A ring that gives a loud sound when you shake it. You can feel your attack getting stronger.
Str + 5
Agi + 5
Vit + 5
Enables Level 5 Hammer Fall.
For every base level, increases the damage of Bash by 1%.
For every 5 base levels, increases the damage of Bowling Bash by 3%.
For every 2 levels of Sword Mastery known,
Str + 1
Agi + 1
Vit + 1
ATK + 10
Set Bonus
Toy Ring [1]
Meteor Strike [2]
ATK + 100
Increases the damage of Bowling Bash by 50%.
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, ATK +15%, increases holy attribute magical damage by 15%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%,
reduces fix casting time by 0.2 seconds.
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Set Bonus:
Biolab Libra Diadem
Farthezan
Reduces variable casting time by 10%.
increases Gloria Domini and Genesis Ray damage by 10% per refine rate of Farthezan.
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Set Bonus:
Biolab Libra Diadem
Harve
Reduces cooldown of Shield Press by 1 second.
Increases Shield Press damage by 10% per refine rate of Harve.
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Set Bonus:
Biolab Libra Diadem
Fortridge
Reduces cooldown of Cannon Spear by 0.5 Seconds.
Increases Cannon Spear damage by 12% per refine rate of Fortridge.
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Def : 10
Location : Upper
A gatling gun for a rebellion who is now a little used to handling guns.
Account Bound
Property: Neutral
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Hit - 20
Crit + 10
Aspd + 1
Increases the damage of Fire Rain by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Gatling Fever known.
A grenade launcher for a rebellion who is now a little used to handling guns.
Account Bound
Property: Neutral
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Increases the damage of Dragon Tail by 20%.
A revolver for a rebellion who is now a little used to handling guns.
Account Bound
Property: Neutral
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Increases the damage of Fire Dance by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Chain Action known.
A rifle for a rebellion who is now a little used to handling guns.
Account Bound
Property: Neutral
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Hit + 10
Crit + 20
Increases the damage of God's Hammer by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Tracking known.
A shotgun for a rebellion who is now a little used to handling guns.
Account Bound
Property: Neutral
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Hit - 10
Increases the damage of Shattering Storm by 20%.
A glove that brings out the potential abilities of the wearer by attaching it to the hand that wears the weapon.
ATK +1, MATK +1 per refine rate.
Increases ranged physical damage by 3%.
When refined to +7 or higher, increases long ranged physical damage by additional 3%.
When refined to +9 or higher, MaxHP + 10%.
When equipped with Round Trip Shadow Weapon/Shield/Armor,
Increases Round Trip damage by half of the sum of refine rates.
When equipped with Rebellion Shadow Shoes,
Ignores 40% of physical defense of all races except players, additionally ignores physical defense equal to the sum of refine rate of Round Trip Shadow Weapon/Rebellion Shadow Shoes.
Location: Weapon Weight: 0
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Triple Laser increased by 5%.
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For every 2 Refine Levels, CRI + 1 ATK + 4.
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For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%.
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Set Bonus:
Triple Shadow Earring
Triple Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Triple Shadow Earring
Triple Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
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Location: Earring
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Triple Laser increased by 5%.
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For every 2 Refine Levels, CRI + 1 ATK + 4.
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For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%.
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Location: Pendant
Cannot be Knocked back.
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Every 2 refine level, ATK +10, CON +1, CRT +1.
Every 3 refine level, Increases Long range physical damage and critical damage by 5%.
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When refined to +7 or higher, ATK +15%, ASPD +10%.
When refined to +9 or higher, Increases physical attack to all property by 12%.
When refined to +11 or higher, CRI +20.
When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7.
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Set Bonus:
Tristan Imperial Cape-LT [1]
Old Casket of Protection [1]
Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%.
When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds.
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Set Bonus:
Tristan Imperial Cape-LT [1]
Beelzebub Card
Increases physical damage to BOSS Monsters by 30%.
Enable to use Reflect Damage Lv.3.
Reduces damage taken from Undead race by 50%.
Increases damage taken from Ghost property by 30%.
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[Grade Bonus]
[Grade D] ATK +80.
[Grade C] CRI +10.
[Grade B] Increases physical damage to all size by 12%.
[Grade A] Reduce after skill delay by 7%.
If refined to +13, increases physical damage to all race by 12%.
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Def: 20
Every level of Rhythm Shooting learned,
Increase long ranged physical damage by 2%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Upper)
Every level of Stage Etiquette learned,
Increase physical damage against all property enemies by 3%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Middle)
Increase Rose Blossom damage by 10%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Lower)
P.ATK + 3, Increase Rhythm Shooting damage by 15%.
