A Box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Box Weight : 1
A proud demon fox child.
[Ahh!! Don't touch me!!] It seems she is a bit shy.
------------------------
Physical damage to all size enemy + 10%.
------------------------
Reduces damage taken from players by 5%.
------------------------
Grants immunity to confusion.
------------------------
When learned Spirit of Life Lv 1,
Reduce Fix cast time of skill Lope and Stoop by 100%,
When using Scar of Tarou, active [Reckless Rush] for 15 sec.
Reckless Rush
For 15 seconds, increase Animal skill damage by 1% for every 1000 HP you own, up to 100%.
Every level of Hiss,
Increase VIT by 5.
------------------------
Location : Middle
Def : 2
A shield with the power of fire. There are various effects depending on the user's stats.
Mdef + 10
This item is indestructible in battle.
Reduces damage taken from Fire property attacks by 10%.
Increases physical and magical damage on Fire property targets by 5%.
If Fotia Shield [1] upgrade level is +6 or higher,
Reduces damage taken from Fire property attacks by an additional 15%.
Increases physical and magical damage on Fire property targets by an additional 10%.
If upgrade level is +8 or higher,
If the user's base Str is 90 or higher, ATK + 50.
If the user's base Agi is 90 or higher, Aspd + 5%.
If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%.
If the user's base Int is 90 or higher, MATK + 30.
If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%.
If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Adds 30% resistance
to the Stun status if
the wearer's base AGI
is 90 or greater, and
adds 50% resistance
to the Stone and Sleep
statuses if base VIT
is 80 or greater.
A gem with power to transcend the time.
It can give special stats to certain armors that reacts to the power of time.
[Imbueable Items]
Overwelm Str Armor[1]
Overwelm Int Armor[1]
Overwelm Vit Armor[1]
Overwelm Dex Armor[1]
Overwelm Agi Armor[1]
Overwelm Luk Armor[1]
Geographer Card.
Add the chance of
auto casting level 2
Blessing on the user when
receiving Physical Damage.
Auto cast level 10
Blessing instead of
level 2, if level 10
Blessing is learned.
Acolyte Card Set
Rideword Card
Cookie Card
Fur Seal Card
Enchanted Peach Tree Card
Vit +10
-10% Variable Cast Time
-10% SP Consumption
Acolyte Class Bonus:
-30% damage from Undead
and Demon monsters.
+5% EXP from Demon and
Undead monsters.
Giant Whisper Card.
Flee+10.
ATK +20 if the user has 80 or more STR points.
Max HP +3% if the user has 80 or more VIT points.
Critical +3 if the user has 80 or more LUK points.
VIT + 5 , INT + 5, Resistance to stun + 50%, Increase effectiveness of Heal skills by 10%.
When refined to +7 or higher, reduce delay after skill by 20%, increase heal effectiveness by 10%.
When refined to +9 or higher, increase heal effectiveness by 10%.
When refined to +10 or higher, reduce SP consumption by 20%.
When equipped with Archbishop 1Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Archbishop 2Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Catholic 1Lv, reduces SP consumption of skills by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Cure 1Lv, reduces delay after skill by 10%, increases heal effectiveness of heal skills by 20%.
Location: Upper Weight: 20
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.
MHP + 2500.
------------------------
When refine level is +7 or higher, MHP + 5%.
------------------------
When refine level is +9 or higher, additional MHP + 5%.
------------------------
When refine level is +11 or higher, additional MHP + 5%.
An armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
Vit + 2
Max HP + 10%
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb.
Max HP + 5%
Max SP + 5%
Mdef + 3
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
One of the few armors that was forged by Goibe the blacksmith. It is said that the gods valued his armors more than the weapons he had forged.
Position: Upper
Vit + 3
Mdef + 3
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
------------------------
VIT +12, MHP +20%, MSP +5%.
For every 2 refine level, Reduces variable casting time by 3%.
For every 2 refine level, Increases ASPD by 3%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +80, MDEF +15, MHP +10%.
For every 30 base VIT, Reduces physical and magical damage
taken from medium and large size monsters by 1%.
[Dragon's Stamina]
When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds.
If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases,
and additional reduce damage received from all size monster by 5%.
If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
------------------------
A hairband adorned with what appears to be the wings of a golden angel.
Position: Upper
Max HP + 2% if the users base Vit is 70 or higher.
Max SP + 2% if the users base Vit is 70 or higher.
ATK + 5 if the users base Str is 70 or higher.
MATK + 5 if the users base Int is 70 or higher.
