Increase physical damage against Shadow, Undead, and Ghost property monsters by 10%.
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For every 3 refine levels, increase physical damage against Shadow, Undead, and Ghost property monsters by additional 10%, up to 10 refine levels.
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Increases physical damage taken from Shadow property monsters by 30%.
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Set Bonus:
Illusion Tablet [2]
Illusion Ring [1]
ASPD + 8%.
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For every 2 refine levels of Illusion Tablet, increase critical damage by 5%.
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When refined to +9 or higher, CRI + 15.
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When refined to +11 or higher, ATK + 100.
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A legendary sword of a brave general from the East.
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Perfect Dodge + 10.
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For every refine level, increase long ranged physical damage by 2%.
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When refined to +7 or higher, reduce SP consumption of skills by 20%.
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When refined to +9 or higher, reduce after cast delay by 20%.
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When refined to +11 or higher, MHP + 10%, MSP + 10%.
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Set Bonus:
Illusion Tae Goo Lyeon [2]
Illusion Boots [1]
Increase long ranged physical damage by 3%.
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When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
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When the total refine level of set are 18 or higher,
Reduce fixed casting time by 0.5 second.
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When the total refine level of set are 22 or higher,
Increase Dragon Breath and Dragon Breath - Water damage by 20%.
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A staff which is covered with thorns, containing strong meanings of sorcery.
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Indestructible in battle.
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MATK + 180, INT + 3, DEX + 3.
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For every refine level, ignore magical defense of all race monsters (except players) by 3%.
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For every 2 refine level, reduce After Cast Delay by 3%.
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When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
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When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
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When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
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Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
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When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
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When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
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When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
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a hideous axe that is said to be haunted by the fear of death when the day faces the enemy, with a life-threatening axe that has become frighteningly cruel because it is swung from the battlefield and filled with blood.
Unbreakable.
STR + 2, DEX + 2, LUK + 2.
Increases the damage of Axe Tornado and Axe Boomerang by 100%.
Increases the damage of Cart Tornado by 75%.
If refine rate is 7 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
If refine rate is 9 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%.
If equipped with Illusion Shoes, ATK + 40.
If refine rate of both is 7 or higher, increases the damage of Axe Boomerang by 15%.
If the sum of their refine rates is 18 or higher, ATK + 10%.
If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.
Its shape resembles a bird's wing,
so it is named like this.
It is famous for its weapons of the Fuuma tribe.
Unbreakable, DEX + 2.
Increases the damage of Kunai Splash by 9% per refine rate.
If equipped with Illusion Apple of Archer,
ATK + 50.
If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%.
If the sum of their refine rates is 18 or higher,
increases long ranged physical damage by 10%.
If the sum of their refine rates is 22 or higher,
further increases the damage of Kunai Splash by 20%.
Rumored to have been crafted by an ancient wizard, this staff is imbued with awesome energies.
Property: Neutral
Int + 6
Dex + 2
Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.
A spear with a curved blade modeled after a lightning.
It can cut and stab at the same time.
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For every refine level, ATK + 4.
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For every 2 refine level, increase long ranged physical damage by 3%.
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When refined to +7 or higher, increase Clashing Spiral damage by 20%.
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When refined to +9 or higher, increase long ranged physical damage by additional 5%.
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When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%.
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Set Bonus:
Illusion Zephyrus [2]
Illusion Chain Mail [1]
ATK + 30.
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When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.
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When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%.
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When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%.
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A one-handed, formless sword imbued with telekinetic energy that can derange the enemy's mind.
Property: Ghost
Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack.
Drains 1 SP from the user when performing a physical attack.
This item is indestructible in battle.
Compounds On: Garment
HP Recovery - 100%
SP Recovery - 100%
Restores 50 HP and 5 SP to the user when a monster is killed by a short-ranged attack.
Drains 1000 HP and 100 SP from the user when the compounded item is unequipped.
Compounds On: Weapon
ATK + 10%
Adds a 2% chance of casting Level 5 Ignition Break on the target when performing a physical attack.
Set Bonus
Immortal Cursed Knight Card
Stephen Jack Ernest Wolf Card
Aspd + 1
A rusty old identification tag, perhaps it was used to distinguish immortal entities.
ATK + 50
MATK + 50
Reduces damage taken from Undead race enemies by 4%.
Set Bonus
Immortal Dog Tag [1]
Juliette D Rachel [2]
Increases physical damage on targets by 5% per upgrade levels of Juliette D Rachel [2].
If Juliette D Rachel [2] upgrade level is +9 or higher,
Adds a 10% chance of casting Level 10 Oratio on the target when using Rolling Cutter.
Set Bonus
Immortal Dog Tag [1]
Sunflower Boy [2]
For every upgrade level of Sunflower Boy [2],
Int + 2
Increases the damage of Crimson Rock by 1%.
If Sunflower Boy [2] upgrade level is +9 or higher,
Adds a 1% chance to increase the damage of Fire property magical attacks on targets by 50% for 10 seconds when performing a magical attack.
Restores 500 HP to the user when a monster is killed.
Set Bonus
Immortal Dog Tag [1]
Lindy Hop [2]
Critical damage +3% per upgrade levels of Lindy Hop [2].
If Lindy Hop [2] upgrade level is +9 or higher,
Crit + 50
Increases physical damage on boss monsters by 25%.