will randomly give one of the following:
50 Fire Bottles
50 Acid Bottles
50 Man Eater Bottles
50 Coating Bottles
50 Mini Bottles
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant.
Increases ATK based on the Learning Potion skill level.
When upgrade level is over +6:
For every upgrade level of Alchemist Shadow Armor, increases ATK based on the Learning Potion skill level.
Alchemist Shadow Shoes
When equipped by Alchemist, enables the use of Level 3 Adrenaline Rush.
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
When equipped by Alchemist classes, increases Healing skills by 30%.
For every upgrade level of Alchemist Shadow Shoes, increases Healing skills by an additional 7%.
A white glove made especially for fire magic. Gives off a faint burnt smell.
INT + 1, MDEF + 2.
10% increase of all Fire ATK.
Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK.
20% decrease of tolerance to all Water magic.
30% decrease of tolerance to all water ATK.
A book with instructions for creating Alcohol.
Used for Alchemist skills.
Crafting Materials:
5 Poison Spore
5 Stem
1 Empty Bottle
1 Empty Test Tube
1 Medicine Bowl
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
------------------------
MHP + 10%, MSP + 10%.
MDEF + 10.
------------------------
For every 2 refine level, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, ATK + 5%, MATK + 5%.
------------------------
When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
------------------------
When refined to +12 or higher, reduce Fixed Cast Time by 50%.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
------------------------
[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
------------------------
Def: 50
A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head. ''Be strong, master!''
Position: Upper
+10% damage against Demihuman monsters,
+10% damage against Human Player monsters,
Has low chance of casting Sleep on its wearer.
Str +1.
Cannot be upgraded.
An egg in which a cute Alice pet rests. This can be hatched using a Pet Incubator.
Diet: White Potion
Summoned Bonus
Mdef + 1
Increases damage taken from Demi-Human and Human Player race enemies by 1%.
A box containing 1 Alice Hat
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage against
Demihuman monsters,
and has low chance of
casting Sleep on
its wearer.
Str +1.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper Weight : 50
Job except Novice
A box that contains 1 Alice Doll
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage against
Demihuman monsters,
and has low chance of
casting Sleep on
its wearer.
Str +1.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper
Job except Novice