Compounds On: Weapon
MATK + 10%
Adds a 1% chance of casting Level 5 Killing Cloud on the target when performing a magical attack.
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
An armor worn to enhance physical defense.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Neutral property attacks by 1%.
Set Bonus
Athena Shadow Shield
Immune Shadow Armor
Def + 1 per upgrade level of Athena Shadow Shield and Immune Shadow Armor.
If the combined upgrade levels of Athena Shadow Shield and Immune Shadow Armor are +15 or higher,
Reduces damage taken from Neutral property attacks by 1%.
Very unique, square formed shield with a special jewel on it which protects from physical power.
Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
If upgrade level is +7 or higher,
Reduces damage taken from Neutral property attacks by an additional 5%.
If upgrade level is +9 or higher,
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
This box cannot be traded with others.
A box containing 1 Immune Shield
Very unique, square formed shield with a special jewel on it which protects from physical power.
If upgraded to +5 or higher, increases 1% of tolerance against Neutral attack. (The tolerance increase is limited to refine level 12) per refine level.
If upgraded to +7 increased tolerance against Neutral by 5%
If upgraded to +9 or higher increases tolerance to Water, Earth, Fire, and Wind by 5%
Once you open the box, it cannot be refunded.
An egg in which a cute Imp pet rests. This can be hatched using a Pet Incubator.
Diet: Flame Gemstone
Summoned Bonus
Increases physical damage on Fire property targets by 1%.
Reduces damage taken from Fire property attacks by 2%.
An improved version of the hat modeled after the imp,
the mascot of the Thor Volcano dungeon.
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When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
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There's a chance to grant the weapon Fire property for 60 seconds,
when doing physical attacks.
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There's a chance to increases Fire magical damage by 20% for 60 seconds,
when doing magical attacks.
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When refined +7 or higher,
Increases melee physical damage by 10%,
increases Fire magical damage by 10%.
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When refined +9 or higher,
ATK + 5%, MATK + 5%.
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When refined +11 or higher,
increases physical/magical damage to Earth property monsters by 20%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
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Def : 1
Location : Upper
Powered suits reborn through the latest armor technology.
Despite its heavy appearance, it is very light.
MaxHP + 10% , MaxSP + 10%.
When Arm Cannon skill level 3,
ATK + 1 per 1 base level.
When Neutral Barrier skill level 3,
physical ranged attack damage + 70%.
Reduce after cast delay by 10% per
1 Pile Bunker skill level learned.
When refined to +5 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by 50%.
When refined to +7 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by additional 50%.