A modification cube that awakens a weapon.
Uses Madogum that is refined to +9 at least.
Awakened Madogum +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
A dagger used by a wizard who admired a magic knight.
It seems to resonate with Ancient Hero Boots.
MATK +150.
For each 2 refine levels, MATK +10.
For each 3 refine levels, increase attack speed (reduces delay after attack by 2%).
When refined to +9 or higher, increase all elemental magic damage by 10%.
When refined to +11 or higher, adds a random chance to autospell Psychic Wave 3Lv when melee physical attakcs.
When equipped with Ancient Hero Boots, adds random chance to increase INT+20, MATK+15% for 7 sec when wearer physical attacks.
Weapon Lv : 4
Required Lv : 100
Required Job: Shadow Chaser Jobs
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level increases ASPD by 2%.
When refined to +7 or higher, when performing melee physical attack, there is a chance to auto-cast Level 7 Meteor Storm.
When refined to +9 or higher, increases all property magical damage by 15% and increases magical damage against all property enemies by 15%.
When refined to +11 or higher, when performing melee physical attack, there is a chance to auto-cast Level 5 Psychic Wave.
Set Bonus:
Madogum-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] Increases all property magical damage by 15%, S.MATK +1.
[Grade B] SPL + 3, S.MATK + 2.
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It has a cute design with high defensive power.
All stats +1.
Mdef +6.
DemiHuman resistance +5%
Player resistance +1%
Fire, Wind, Water, Earth resistance +5%.
Location : Middle, Lower Weight : 20
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Maestro Classes.
MaxHP + 3%.
DEF increases by multiplying the refine degree and the skill points used for the Maestro-only performance skill.
Echo Song, Harmonize, Windmill Rush
Location : Weapon Weight : 0
Magazine for One damage increased by 5%..
[Weapon Grade Bonus]
[Grade D] Magazine for One damage increases by additional 3%.
[Grade C] Increase physical damage against all size enemies by 10%.
[Grade B] Magazine for One damage increases by additional 4%.
[Grade A] Magazine for One damage increases by additional 6%.
An exclusive robe for Mage Class characters that contains magic power.
Int + 1
Mdef + 5
Set Bonus
Ancient Magic [2]
Mage Coat
Int + 4
Max SP + 10%
Mdef + 8
An exclusive robe for Mage Class characters that contains magic power.
Int + 1
Mdef + 5
Set Bonus
Ancient Magic [2]
Mage Coat [1]
Int + 4
Max SP + 10%
Mdef + 8
A guidebook that enables to experience basic Mage skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 1 Fire Bolt
Level 1 Fire Wall
Level 1 Increase SP Recovery
Level 1 Cold Bolt
A box that contains:
Rental Item
1 Baphomet Horns
Duration: 7 Days after opening.
A headgear made from the horns of Baphomet.
Inflicts 12% more damage to Demihumans.
Increases ATK based on the wearer's Job Lvl.
This item cannot be Dropped or Traded.
Location : Upper Weight : 80
Shield for anti-magic, with improved ability to reflect magic.
It's very thin, probably because of its anti-magic shield.
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Increases all property magical damage by 3%, Mdef + 15.
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If refine rate is 7 or higher, MATK + 25.
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If refine rate is 9 or higher, reduces variable casting time by 5%.
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If refine rate is 12 or higher, increases all property magical damage by additional 7%.
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Set Bonus
Magic Absorber
Force/Mental Condenser
MaxHP + 10%, reduces global cooldown by 5%.
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Def : 50
Bypass 5% of magic defense of Angel Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Angel Race monsters when performing a magical attack.
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Set Bonus
Magic Corrupt Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Angel Race monsters when performing a magical attack.
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Location : Weapon
An improved version of cloth that was given out at certain magic contest.
It doesn't seem to be a genuine product, but safety is guaranteed.
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ASPD + 5%.
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Reduce after cast delay by 5%.
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ATK + 50, MATK + 50
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Reduce damage taken from players by 5%.
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When refined to +6 or higher,
Increase ASPD and reduce after cast delay by additional 5%.
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When refined to +8 or higher,
Increase ASPD and reduce after cast delay by additional 10%.
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Set Bonus:
Magic Barrier Cloth [1]
Anti Conjurer Suit [1]
MHP + 25%, MDEF + 50.
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Set Bonus:
Magic Barrier Cloth [1]
Magic Protector Robe [1]
When using recovery skills, HP recovery amount + 30%.
Reduce SP consumption when using skills by 10%.
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Def : 38
An improved Manteau that was one of the prizes of the Geffen Magic Contest.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Increases ASPD by 2% per 3 refine rate.
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If refine rate is 9 or higher, increases melee physical damage by 5%.
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If refine rate is 11 or higher, increases melee physical damage by additional 7%.
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Set Bonus
Magic Barrier Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Def : 75
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Reduces variable casting time by 2% per 3 refine rate.
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If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%.
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If refine rate is 11 or higher, increases all property magical damage by 7%.
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Set Bonus
Magic Barrier Muffler
Anti Conjurer Suit
MATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%.
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Def : 70
A thick book which is full of unknown words. It seems to be published in series.
Int + 2
Mdef + 3
Adds a chance of inflicting Stun on the attacker when receiving a physical attack.
Armored gloves in the hand of a weapon. It brings out potential powers.
Ignores magical defense of brute (except player) and plant race monsters by 5%.
Ignores magical defense of brute (except player) and plant race monsters by additional 1% per 2 refine rate.
When Magic Scissors Hunting Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5.
If the sum of refine rate is 25 or higher, Ignores magical defense of brute (except player) and plant race monsters by 100%.
Location : Weapon Weight : 0
Required Lv : 1
Bypass 5% of magic defense of Plant Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Plant Race monsters when performing a magical attack.
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Set Bonus
Magic Scissor Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Plant Race monsters when performing a magical attack.
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Location : Weapon