Aspd + 2% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by 2% if the users base Dex is 70 or higher.
Increases critical damage on targets by 2% if the users base Luk is 70 or higher.
If upgrade level is +7 or higher,
Additional Max HP + 3% if the users base Vit is 70 or higher.
Additional Max SP + 3% if the users base Vit is 70 or higher.
Additional ATK + 10 if the users base Str is 70 or higher.
Additional MATK + 10 if the users base Int is 70 or higher.
Additional Aspd + 3% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by an additional 3% if the users base Dex is 70 or higher.
Increases critical damage on targets by an additional 3% if the users base Luk is 70 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
A pair of wings from a golden angel.
Max HP + 5% if the users base Vit is 90 or higher.
Max SP + 5% if the users base Vit is 90 or higher.
ATK + 15 if the users base Str is 90 or higher.
MATK + 15 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 5% if the users base Luk is 90 or higher.
If upgrade level is +9 or higher,
Additional Max HP + 5% if the users base Vit is 90 or higher.
Additional Max SP + 5% if the users base Vit is 90 or higher.
Additional ATK + 15 if the users base Str is 90 or higher.
Additional MATK + 15 if the users base Int is 90 or higher.
Additional Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 3
Set Bonus
Elegant Doram Suit
Elegant Doram Manteau
Elegant Doram Shoes
Cute Grass Necklace
Advanced Saurel Charm
Max HP + 25%
Max SP + 15%
Enables Level 9 Heal.
Increases the recovery rate of recovery skills by 30%.
A helmet once worn by the strongest guard.
It embodies deep loyalty to the great king.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
Immune to Curse.
------------------------
Set Bonus:
Guardian Helm [1]
King Schmidt's Suit [1]
All Basic Status + 10
Reduce damage taken from Players by 7%.
Immune to Frozen.
------------------------
Guardian Helm [1]
King Schmidt's Manteau [1]
All Basic Status + 10
Reduce damage taken from Players by 6%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Str) [1]
All Basic Status + 5
ATK + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Vit) [1]
All Basic Status + 5
Reduce variable casting time by 10%.
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Int) [1]
All Basic Status + 5
MATK + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Agi) [1]
All Basic Status + 5
ASPD + 10%
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Dex) [1]
All Basic Status + 5
Increase long ranged physical damage by 10%.
Reduce damage taken from Players by 3%.
------------------------
Guardian Helm [1]
King Schmidt's Insignia (Luk) [1]
All Basic Status + 5
Critical Damage + 10%
Reduce damage taken from Players by 3%.
------------------------
Def : 2
Location : Middle
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Compounds On: Armor
Flee + 20
Additional Flee + 20, if the user's base Vit is 110 or higher.
Enables Level 10 Lady Luck, if the user has a Musical Instrument/Whip equipped.
Rental Item
A legendary necklace worn by Freija, the goddess of beauty.
STR, AGI, DEX, VIT +3
INT, LUK +5
MDEF +2
Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer.
Required Lv : 47
Earrings with the power of heaven.
It is said that the owner will have the power to judge those who disturb the order.
------------------------
Enables the use of Item Appraisal Lv. 1.
------------------------
For every 18 base STR, HIT +2, MaxHP +2%.
------------------------
For every 18 base AGI, FLEE +2, decreases after cast delay by 2%.
------------------------
For every 18 base VIT, MDEF +2, decreases variable cast time by 2%
------------------------
For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%.
------------------------
For every 18 base DEX, Critical +2, ASPD +2%.
------------------------
For every 18 base LUK, DEF +20, ATK +15, MATK +15.
------------------------
Def: 0
Location: Middle
Weight 0
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
A shield named after Hervor, the valkyrie who ensures victory for her warriors. It's now endowed with greater power.
VIT + 20, MDEF + 10.
-30% damage received from other adventurers.
When you receive Melee Physical damage, this item creates a chance of casting Protective Light.
Protective Light immediately cancels Stun, Sleep, Curse, Petrification, Poison, Blind, Silence, Bleeding, Chaos, and Frost, and protects the user against such effects for a set duration.
Cannot be Upgraded.
Indestructible.
It is used in ceremonies to exchange each other by painting elaborate pictures on the eggs of birds, which signify the birth of life. It revives even the dead with strong vitality.
(This item will be deleted when event ends.)
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
Property: Neutral
Bypass 100% of hard defense of Brute race targets when performing a physical attack.
Bypass 100% of hard defense of Doram race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race monster is killed.
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2