Increases Cross Ripper Slasher damage by 20%.
Increases Cross Ripper Slasher damage by additional 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by additional 20%.
If refine rate is 11 or higher, increases Cross Ripper Slasher damage by additional 20%.
One of the two rings worn by Old King Groza.
It was imbued with the power of the dragon.
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STR + 2, AGI + 1
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Physical damage against all class enemies + 6%
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Recovers 300 HP when monsters are killed using melee physical attacks.
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Every 4 Base Level, increase damage of Cross Ripper Slasher by 1%. (Up to level 200)
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Every 10 Base Level, increase damage of Rolling Cutter by 1%.
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Def : 0
A stone that awakens the potential of Guillotine Cross.
Gives the following abilities when slotted.
Increase damage of Rolling Cutter by 15%.
When equipped with Assassin Cross Stone(Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Assassin Cross Stone(Middle), increase damage of Cross Ripper Slasher by 15%.
When equipped with Assassin Cross Stone(Lower), increase damage of Rolling Cutter damage by additional 15%.
[Lace La Zard]
Increase damage of Rolling Cutter by 15%.
When equipped with Assassin Cross Stone(Upper), has a 2% chance to restore 1% of damage as SP when dealing physical damage.
When equipped with Assassin Cross Stone(Middle), increase damage of Cross Ripper Slasher by 15%.
When equipped with Assassin Cross Stone(Lower), increase damage of Rolling Cutter damage by additional 15%.
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Cutter Slasher) effect.
[Enchant Effect]
Cross Ripper Slasher and Rolling Cutter damage +15%
When refined to +7 or higher, Cross Ripper Slasher and Rolling Cutter damage +3% (Additional)
When refined to +11 or higher, Cross Ripper Slasher and Rolling Cutter damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Cross Ripper Slasher and Rolling Cutter damage +15%
When refined to +7 or higher, Cross Ripper Slasher and Rolling Cutter damage +3% (Additional)
When refined to +11 or higher, Cross Ripper Slasher and Rolling Cutter damage +7% (Additional)
A mass of fragments that got fallen apart from broken robots.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Rolling Cutter damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Cross Ripper Slasher damage +10%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Rolling Cutter and Cross Ripper Slasher damage +15%.
The twin swords of glory and destruction wielded by the Old King Groza.
At the end of the endless fierce battle with the strong, its power and brilliance reached its limit.
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Reduce damage taken from players by 30%.
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For every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by 1%, up to level 240.
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When refined to +11 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +13 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, and Rolling Cutter damage by additional 1%, up to level 240.
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When refined to +14 or higher,
adds Occult Impaction penetration effect to the weapon,
reduce Rolling Cutter cooldown by 0.2 seconds.
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ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, reduces global cooldown by 2%.
When refined to +7 or higher, increases Rolling Cutter and Cross Ripper Slash damage by 25%, ASPD +10%.
When refined to +9 or higher, increases Rollinng Cutter and Cross Ripper Slash damage by additional 20%, reduces global cooldown by 5%.
When refined to +11 or higher, increases meele and long range physical damage by 15%, increases Counter Slash damage by 30%.
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Set Bonus:
Blade Katar-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
Crown imbued with the power of good and evil.
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For every 3 refine level, increase physical damage against all races enemies by 5%.
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For every 4 refine level, increase melee physical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Shadow Cross) [1]
The Ripper [2]
For every 3 refine level of Weapon, increase Impact Crater damage by 4%, increase melee physical damage by 5%.
When weapon grade is B or higher, increase Impact Crater damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Shadow Cross) [1]
The Ripper [2]
Evil Spell
Increase Impact Crater damage by additional 15%, increase melee physical damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Shadow Cross) [1]
Shining Light Katar [2]
For every 3 refine level of Weapon, increase Eternal Slash damage by 4%, increase Savage Impact damage by 5%.
When weapon grade is B or higher, increase Eternal Slash damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Shadow Cross) [1]
Shining Light Katar [2]
Good Spell
Increase Eternal Slash damage by additional 15%, increase Savage Impact damage by additional 20%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
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Def : 10
Location : Upper
According to rumors of the kingdom of Rune Midgarts, those who see the armor will die.
MaxHP + 10% , MaxSP + 10%
Flee + 20 , ATK + 30 per 1 skill level of Cross Impact
When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher
When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback.
When refined to +5 or higher, Perfect Hit + 25%
When refined to +7 or higher, additional Perfect Hit + 25%
Meteor Assault and Soul Destroyer damage +10% and Cross Impact and Counter Slash damage +5% for every 5 combined Judgment Slasher/Repentance Slasher upgrade levels
Dark Claw cooldown -3 sec. and increased ASPD (Post-attack delay -2%) for every 3 Agudo Filo upgrade levels
Rolling Cutter damage +7% and Cross Ripper Slasher damage +5% for every 3 Reaper Cross upgrade levels
A stone that awakens the potential of the Guillotine Cross.