[Lace La Zard]
Every level of Rhythm Shooting learned,
Increase long ranged physical damage by 2%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Upper)
Every level of Stage Etiquette learned,
Increase physical damage against all property enemies by 3%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Middle)
Increase Rose Blossom damage by 10%.
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Set Bonus:
Troubadour & Trouvere Stone (Garment)
Wanderer Maestro Stone Stone (Lower)
P.ATK + 3, Increase Rhythm Shooting damage by 15%.
Cannot trade with other account.
Ultra magical legendary drink which condensing most of famous healthy food.
All Stat + 10, ATK + 30, MATK + 30 for 60 minutes
Increase movement speed for 10 minutes.
Caution! Existing Food-item buff not stack!.
Compounds On: Weapon
Increases the damage of Reverberation by 20%.
Increases the damage of Reverberation by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Reverberation by an additional 20%.
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Bomb Cluster by 20%.
Increases the damage of Bomb Cluster by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Bomb Cluster by an additional 20%.
Set Bonus
Ranger Cecil Card
True Cecil Damon Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Rampage Blast by 20%.
Increases the damage of Rampage Blast by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Rampage Blast by an additional 20%.
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Cross Impact by 20%.
Increases the damage of Cross Impact by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cross Impact by an additional 20%.
Set Bonus
Guillotine Cross Eremes Card
True Eremes Guile Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Cart Tornado by 20%.
Increases the damage of Cart Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cart Tornado by an additional 20%.
Set Bonus
Geneticist Flamel Card
True Flamel Emure Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Feint Bomb by 20%.
Increases the damage of Feint Bomb by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Feint Bomb by an additional 20%.
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Axe Tornado by 20%.
Increases the damage of Axe Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Axe Tornado by an additional 20%.
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Potions that increase the Energy of your body.
For 60 minutes; ATK, MATK + 30, ATK, MATK + 1%,
HIT, FLEE + 30, ASPD + 1, SP consumption -5%,
Fixed cast-time -30%.
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
You can make an all-in-one buff potion by taking it to the NPC below along with the True Shining Def Scroll and True Infinity Drink.
[Nyantime]
[Nyantime]
Compounds On: Weapon
Increases the damage of Earth Drive by 20%.
Increases the damage of Earth Drive by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Earth Drive by an additional 20%.
Set Bonus
Royal Guard Randel Card
True Randel Lawrence Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
An energy drink that activates the energy in the body and helps in the fight, but be careful because it will bring side effects to health.
For 60 minutes; Increases ATK, MATK + 30, ASPD + 5% , variable cast-time -5%, Max HP, Max SP - 10%.
When attacking physically or magically, there is a chance to autocast Lv 3 Improve Concentration (If the character has a higher skill level, it will autocast the highest level.)
Increases movement speed for 10 minutes.
The effect will be lost if the character dies.
Compounds On: Weapon
Increases the damage of Ignition Break by 20%.
Increases the damage of Ignition Break by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Ignition Break by an additional 20%.
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Compounds On: Weapon
Increases the damage of Severe Rainstorm by 20%.
Increases the damage of Severe Rainstorm by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Severe Rainstorm by an additional 20%.
Set Bonus
Wanderer Trentini Card
True Trentini Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
A potion containing the blessing of Tyr, the god of battle.
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Increases ATK and MATK by 20 for 60 minutes.
Increases HIT by 30 and Flee by 30.
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Movement speed also increases for 10 minutes.
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If the character is die or got Dispelled the item effect will disappear.
This item cannot stack with Honey Pastry, Sesame Pastry, and Rainbow Pastry.
Rental Item
A high quality fish that is being used as a club since it is frozen solid.
When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.)
Has a chance to freeze its wearer at low rate.
if base Lv is over Lv 100, add ATK + 20.
A box that has a Butter Fish (1 hour rental)
Rental Item
A high quality fish that is being used as a club since it is frozen solid.
When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.)
Has a chance to freeze its wearer at low rate.
if base Lv is over Lv 100, add ATK + 20.
if Base LV over 100 , ATK + 20.
Box is trade/store/vend, once opened the item becomes account bound
a box that has butter fish (7 days rental)
Rental Item
A high quality fish that is being used as a club since it is frozen solid.
When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.)
Has a chance to freeze its wearer at low rate.
if base Lv is over Lv 100, add ATK + 20.
if Base LV over 100 , ATK + 20.
Box is trade/store/vend, once opened the item becomes account bound