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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Spell 2” in Renewal

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Glacier Flower Spell (Magical Grade) 2Lv

Glacier Flower Spell (Magical Grade) 2Lv

#311455 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 30. ------------------------ Increases all property magic damage by 6%. ------------------------ When refined to +7, ASPD + 6%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%. ------------------------ [Weapon Grade Bonus] [Grade D] MATK + 2%, MATK + 30. [Grade C] When refined to +7, S.MATK +3. [Grade B] When refined to +9, SPL +1, CON +1. [Grade A] Increases magic damage against all property enemies by 12%. When refined to +11, increases magic damage against all size enemies by 12%.
Full item details & effects
Glacier Flower Spell (Physical Grade) 2Lv

Glacier Flower Spell (Physical Grade) 2Lv

#311450 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 30. ------------------------ Increases melee and long-ranged physical damage by 6%. ------------------------ When refined to +7, ASPD + 6%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 2%, ATK + 30. [Grade C] When refined to +7, P.ATK + 3. [Grade B] When refined to +9, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 12%. When refined to +11, increases physical damage against all size enemies by 12%.
Full item details & effects
Absorb Shadow Spellbook

Absorb Shadow Spellbook

#101262 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A spellbook used to enchant Absorb Shadow equipment. ------------------------ When used, it will give 1 ~ 2 random options to equipment without changing the refine level. ------------------------ Existing random options will disappear. ------------------------ [Applicable Items] Absorb Shadow Shield Absorb Shadow Weapon ------------------------
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Aegis System

Aegis System

#480156 · Armor · Garment
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
With the built-in defense function, it is a terrifying shoulder pad that automatically defends itself by performing 360-degree search and tracking. Who made it is a secret. Reduce incoming physical damage from normal monsters by 5%. Increase resistance against neutral property attack by 2% per 1 refine rate. When refined to +7 or higher, MaxHP + 20% , MaxSP + 20%, casting cannot be cancelled. When refined to +9 or higher, can cast Spell Breaker lv5. When Spell Breaker lv5, reduce variable casting by 15%.
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Agenda Robe

Agenda Robe [1]

#15163 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A high class robe worn by ranking officials. Property: Neutral MATK + 5% Enables Level 1 Spell Breaker. If the users base level is 120 or higher, Additional MATK + 4%. If the users base level is 140 or higher, Additional MATK + 5%. Set Bonus Agenda Robe [1] Ancient Cape Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe. The users casting cannot be interrupted outside of WoE. Set Bonus Agenda Robe [1] Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe. Set Bonus Agenda Robe [1] Rental Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
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Alchemy Glove

Alchemy Glove [1]

#2854 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A white glove made especially for fire magic. Gives off a faint burnt smell. INT + 1, MDEF + 2. 10% increase of all Fire ATK. Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK. 20% decrease of tolerance to all Water magic. 30% decrease of tolerance to all water ATK.
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Almighty Shadow Spellbook

Almighty Shadow Spellbook

#101564 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A magic book that strengthens Almighty Shadow equipment. ------------------------ Gives 1 to 2 random options without changing the refinement level. Be careful because the existing options will disappear. ------------------------ [Applicable Items] Almighty Shadow Earring Almighty Shadow Pendant ------------------------
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Asteria's Ring-LT

Asteria's Ring-LT [1]

#490595 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Def: 0
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Astrologer's Dawn Boots

Astrologer's Dawn Boots [1]

