A two-handed axe that a leading blacksmith reportedly used for his revenge..
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
Every 2 Refine level ATK +10.
Every 3 Refine level increase the damage of Axe Tornado by 10%.
When Refine level is 9, Axe Boomerang damage increased by 40% .
When Refine level is 11, increase damage given to enemies of all sizes 15%.
When equipped together with Ancient Hero Boots and using physical/magical attacks, with a fixed rate for 7s STR +20, ATK +15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Mechanic Jobs
A grenade launcher with the nickname 'Avenger'.
Increases long-ranged physical damage on targets by 20%.
If refined to 7 or higher,
Increases the damage of Dragon Tail by 15%.
If refined to 9 or higher,
Reduces the cooldown of Howling Mine by 1 second.
Property: Neutral
A modification cube that awakens a weapon.
Uses Avenger that is refined to +9 at least.
Awakened Avenger +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Indestructible.
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases Axe Tornado damage by 10%.
When refined to +7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second.
When refined to +9 or higher, Increases meele and long range physical damage by 15%,
increases physical damage against all size enemies by 20%.
When refined to +11 or higher, Reduces physical/magical damage received from enemies of all attributes by 20%
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Set Bonus:
Avenger-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
Int +6, MATK +80, Increases Int based on refine level.
***Additional Weapon Refining Level Option***
+6 Upgrade : Decrease SP consumption by 10 %
+9 Upgrade : When using [Gloria Domini], will also cast Lv.1 [Lex Aeterna].
+10 Upgrade : Int +5
A double-handed ax is said to have been replaced by a blacksmith for his revenge.
He regained his past glory and began to show his natural ability.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
ATK + 15 per 2 refine rates.
Increase damage of Axe Tornado by 10% per 3 refine rates.
When refined to +7 or higher, increase damage of Axe Boomerang by 40%, reduce cooltime of Axe Tornado by 1 sec.
When refined to +9 or higher, increase physical damage to all size monsters by 15%.
When refined to +11 or higher, reduce incoming physical/magic damage by all property enemies by 20%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7% 증가.
A special modification box secretly developed by Team Licht.
The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material.
[List of weapons]
Awakened Trumpet Shell,
Awakened Barbed Wire Whip,
Awakened Narcis Bow,
Awakened Avenger,
Awakened Meteor Striker.
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Meister.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Meister) [1]
Avenger-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Axe Stomp damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Axe Stomp damage by additional 10%.
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Set Bonus:
Heroic Token (Meister) [1]
Meteor Striker-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Arm Cannon damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Arm Cannon damage by additional 10%.
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Def : 10
The belief in the heart that one will fight to the very end makes the wearer feel the surge of power.
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For every 2 refine level, ATK + 10.
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For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
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For every 4 refine level, increase physical damage against Dragon and Demi-human race enemies by 8%.
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When refined to +7 or higher, ATK + 10%.
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When refined to +9 or higher, reduce After Cast Delay by 8%.
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When refined to +11 or higher, increase melee and long-ranged physical damage by 10%.
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When refined to +12 or higher, increase physical damage against Neutral property enemies by 12%.
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When refined to +13 or higher, increase melee and long-ranged physical damage by additional 15%.
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Set Bonus:
Avenger Cloak of Naght Sieger [1]
Naght Seiger Card
P.ATK + 10.
Increase physical damage against Boss enemies by 20%.
When performing physical attack, there's a 4% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase physical damage against Boss enemies by additional 20%.
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Def : 0