The following abilities are given to the costume lower slot.
For every level of Cross Ripper Slasher, increases long ranged physical damage by 2%.
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Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone (Garment)
Cross Ripper Slasher damage increases by 15%.
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Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone II (Garment)
increases physical damage against all race monsters (except players) by 15%.
[Aver De Dosh]
For every level of Cross Ripper Slasher, increases long ranged physical damage by 2%.
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Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone (Garment)
Cross Ripper Slasher damage increases by 15%.
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Set Bonus
Guillotine Cross Stone (Lower)
Guillotine Cross Stone II (Garment)
increases physical damage against all race monsters (except players) by 15%.
A stone that awakens the potential of the Guillotine Cross.
The following abilities are given to the costume upper slot.
For every 2 levels of New Poison Research, reduces global cooldown by 1%.
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Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone (Garment)
Cross Ripper Slasher damage increases by 15%.
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Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone II (Garment)
Counter Slash damage increases by 15%.
[Aver De Dosh]
For every 2 levels of New Poison Research, reduces global cooldown by 1%.
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Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone (Garment)
Cross Ripper Slasher damage increases by 15%.
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Set Bonus
Guillotine Cross Stone (Upper)
Guillotine Cross Stone II (Garment)
Counter Slash damage increases by 15%.
Max HP/SP +5%.
Fatal Menace and Triangle Shot damages +10%.
Cross Impact and Cross Ripper Slasher damage +10%.
Successful Physical attacks add a chance of CRI +20, FLEE +20, ATK +10%, and MATK + 10% for 10 seconds.
The casting chance upgrades according to the Upgrade level.
Equip To: 3rd Thief Classes
Increases Cross Ripper Slasher and Rolling Cutter damage by 15%.
If refine rate is 7 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
If refine rate is 9 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
If refine rate is 11 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%, increases Impact Crater damage by 15%.
A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Increases Cross Ripper Slasher and Rolling Cutter damage by 15%.
If refine rate is 7 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
If refine rate is 9 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%.
If refine rate is 11 or higher, increases Cross Ripper Slasher and Rolling Cutter damage by additional 15%, increases Impact Crater damage by 15%.
[Enchantable equipment]
Snow Flower Armor (2nd slot)
Snow Flower Robe (2nd slot)
A katar whose black blade is engraved with a teal-green pattern.
ATK +3%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Cross Ripper Slasher damage +15%
If upgrade level is +11 or higher,
Damage +20% on Small and Medium enemies
Meuchler-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
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ATK : 190
Weapon Lv : 5
Cannot be traded.
All Stats + 1.
Increase critical damage by 1% and increase attack speed by 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Cross Impact by 15% per 2 refine levels.
Increase damage of Cross Ripper Slasher by 20% per 2 refine levels.
Location : Upper Weight : 10
Earring that brings out potential capabilities of the wearer.
Increase physical damage to all size monsters by 5%.
Increase physical damage to all size monsters by 1% per 2 refine levels.
Location : Earring Weight : 0
Pendant that brings out potential capabilities of the wearer.
Increase damage of Cross Ripper Slasher by 5%.
Increase damage of Cross Ripper Slasher by 2% per 2 refine levels.
SET BONUS
Ripperslasher Shadow Weapon
Ripperslasher Shadow Pendant
Ripperslasher Shadow Earring
Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels.
Location : Pendant Weight : 0
Weapon that brings out potential capabilities of the wearer.
Increase ranged physical damage by 3%.
When refined to +7 or higher, increase ranged physical damage by 3%.
When refined to +9 or higher, increase ranged physical damage by 4%.
SET BONUS
Ripperslasher Shadow Weapon
Ripperslasher Shadow Pendant
Ripperslasher Shadow Earring
Increase damage of Cross Ripper Slasher as a percentage that is equivalent to sum of its refine levels.
SET BONUS
Ripperslasher Shadow Weapon
Guillotine Cross Shadow Shield
Ignores physical armor of all race except players by 40%. Additionally ignores physical armor as a percentage equivalent to sum of its refine levels.
Location: Weapon Weight: 0
A beautiful Katar used for decoration in Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 5 per refine rate.
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If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Katar
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
An ominous Katar once used by a person known as the Grim Reaper.
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ATK + 5%, POW + 2.
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Increase Impact Crater damage by 5%.
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When refined to +5 or higher, increase Impact Crater damage by additional 10%.
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When refined to +7 or higher, increase melee physical damage by 5%.
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When refined to +9 or higher, increase Impact Crater damage by additional 10%.
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When refined to +10 or higher, ASPD + 10%.
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When refined to +11 or higher, increase Impact Crater damage by additional 5% and melee physical damage by 15%.
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[Grade Bonus]
[Grade D] Increase melee physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
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