A weapon strengthened using the magic of Ether.
New abilities previously undiscovered have begun to appear.
Increases Double Bowling Bash damage by 5% per 2 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A weapon strengthened using the magic of Ether.
New abilities previously undiscovered have begun to appear.
Can't be destroyed.
MATK +200.
Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 5% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
A weapon strengthened using the magic of Ether.
New abilities previously undiscovered have begun to appear.
Can't be destroyed.
MATK +210.
Increases Talisman of Four Bearing God damage by 5% per 2 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
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Weapon Lv: 5
Required Lv: 200
Developed by the Alchemy Union of the Three Countries, this new medicine endows superhuman strength, though it's only temporary.
Instantly consumes 3,000 of your HP and in return, increases your Physical/Magic damage on player enemies by 100% for 10 seconds.
A magic book that strengthens Full Tempest Shadow and Full Penetration Shadow.
Gives 1-2 random options without changing the refinement level.
Please note that the existing random option will disappear.
[Shadow Equipment listed:]
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
Full Tempest Shadow Armor
Full Tempest Shadow Shoes
The barrel of the
original Gate Keeper
is made out of pure
Oridecon, making it
very durable. Dex +1.
Splash damage. Adds
a low chance of auto
casting Lv. 6 Spread
Shot with each attack.
Increasing this
weapon's upgrade
level adds a DEF bonus. Class : Shotgun
Attack Strength 200
An oversized bow with slow shooting speed and poor accuracy. Each and every arrow it shoots, though, is powerful enough to kill their victims at once.
Ranged Physical Attack Strength +40%.
Decreases Attack Speed (+15% post-attack delay).
Hit -50.
Equip To: Ranger
A box that contains 1 Classic Pole Axe 2 Week Rental
Description:
Rental Item
A weapon consisting
of an axe head mounted
on a long pole that
is designed to break
through thick armor.
Str +1, Int +2, Dex +1
This item cannot be Dropped or Traded.
Attack Strength: 195
A dagger with
an unnaturally
dark colored blade.
Those who hold it
instinctively sense
the danger and risk
of wielding this weapon. Has 5% chance of causing
Blind effect on enemies, as well as a 0.5% chance
of causing Blind effect on its user, in battle.
Attack Strength: 148
Property: Shadow
Acolyte Class
A black bladed dagger
whose darkness seems
to warn of impending
danger. Each strike has a 5% chance of inflicting
the Blind effect on the targeted enemy, and a
0.5% chance of inflicting the Blind effect on
the dagger's wielder.
Attack Strength: 148
Property: Shadow
Acolyte Class
Account Bound
Increases Physical Attack Strength to Demihuman monster by 95%.
Ignores physical defense from Demihuman monster by 20%.
Increases Physical Attack Strength to Human Player monster by 95%.
Ignores physical defense from Human Player monster by 20%.
MATK + 90
Increase damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 sec. when attacking and synchronizing the weapon by 5%
Indestructible.
***Additional Weapon Refining Level Option***
+6 Refining Ignore Defense of Demihuman monsters +5%
+6 Refining Ignore Defense of Human Player monsters +5%
[Slaughter] Lv 2(Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Refining When using [Killing Strike], auto-spell Lv. 10 [Heal].
+9 Refining When using [Throw Huuma Shuriken], has a chance of inflicting consistent
Developed by the Alchemy Union of the Three Countries, Endows superhuman strength, though it's only temporary.
Instantly consumes 300 of your SP and in return, decreases 50% damage received from other adventurers for 10 seconds.
Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR + 20, MDEF + 3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Required Lv : 47
High Density Elunium that has been buried deep underground. Used as a material to strengthen armor currently from refine levels 7 through 9.
This item's density ensures that refine attempts will not break the armor and if the attempt fails it will only downgrade by 1. Only a Blacksmith named Mighty Hammer in Eden Group or Payon can use this ore to refine.
Account Bound
A box that contains 50 HD Elunium
Description:
High Density Elunium
that has been buried
deep underground.
Used as a material
to strengthen armor currently from refine levels 7 through 9.
This item's density ensures that refine attempts will not break the armor and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer in Eden Group or Payon can use this ore to refine.
Box Weight : 1
High Density Oridecon that has been buried deep underground. Used as a material to strengthen weapons currently from refine levels 7 through 9.
This item's density ensures that refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1. Only a Blacksmith named Mighty Hammer in Eden Group or Payon can use this ore to refine.
Account Bound
A box that contains 50 HD Oridecon
Description:
High Density Oridecon
that has been buried
deep underground.
Used as a material to
strengthen weapons currently from refine levels 7 through 9.
This item's density ensures that refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1.
Only a Blacksmith named Mighty Hammer in Eden Group or Payon can use this ore to refine.
Box Weight : 1
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
These Silver Fox leather shoes provide optimum friction, facilitating safe movement.
Ranged Attack Strength +5%.
Additional Ranged Attack Strength +1% when upgraded to +8 and above (up to +13).
Equip To: All Classes
Herb jam made by appropriately combining Heroria's White Herb Powder.
It seems to strengthen the body's resistance.
RES + 50, MRES + 50 for 10 minutes.
Huuma shuriken made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Indestructible.
Character Bound
ATK + 5, MATK + 3 per refine rate.
For every 2 refine rate, increases ranged physical attack power by 1%.
If your base level is 20 or greater, increases ATK by 3 for every 10 base levels past 20 up to base level 120.
A thin, sharp weapon
that looks capable of
penetrating armor.
Inflicts more damage
depending on the
target's Defense.
Attack Strength: 70
Archer, Merchant, and
Thief Classes; Soul
Linker and Ninja Jobs
A strengthened glove engraved with the patterns of the Rune Midgard Kingdom.
------------------------
Physical damage against all class enemies + 5%
Reduces the variable casting time of skills by 10%.
The users casting cannot be interrupted outside of WoE.
------------------------
Set Bonus
Imperial Feather
Imperial Glove [1]
Reduces the cooldown of Overbrand by 2 seconds.
Increases long-ranged damage on targets by 2% per level of Cannon Spear known.
Increases long-ranged damage on targets by an additional 2% per level of Overbrand known.
Increases the damage of Cannon Spear by 30%.
Increases the damage of Overbrand by 20%.
------------------------
Best of Alchemist Monthly series 'HP of you & me Vol.12'. Alchemist Darcia's endless study of improvement in strength has finally been accomplished!
Used for Geneticist skill Special Pharmacy.
Crafting Materials:
HP Increase Potion (Small)
5 Monster Feed
10 White Herb
1 Spicy Sauce
10 Empty Bottle
HP Increase Potion (Medium)
10 White Herb
10 Yellow Herb
1 Spicy Sauce
10 Empty Bottle
HP Increase Potion (Large)
15 White Herb
3 Mastela Fruit
1 Holy Water
1 Spicy Sauce
10 Empty Bottle