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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Hit+10” in Renewal

Page 7 of 9
Rebellion's Scarf

Rebellion's Scarf [1]

#28484 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished. ------------------------ Physical damage against all class enemies + 5% Aspd + 2% per level of Mass Spiral known. Reduces the variable casting time of skills by 10%. Reduces the cast delay of skills by 1% per level of Fire Rain known. Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known. Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known. Increases critical damage on targets by 3% per level of Dragon Tail known. Increases the damage of Fire Rain by 5% per level of Fire Rain known. Increases the damage of Mass Spiral by 5% per level of Mass Spiral known. Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known. Increases the damage of Shattering Storm by 10% per level of Shattering Storm known. Reduces the SP cost of Fire Dance by 5. Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known. Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known. Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped. ------------------------
Full item details & effects
Record of Swordsman 2

Record of Swordsman 2 [1]

#490376 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 6%. Increase physical damage against all size enemies by 6%. Increase Hundred Spear and Earth Drive damage by 30%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Rune Circlet For every refine level of helmet, increase long ranged physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Casket of Protection For every refine level of helmet, increase melee physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman HIT + 40 Reduce global cooldown by 16%. Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Rune Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Hundred Spear damage by 10%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Casket of Protection For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Earth Drive damage by 10%. ------------------------ Def: 0
Full item details & effects
Rescue Binoculars

Rescue Binoculars

#410235 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 10. ------------------------ For every 20 Pure STR, physical damage to Formless and Undead races + 1%. ------------------------ For every 20 Pure AGI, physical damage to Brute and Plant races + 1%. ------------------------ For every 20 Pure VIT, physical damage to Insect and Fish races + 1%. ------------------------ For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%. ------------------------ For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%. ------------------------ For every 20 Pure LUK, physical damage to Doram and Human Player + 1%. ------------------------ If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10. ------------------------ Set Bonus: Portable Telescope Rescue Whistle Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds. Increases First Aid cooldown by 5 seconds. When using First Aid, auto-casts Lv.5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Ring of Ceryneian

Ring of Ceryneian [1]

#490145 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring made of golden antlers. It is under the protection of the moon goddess and dramatically improves the hunter's abilities. DEX + 7. Physical damage against all class enemies + 10%. Per 10 BaseLv, increase damage of Arrow Storm and Aimed Bolt by 1%. When Warg Ride skill level 3, each attack hit recovers SP by 3, reduces after cast delay by 20%. When Aimed Bolt skill level 10, increase damage to boss monsters by 15%. When Camouflage skill level 5, reduce cool time of No Limits by 45s. When Main Ranger skill level 10, increases accuracy by 15%.
Full item details & effects
Ring of Hunter

Ring of Hunter [1]

#490096 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Increase physical damage dealt to all grade monsters by 10% Increase damage of Fatal Menace by 1% per 3 BaseLv increases When Emergency Escape Lv5, reduce its cooltime by 0.5 sec. When Fatal Menace Lv10, reduce delay after skill by 30%. When Feint Bomb Lv10, recover 3 SP per hit. When equipped with Speed of Light, AGI + 40, increase physical damage dealt to all size monsters by 10%.
Full item details & effects
Ring of Nature

Ring of Nature [1]

#490076 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed. When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%. When equipped with Desire of Death, Agi +50, removes penalty of the weapon size. When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%. When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
Full item details & effects
Ring of Storm

Ring of Storm [1]

#490427 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring that symbolizes a storm. ------------------------ DEX + 20. ------------------------ Reduce after cast delay by 15%. ------------------------ Physical damage against all class enemies + 10%. ------------------------ Perfect Hit + 15. ------------------------ Reduce damage taken from players by 3%. ------------------------ Enables to use No Limits Lv 5. ------------------------ For every 2 base level, increase Severe Rainstorm damage by 1%, up to level 240. ------------------------ When unequipped, remove No Limits effect. ------------------------ Def : 0
Full item details & effects
Rogue's Treasure

Rogue's Treasure

#2620 · Armor · Accessory
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
10
Buy value
10,000 z
Sell value
5,000 z
An exclusive ring for the Thief and Ninja class. If the wearer has base STR 90 or higher, HIT +10, FLEE +10. If the wearer has base AGI 90 or higher, ATK +10, CRIT +10 When equipped with Black Cat, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%. When equipped with Cold Heart, damage against medium sized monsters +8%.
Full item details & effects
Rolling Thunder

Rolling Thunder [1]

#13193 · Shotgun · Weapon (Two-Handed)
ATK
280
Weapon Lv.
3
Required Lv.
120
Slots
1
Weight
180
Buy value
1,350,000 z
Sell value
675,000 z
A brother to the Shotgun Rolling Stone, this gun is equipped with a special device for additional Lightning damage. Base Attack: 280 Property: Neutral Required Job: Rebellion HIT - 10 Attack Delay - 10% A X% chance of casting Level 5 Thunder Storm on the target when dealing physical attacks.
Full item details & effects
Rough Core

Rough Core [1]

