The one who can handle all guns is the one used by the master.
It seems to resonate with the boots of an ancient hero.
Splash Attack.
Increase damage of ranged attack by 3% per 2 refine rate.
MSP + 2% per 3 refine rate.
When refined to +7 or higher, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, upon use of Platinum Altar increase ATK + 50 and Ranged Damage + 10% for 90 seconds
When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
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MaxHP +10%, MaxSP +10%
ASPD +10%
Reduces variable casting by 10%
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For every 2 refine levels, ATK +1%, MATK +1%.
For every 3 refine levels, DEX +5.
For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6%
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Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots
DEX +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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Increase long ranged physical damage by 7%.
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Set Bonus:
Dexterity
Will of Sharpshooter
Increase long ranged physical damage by 15%.
An armor worn to enhance dexterity.
Dex + 1
Max HP + 10 per upgrade level of the item.
If upgrade level is +7 or higher,
Additional Dex + 1
If upgrade level is +9 or higher,
Additional Dex + 1
Set Bonus
Dexterous Shadow Armor
Dexterous Shadow Weapon
Dex + 1
A glove worn to enhance dexterity.
Dex + 1
ATK + 1 per upgrade level of the item.
MATK + 1 per upgrade level of the item.
Hit + 1 per upgrade level of the item.
Set Bonus
Dexterous Shadow Armor
Dexterous Shadow Weapon
Dex + 1
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str + 2
Dex + 1
Max HP + 150
Increases resistance to Stone and Stun by 5%.
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
ATK + 15 for every upgrade level of Diabolus Armor,
All Stats + 10
Increases physical and magical damage on Temple of the Demon God monsters by 30%.
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
For every upgrade level of Diabolos Armor [1],
ATK + 15
Increases resistance to Stun and Stone by 5%.
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
Set Bonus
Diabolus Wing
Diabolus Boots
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
MaxHP + 100 for every Base Level
ATK/mATK + 20 for every upgrade level of Diabolus Boots
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
An extravagant suit modeled after one of the twelve legendary pantheon.
You can feel Diana's divine power coming from it.
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For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second.
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When refined to +12 or higher,
reduce Purring cooldown by 20 seconds,
when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds,
when casting SV Root Twist, gain MATK + 100 for 3 seconds.
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Set Bonus:
Diana Suit [1]
Matyr Card
When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds.
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Set Bonus:
Diana Suit [1]
Cutie Card
ASPD + 10%, reduce Stoop cooldown by 6 seconds,
increase magic damage against all race enemies (including Player and Doram) by 40%.
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Def : 0
A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
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Reduce After Cast Delay by 3%.
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Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
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Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
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Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
Key chain held by a being who crosses dimensions.
I don't know what kind of power the key is for.
[Can be refined]
All trait stat + 3, reduces variable casting time by 10%.
If refine rate is 7 or higher, P.Atk + 3.
If refine rate is 9 or higher, CRT + 4 and P.Atk + 2 per 20 base CON.
If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds.
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[Grade Bonus]
[Grade D] CON + 2, Atk + 3%.
[Grade C] P.Atk + 2.
[Grade B] P.Atk + 3, Res + 20.
[Grade A] CON + 2 per 15 base Dex.
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This staff is made of two parts that can be recombined to form a cross that will endow Holy power to its user.
Property: Holy
Dex + 4
Reduces damage taken from Demon and Undead race enemies by 15%.
Set Bonus
Divine Cross
Spiritual Ring
Dex + 2
MATK + 10%
Reduces damage taken from Demon and Undead race enemies by 10%.
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A special hairband which is designed to use the most frequently used tools.
Str +1, Dex +1, Mdef +5.
When pure Str is 120, ATK +10, CRI +3.
Location: Upper
A special hairband which is designed to use the most frequently used tools.
Account Bound
Position: Upper
Str + 1
Dex + 1
Mdef + 5
ATK + 10 and Crit + 3, if the user's base Str is 120 or higher.
A box that contains 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
Dex +1, Flee +2.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Drooping Bunny
Description:
A cute rabbit doll that can be worn on the head.
Dex +1, Flee +2.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A hat made to resemble the monster, Nine tails. proud of its great heat-retainablity.
AGI + 1, Dex + 1
While damaged, Gloria LV 1 is casted with some chances.
Item Class : Headgear Def : 1
Head Position : Upper Weight : 30
Level limit : 20
A Drops balloon that floating over your head.
Somehow you feel really lucky just by wearing this.
DEX + 2
Increases item drop rate and experience gained from defeating a monster by 5%.