If compounded on One-handed or Two-handed Spear, Long-ranged Physical damage +10%.
Additional Long-ranged Physical damage +2% for every 2 weapon refine levels.
Location: Weapon
When equipping a Book, HIT +20, ATK +5%,
additional Melee Physical damage +1% for every weapon refine level, +10 Effect: Full Moon Kick and Falling Stars damage +15%.
Location: Weapon
When equipping a Two-handed Sword, Melee Physical damage +10%.
Additional Melee Physical damage +1% for every refine level.
When refined to +11 or higher, Indestructible.
Location: Weapon
A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
This item has a 5 second cooldown.
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
ATK + 5
Max SP + 1%
For every 2 refine levels, increases Max SP by 5.
A sacred pendant that is said to protect the wearer. eliciting the potential ability of the wearer.
ATK + 5
Increases SP Recovery Amount by 2%.
For every 3 refine levels, increases SP Recovery Amount by an additional 1%.
Gloves mounted on arms-bearing hands to elicit the potential abilities of the wearer.
Max SP + 10
For every 2 refine levels, increases Max SP by 15.
Sentimental Shadow (Weapon, Earring, Pendant)
2% chance of recovering 10 SP per 1 sec for 5 secs when performing a physical attack.
If the sum of the refine rate of the set is 10 or higher, the chance is increased by an additional 1%.
If the sum of the refine rate of the set is 25 or higher, increases Recovered SP by an additional 20 per 1 sec.
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low.
For every refine level, reduces after cast delay by 1%.
------------------------
For every 2 refine levels, ASPD + 3%.
------------------------
When refined to +9 or higher, ATK + 3%, MATK + 3%.
------------------------
Location : Shield
Equipped : All Classes
A traditional German hat that is worn during folk festivals.
VIT +3. +10% HP Recovery.
Set Bonus: Wearing it with Weisswurst also adds +10% SP Recovery.
Location : Upper Weight : 50
A traditional German hat that is worn during folk festivals.
VIT +3. +10% HP Recovery.
Set Bonus: Wearing it with Weisswurst also adds +10% SP Recovery.
Location : Upper Weight : 50
A beautiful coronet decorated with seraphim feathers.
Position: Middle
Str + 2
For every 8 base Int,
ATK + 5
Increases the recovery rate of recovery skills by 1%.
Increases the variable casting time of skills by 1%.
If the user's base Int is 108 or higher,
Additional ATK + 50.
Increases the recovery rate of recovery skills by an additional 5%.
Increases the variable casting time of skills by an additional 4%.
If the user's base Int is 120 or higher,
Additional ATK + 125.
Increases the recovery rate of recovery skills by an additional 10%.
Increases the variable casting time of skills by an additional 6%.
Set Bonus
Seraphim Coronet
Seraphim Feather
Increases the recovery rate of recovery skills and recovery items by 5%.
Increases the recovery rate of incoming recovery skills by 5%.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces the variable casting time of Coluseo Heal by 100%.
Immune to Bleed and Chaos.
Reduces the variable casting time of skills by 1% for every 8 base Int.
If the user's base Int is 108 or higher,
Reduces the variable casting time of skills by an additional 4%.
Increases the recovery rate of recovery skills and recovery items by an additional 10%.
Increases the recovery rate of incoming recovery skills by an additional 10%.
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If the user's base Int is 120 or higher,
Reduces the variable casting time of skills by an additional 6%.
Increases the recovery rate of recovery skills and recovery items by an additional 15%.
Increases the recovery rate of incoming recovery skills by an additional 15%.
Reduces damage taken from Demi-Human race enemies by an additional 4%.
A feather dropped from a Seraphim. It gives off an odor similar to a lamington... no idea why though.
Position: Lower
Increases the recovery rate of recovery skills by 5%.
Set Bonus
Seraphim Coronet
Seraphim Feather
Reduces the variable casting time of skills by 1% for every 8 base Int.
Reduces the variable casting time of skills by an additional 4%, if the users base Int is 108 or higher.
Reduces the variable casting time of skills by an additional 6%, if the users base Int is 120 or higher.
Reduces the variable casting time of Coluseo Heal by 100%.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Int is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Int is 120 or higher.
Increases the recovery rate of recovery skills by 5%.
Increases the recovery rate of recovery skills by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of recovery skills by an additional 15%, if the users base Int is 120 or higher.
Increases the recovery rate of incoming recovery skills by 5%.
Increases the recovery rate of incoming recovery skills by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of incoming recovery skills by an additional 15%, if the users base Int is 120 or higher.
Increases the recovery rate of recovery items by 5%.
Increases the recovery rate of recovery items by an additional 10%, if the users base Int is 108 or higher.
Increases the recovery rate of recovery items by an additional 15%, if the users base Int is 120 or higher.
Immune to Bleed and Chaos.
A muffler worn by a rebellious priest who betrayed the gods.
Required Jobs: All Jobs
Max HP + 10%
Increases the damage of Neutral property magical attacks on targets by 5%.
Increases damage taken from Holy property attacks by 3% per level of Faith known.
If upgrade level is +7 or higher,
Increases the damage of Neutral property magical attacks on targets by an additional 10%.
Reduces damage taken from Holy and Shadow property attacks by 20%.
If upgrade level is +9 or higher,
Increases the damage of Neutral property magical attacks on targets by an additional 10%.
Reduces damage taken from Holy and Shadow property attacks by an additional 20%.
A pair of shoes worn to enhance angel damage.
Max HP + 10 per upgrade level of the item.
Increases physical and magical damage on Angel race targets by 2%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Angel race targets by an additional 1%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Angel race targets by an additional 2%.
Set Bonus
Satanic Shadow Shield
Seraphim Shadow Shoes
Increases the experience given from Angel race monsters by 3%.
This box wiggles in a disturbing manner when you hold it.
A faint hissing can be heard from within.
Contains all of the following:
1 Snake Head
1 Dark Snake Lord Hat
1 White Snake Hat
This box cannot be traded