#470291 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
All talent status +10. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, POW, SPL, CON +2. ------------------------ When refine +7 or higher, increases melee/ranged physical damage by 12%, increases all property magical damage by 12%. When refine +9 or higher, decreases after cast delay by 8%. When refine +11 or higher, reduces fixed casting time by 0.7 seconds. When refine +13 or higher, increases physical/magical damage to all race enemies by 12%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv2 When physically attacking, has 3% chance to increase STR by 100 for 10 seconds. when Shoes [C grade], POW +7, When Shoes [A grade], additional POW +12, and Perfect Hit +8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv2 When physically attacking, has 3% chance to increase VIT by 120 for 10 seconds. when Shoes [C grade], MHP +8%, P.ATK +10, When Shoes [A grade], additional MHP +15%, P.ATK +15, and increases physical damage all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv2 When magically attack, has 3% chance to increase MATK by 30% for 10 seconds. when Shoes [C grade], reduces variable casting time by 20%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 35%, S.MATK +15, and increases magical damage to all sizes enemies by 25%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv2 When magically attack, has 3% chance to increase INT by 120 for 10 seconds. when Shoes [C grade], SPL +10. When Shoes [A grade], additional SPL +20, and reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv2 When physically attacking, has 3% chance to increase DEX by 150 for 10 seconds. when Shoes [C grade], CON +10. When Shoes [A grade], additional CON +20, and increases ranged physical damage by 8%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv2 When physically attacking, has 3% chance to increase ATK by 20% for 10 seconds. when Shoes [C grade], CRI +7. When Shoes [A grade], additional CRT +12, and C.RATE +10. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Power Lv3 When physically attacking, has 3% chance to increase STR by 120 for 10 seconds. when Shoes [C grade], POW +10, When Shoes [A grade], additional POW +18, and Perfect Hit +15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Stamina Lv3 When physically attacking, has 3% chance to increase VIT by 150 for 10 seconds. when Shoes [C grade], MHP +10%, P.ATK +10, When Shoes [A grade], additional MHP +20%, P.ATK +15, and increases physical damage all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Wisdom Lv3 When magically attack, has 3% chance to increase MATK by 35% for 10 seconds. when Shoes [C grade], reduces variable casting time by 25%, S.MATK +10. When Shoes [A grade], reduces variable casting time by additional 45%, S.MATK +15, and increases magical damage to all sizes enemies by 30%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Spell Lv3 When magically attack, has 3% chance to increase INT by 150 for 10 seconds. when Shoes [C grade], SPL +12. When Shoes [A grade], additional SPL +27, and reduces fixed casting time by 0.3 seconds. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Concentration Lv3 When physically attacking, has 3% chance to increase DEX by 200 for 10 seconds. when Shoes [C grade], CON +12. When Shoes [A grade], additional CON +27, and increases ranged physical damage by 15%. ------------------------ Set Bonus: Astrologer's Dawn Boots [1] Star Cluster of Creative Lv3 When physically attacking, has 3% chance to increase ATK by 25% for 10 seconds. when Shoes [C grade], CRI +8. When Shoes [A grade], additional CRT +17, and C.RATE +12. ------------------------ [Grade Bonus] [Grade D] MHP and MSP +5%. [Grade C] ATK and MATK +7%. [Grade B] Reduced fixed casting time by 0.3 seconds. [Grade A] Increases physical/magical damage to all class enemies by 10%. ------------------------ Def : 20
Full item details & effects
Auto Spell Shadow Shield

Auto Spell Shadow Shield

#24722 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 15. ------------------------ For every 2 refine level, MATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Napalm Beat Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Napalm Beat Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes MATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Napalm Vulcan Level 3 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Napalm Vulcan Level 5 when performing normal melee physical attack. ------------------------ Location : Shield
Full item details & effects
Auto Spell Shadow Weapon

Auto Spell Shadow Weapon

#24725 · Shadow Gear · Shadow weapon
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 15. ------------------------ For every 2 refine level, ATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Bash Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Bash Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Weapon Auto Spell Shadow Pendant Auto Spell Shadow Earring ATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Sonic Blow Level 7 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Sonic Blow Level 10 when performing normal melee physical attack. ------------------------ Location : Weapon
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Automatic Module(Shadow Spell)

Automatic Module(Shadow Spell)

#1000168 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Shadow Spell) effect. [Enchant Effect] All elemental Magic damage +15% When refined to +7 or higher, All elemental Magic damage +3% (Additional) When refined to +11 or higher, All elemental Magic damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Module(Spell Buster)

Automatic Module(Spell Buster)

#1000145 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Spell Buster) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
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Baby Leopard Card

Baby Leopard Card

#4233 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
Full item details & effects
Booster Spellbook

Booster Spellbook [2]

#540000 · Book · Weapon
ATK
165
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special Spellbook prepared for your rapid growth. MATK + 165 MATK + 2% Increase non-attribute magic damage by 3%. MATK + 3 per refine rate. Increases MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement. If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Psychic Wave damage increased by 1% per 15 base levels up to level 180. When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 ASPD + 2 Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180. When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
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Booster Weapon UpgradeBox

Booster Weapon UpgradeBox

#100044 · Delay Consume
Weight
0
Buy value
0 z
Sell value
0 z
Package for the Easy Refinement of Booster Weapons. Upgrades any Booster weapon to +10. Booster Two-Handed Sword[2] Booster Axe[2] Booster Katar[2] Booster Staff[2] Booster Maul[2] Booster Bow[2] Booster Spear[2] Booster Sword[2] Booster Dagger[2] Booster Spellbook[2] Booster Knuckles[2] Booster Guitar[2] Booster Whip[2] Booster Nindo[2] Booster Gatling[2] Booster Foxtail[2] (Item Loses its effect once the event is over.)
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Boosting Weapon Voucher

Boosting Weapon Voucher

#1000005 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
Ticket to exchange for Booster Weapons. [Guarani] to exchange for one of the items below. Booster Two-Handed Sword[2] Booster Axe[2] Booster Katar[2] Booster Staff[2] Booster Maul[2] Booster Bow[2] Booster Spear[2] Booster Sword[2] Booster Dagger[2] Booster Spellbook[2] Booster Knuckles[2] Booster Guitar[2] Booster Whip[2] Booster Nindo[2] Booster Gatling[2] Booster Foxtail[2] (The item will lose its utility after the event is completed.)
Full item details & effects
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