#490159 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A core that contains unstable, powerful energy. ------------------------ MHP - 3%, CRI + 10, Reduces variable casting time by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Magical Booster [1] Increase all property magic damage by 5%. When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%. When Garment refined to +9 or higher, increase all property magic damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Crimson Booster [1] Increase ranged physical damage by 5%. When Garment refined to +7 or higher, CRI + 10. When Garment refined to +9 or higher, Increase ranged physical damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Sigrun's Wings [1] Increase melee physical damage by 5%. When Garment refined to +7 or higher, Perfect Hit + 10. When Garment refined to +9 or higher, Increase melee physical damage by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Dark Blinder [1] Reduces global cooldown by 5%. When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%. When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec. ------------------------ Location : Accessory
Full item details & effects
Runaway Chip

Runaway Chip [1]

#18997 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
It feels like being controlled by an unknown machine. Position: Upper Max SP - 50% Hit + 50 Flee + 50 Set Bonus Runaway Chip [1] Broken Chip 1 [1] Broken Chip 2 [1] ATK + 50 MATK + 50 Increased Movement Speed. If Runaway Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50%
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scuba Mask

Scuba Mask [1]

#19162 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A Scuba Mask with a snorkel. It's a waterproof diving mask that resists high pressure and shocks. ATK + 5, MATK + 5. Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank. Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
Full item details & effects
Seal Card

Seal Card

#4312 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
Fur Seal Card. Hit +10, Flee +3. If worn by Acolyte Class characters, it adds Critial +9 on Devil and Undead monsters. Acolyte Card Set Rideword Card Cookie Card Fur Seal Card Geographer Card Enchanted Peach Tree Card Vit +10 -10% Cast Time -10% SP Consumption Acolyte Class Bonus: -30% damage from Undead and Demon monsters. +5% EXP from Demon and Undead monsters. Monk Card Set Rideword Card Cookie Card Fur Seal Card Waste Stove Card Str +3 SP +80 ATT +25 A chance of casting level 5 Signum Crusis with each physical attack. Guillotine Fist Damage +10% Monk Class Bonus: Uninterruptable Cast SP consumpion -10%.
Full item details & effects
Sealed Stalker Card

Sealed Stalker Card

#27217 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
Compounds On: Armor Adds a chance of casting Level 1 Full Divestment on the attacker when receiving a physical attack. HIT + 10. Additional Hit + 10, if the user's base Luk is 110 or higher. If compounded equipment is refined to +15 or above, HIT + 15 instead. Additional Hit + 15 instead, if the user's base Luk is 110 or higher.
Full item details & effects
Second Tuning Device

Second Tuning Device

#311045 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
[2nd hit: Judgment, 2nd hit: Faith damage increased by 5%. [Grade Bonus] [Grade D] [2nd hit: Judgment, 2nd hit: Faith damage increases by additional 3%. [Grade C] Increase physical damage against all size enemies by 10%. [Grade B] [2nd hit: Judgment, 2nd hit: Faith damage increases by additional 4%. [Grade A] [2nd hit: Judgment, 2nd hit: Faith damage increases by additional 6%.
Full item details & effects
Skin of Ladon

Skin of Ladon [1]

#20949 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A brown dragon's shell with 100 heads guarding a golden apple. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Demi-Human and Brute race enemies by 5%. Reduces damage taken from Earth and Wind property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit, ATK + 15 Hit + 5 If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Full item details & effects
Skull Hood

Skull Hood [1]

#5667 · Armor · Headgear (Top + Mid)
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat! Increases tolerance to Undead and Demon type monsters by 10% If refined to +7 or higher, has a chance of adding Critical Rate +30% and Hit +10 for 10 seconds while physically attacking. Location : Upper & Middle
Full item details & effects
Snake Queen Crown

Snake Queen Crown [1]

#400710 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
POW, CON+5. ------------------------ Every 2 refine level, ATK +20, HIT +8. Every 3 refine level, Melee/ranged physical damage increased by 7%. ------------------------ When refined to +7 or higher, ATK +10%. When refined to +9 or higher, reduces after cast delay by 10%. When refined to +11 or higher, increases perfect hit by 15%. When refined to +12 or higher, increases physical damage to all races enemies by 15%. When refined to +13 or higher, reduces fixed casting time by 0.5 seconds. ------------------------ Set Bonus: Snake Queen Crown [1] Evil Snake Lord Card Increases perfect hit by 40%. POW, CON +5. Every Helmet 3 refine level, increases melee and ranged physical damage by 8% ------------------------ Set Bonus: Snake Queen Crown [1] Evil Nymph Card POW, CON +3. Every Helmet 3 refine level, increases melee and ranged physical damage by 4% ------------------------ Set Bonus: Snake Queen Crown [1] Cloud Hermit Card Increases long-range physical damage by 15%. ------------------------ Set Bonus: Snake Queen Crown [1] Hermit Plant Card increases melee physical damage by 15%. ------------------------ Location: Upper Armor lv: 1 Required Lv: 130
Full item details & effects
Snow Cookie

Snow Cookie

#23549 · Consumable
Weight
5
Buy value
0 z
Sell value
0 z
A cookie that looks like Snow the snowman. Bite into it to enjoy a special taste and other effects. Restores HP by 5% when used. HIT + 30 for 10 mins. Cannot be used with an item that has the same effect. (This item will be deleted when the event finishes.)
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A pistol that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit - 10 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 3 seconds when performing a physical attack; Aspd + 100%. This item is indestructible in battle.
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A rifle that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit + 10 Crit + 10 Reduces the variable casting time of Tracking by 25%. Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
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